Scissors: Difference between revisions
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{{Items | {{Items | ||
|image = Scissors.png | |image = Scissors.png | ||
|weight = | |weight = 0.8 | ||
}} | }} | ||
'''Scissors''' are | '''Scissors''' are a stabbing weapon added in 0.2.0r RC2.9. Scissors, which have the same stats as the [[Butter Knife]], takes about 4-6 shots to take out a single zombie. It's low range and low damage paired up with its low knockback makes it impossible to fight effectively against a group of zombies. Instead, it is more fit for situations where enemies can be isolated and disposed of 1 by 1. It has an extremely low door damage so something else should be used to destroy a door. | ||
==Code== | |||
<nowiki>item ButterKnife | |||
{ | |||
Type = Weapon, | |||
DisplayName = Butter Knife, | |||
SubCategory = Stab, | |||
Icon = KnifeButter, | |||
MinAngle = 0, | |||
MaxDamage = 0.8, | |||
MinDamage = 0.4, | |||
MaxRange = 0.9, | |||
MinRange = 0.61, | |||
SwingAnim = Stab, | |||
WeaponSprite = Knife, | |||
Weight = 0.8, | |||
WeaponWeight = 0.7, | |||
MinimumSwingTime = 4.1, | |||
SwingTime = 4.1, | |||
DoorDamage = 1, | |||
SwingAmountBeforeImpact = 0.02, | |||
MaxHitCount = 1, | |||
PushBackMod = 0, | |||
KnockdownMod = 0, | |||
ConditionLowerChanceOneIn = 100, | |||
ConditionMax = 1, | |||
Categories = Blade, | |||
IsAimedHandWeapon = true, | |||
AimingMod = 0.8, | |||
}</nowiki> | |||
{{Navbox/Weapons}} | |||
[[Category:weapons]] | |||
[[Category:Version 0.2.0p]] |
Revision as of 07:09, 5 May 2013
Template:Items Scissors are a stabbing weapon added in 0.2.0r RC2.9. Scissors, which have the same stats as the Butter Knife, takes about 4-6 shots to take out a single zombie. It's low range and low damage paired up with its low knockback makes it impossible to fight effectively against a group of zombies. Instead, it is more fit for situations where enemies can be isolated and disposed of 1 by 1. It has an extremely low door damage so something else should be used to destroy a door.
Code
item ButterKnife { Type = Weapon, DisplayName = Butter Knife, SubCategory = Stab, Icon = KnifeButter, MinAngle = 0, MaxDamage = 0.8, MinDamage = 0.4, MaxRange = 0.9, MinRange = 0.61, SwingAnim = Stab, WeaponSprite = Knife, Weight = 0.8, WeaponWeight = 0.7, MinimumSwingTime = 4.1, SwingTime = 4.1, DoorDamage = 1, SwingAmountBeforeImpact = 0.02, MaxHitCount = 1, PushBackMod = 0, KnockdownMod = 0, ConditionLowerChanceOneIn = 100, ConditionMax = 1, Categories = Blade, IsAimedHandWeapon = true, AimingMod = 0.8, }