Scissors: Difference between revisions
AshtoneGrey (talk | contribs) (added "languages") |
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==Code== | ==Code== | ||
<nowiki>item | <nowiki>item Scissors | ||
{ | { | ||
MaxRange = 0.9, | |||
WeaponSprite = Knife, | WeaponSprite = Knife, | ||
MinAngle = 0, | MinAngle = 0, | ||
Line 40: | Line 40: | ||
KnockdownMod = 0, | KnockdownMod = 0, | ||
Icon = Scissors, | Icon = Scissors, | ||
TreeDamage = 0, | |||
EnduranceMod = 0.5, | |||
}</nowiki> | }</nowiki> | ||
== History == | == History == |
Revision as of 17:34, 11 August 2016
Template:Items Scissors are a stabbing weapon added in 0.2.0r RC2.9. Scissors, which have the same stats as the Butter Knife, takes about 4-6 shots to take out a single zombie. It's low range and low damage paired up with its low knock-back makes it impossible to fight effectively against a group of zombies. Instead, it is more fit for situations where enemies can be isolated and disposed of 1 by 1. It has an extremely low door damage so something else should be used to destroy a door.
The scissors can be found in desks, drawers - mostly in office buildings and in the school.
Code
item Scissors { MaxRange = 0.9, WeaponSprite = Knife, MinAngle = 0, Type = Weapon, MinimumSwingTime = 2, SwingAmountBeforeImpact = 0.02, Categories = Blade, Weight = 0.4, ConditionLowerChanceOneIn = 1, PushBackMod = 0.3, MaxDamage = 0.3, SubCategory = Stab, AimingMod = 0.8, ConditionMax = 10, MaxHitCount = 1, IsAimedHandWeapon = TRUE, DoorDamage = 1, SwingAnim = Stab, CriticalChance = 5, WeaponWeight = 0.4, DisplayName = Scissors, MinRange = 0.61, SwingTime = 2, MinDamage = 0.2, KnockdownMod = 0, Icon = Scissors, TreeDamage = 0, EnduranceMod = 0.5, }
History
Alpha | |
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RC 2.9 | Was added to the game. |