Resilient: Difference between revisions
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{{Header|Project Zomboid|Game mechanics|Traits}} | {{Header|Project Zomboid|Game mechanics|Traits}} | ||
{{Page version|41.78.16}} | {{Page version|41.78.16}} | ||
{{Infobox trait | {{Infobox trait | ||
|name=Resilient | |name=Resilient | ||
|icon=trait_resilient.png | |icon=trait_resilient.png | ||
|effect= | |effect=Slower infection and sickness rates<br>Reduced chance of [[Has a cold|catching a cold]] | ||
|type=Positive | |type=Positive | ||
|points=4 | |points=4 | ||
|exclusive=Prone | |exclusive=Prone to Illness | ||
}} | }} | ||
'''Resilient''' is a [[Traits#Positive|positive trait]]. | |||
==Overview== | ==Overview== | ||
{{Quote|text='"Less prone to disease. Slower rate of zombification."'}} | |||
This trait slows sickness chances and strength. It costs 4 points and can be selected during character creation. | |||
==Trait effects== | ==Trait effects== | ||
*75% zombification progression rate | |||
*45% chance of catching a cold | |||
*80% cold strength and 50% cold progression speed. | |||
==See also== | ==See also== | ||
*[[ | *[[Prone to Illness]] | ||
Revision as of 02:01, 13 April 2024
Resilient
General
Effect
Slower infection and sickness rates
Reduced chance of catching a cold
Reduced chance of catching a cold
Type
Positive
Points
-4
Exclusive with
Resilient is a positive trait.
Overview
“
'"Less prone to disease. Slower rate of zombification."'
This trait slows sickness chances and strength. It costs 4 points and can be selected during character creation.
Trait effects
- 75% zombification progression rate
- 45% chance of catching a cold
- 80% cold strength and 50% cold progression speed.