Suburbs: Difference between revisions
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===10: Towerblock=== | ===10: Towerblock=== | ||
A 9? story towerblock. Each floor is identical. Hiding on a higher floor will almost certainly keep you out of the reaches of [[zombies]]. | |||
* | *1 entrance | ||
*? floor | *? floor | ||
*? room | *? room |
Revision as of 22:38, 31 May 2011
The suburbs is the only part of the city currently available. It features 21 buildings of varying size.
1: Starting house
The house you start the game in. The only place you can find the pillow.
- 2 entrances
- 2 floors
- 8 rooms
- 13 windows
- 3 beds
2: Generic House
This house is used by the tutorial to teach the player combat. There is no bedroom and one bathroom.
- 1 entrance
- 1 floor
- 4 rooms
- 7 windows
- 0 beds
3: Generic House
Generic house. There is no bedroom and one bathroom.
- 2 entrances
- 1 floor
- 4 rooms
- 7 windows
- 0 beds
4: Generic Two Story House
Generic two story house. Has two bedrooms and one bathroom. Small kitchen.
- 2 entrances
- 2 floors
- 3 rooms first floor/ 4 rooms second floor
- 8 windows first floor/ 6 widows second floor
- 3 beds
5: Generic Two Story House
Two story house. Has two bathrooms and two bedrooms. The building is split into two sections, each of them accessible from a single room on the first story. Has two kitchens, one for each section.
- 1 entrance
- 2 floors
- 3 rooms first story/ 6 rooms second story
- 6 windows first story/ 5 windows second story
- 2 beds
6: Large Two Story House with Small Store Attached
This building has a room with a register on some cabinets, otherwise resembles other large two story houses.
- 4 entrances
- 2 floor
- 10 rooms first floor/ 5 rooms second floor
- 11 windows first floor/ 2 windows second floor
- 3 beds
7: Large Two Story House
A very large house, the second story has a very open floor plan and a room that opens to the outside. Three bedrooms and three bathrooms. Two medium sized kitchens.
- 1 entrance
- 2 floors
- 10 rooms first floor/ 3 rooms second floor
- 7 windows first floor/ 2 windows second floor
- 3 beds
8
- ? entrance
- ? floor
- ? room
- ? windows
- ? beds
9: General store
- ? entrance
- ? floor
- ? room
- ? windows
- ? beds
10: Towerblock
A 9? story towerblock. Each floor is identical. Hiding on a higher floor will almost certainly keep you out of the reaches of zombies.
- 1 entrance
- ? floor
- ? room
- ? windows
- ? beds
11: Bank
You'd presume the bank would be an ideal place to hide. While the back area is decent, with no windows and a few different rooms, the front entrance is covered in windows means zombies from all over can see you running around inside.
- 2 entrances
- 1 floor
- 4 rooms
- 16 windows
- 0 beds
12
- ? entrance
- ? floor
- ? room
- ? windows
- ? beds
13: Warehouse
A small building with just 1 room and 1 entrance, not somewhere you want to get caught. Despite the shortcomings, this is one of the only places you will find a flashlight, petrol and extra wood planks
- 1 entrance
- 1 floor
- 1 room
- 3? windows
- 0 beds
14: Shop
A small shop with an upstairs living quarters. An entrance at the front and another at the back is ideal, however the lack of rooms downstairs can mean avoiding any zombies who break down the doors a bit tricky.
- 2 entrances.
- 2 floors.
- 5 rooms. 2 on the first floor, 3 on the second.
- 11 windows.
- 1 bed.
15
- ? entrance
- ? floor
- ? room
- ? windows
- ? beds
16: Diner
The diner consists of 1 very large area and 1 small side room. Here you can find lots of food such as crisps and pop among other types.
- 2 entrances
- 1 floor
- 2 room
- Lots of windows
- 0 beds
17: Burnt out building
The burnt out building contains nothing at all. There are several entrances where doors would have been. There are no windows however zombies can see through the partially demolished walls.
- Several entrances
- 1 floor
- ? rooms
- 0 windows
- 0 beds
18: Pub
The pub is a good source of whiskey and [[empty bottle]s. Has 1 large area, a small windowless side room and a small area behind the bar.
- 2 entrance
- 1 floor
- 3 rooms
- 8 windows
- 0 beds
19: Shop
A shop. Possibly a coffee shop of some kind? While there are 4 entrances to this building, having only 1 room gives you nowhere to retreat if the Zombies do break down one of the doors.
- 4 entrances
- 1 floor
- 1 room
- 9 windows
- 0 beds
20: Park shed
A small shed in the park, similar to the one near the starting house. Contains 1 cabinet which sometimes holds wood planks. Not a very good place to hide.
- 1 entrance
- 1 floor
- 1 room
- 2 windows
- 0 beds
21: Garden shed
A tiny building at the end of the garden of the starting house. Having only 1 exit and 1 room doesn't make this a very useful building. The shed will always contain a hammer, 10 wood planks and 15 nails.
- 1 entrance
- 1 floor
- 1 room
- 0 windows
- 0 beds