Scissors: Difference between revisions
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{{Items | {{Items | ||
|image = Scissors.png | |image = Scissors.png | ||
|weapontype = Melee | |||
|ammo = none | |||
|weight = 0.8 | |weight = 0.8 | ||
}} | }} | ||
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{ | { | ||
Type = Weapon, | Type = Weapon, | ||
DisplayName = | DisplayName = Scissors, | ||
SubCategory = Stab, | |||
Icon = | Icon = Scissors, | ||
MinAngle = 0, | MinAngle = 0, | ||
MaxDamage = 0.8, | MaxDamage = 0.8, |
Revision as of 07:11, 5 May 2013
Template:Items Scissors are a stabbing weapon added in 0.2.0r RC2.9. Scissors, which have the same stats as the Butter Knife, takes about 4-6 shots to take out a single zombie. It's low range and low damage paired up with its low knockback makes it impossible to fight effectively against a group of zombies. Instead, it is more fit for situations where enemies can be isolated and disposed of 1 by 1. It has an extremely low door damage so something else should be used to destroy a door.
Code
item ButterKnife { Type = Weapon, DisplayName = Scissors, SubCategory = Stab, Icon = Scissors, MinAngle = 0, MaxDamage = 0.8, MinDamage = 0.4, MaxRange = 0.9, MinRange = 0.61, SwingAnim = Stab, WeaponSprite = Knife, Weight = 0.8, WeaponWeight = 0.7, MinimumSwingTime = 4.1, SwingTime = 4.1, DoorDamage = 1, SwingAmountBeforeImpact = 0.02, MaxHitCount = 1, PushBackMod = 0, KnockdownMod = 0, ConditionLowerChanceOneIn = 100, ConditionMax = 1, Categories = Blade, IsAimedHandWeapon = true, AimingMod = 0.8, }