Barricade: Difference between revisions
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To remove wooden barricades a hammer or a [[crowbar]] can be used to quickly remove barricade planks. Metal Barricades must be removed using a propane torch. Metal sheets, bars, and wooden planks are retrieved, but nails are lost. | To remove wooden barricades a hammer or a [[crowbar]] can be used to quickly remove barricade planks. Metal Barricades must be removed using a propane torch. Metal sheets, bars, and wooden planks are retrieved, but nails are lost. | ||
==Barricade | ==Barricade health== | ||
Barricade health is dependent on the material used as well as the skill level of the builder: | |||
'''Wooden Barricades:''' | |||
*'''Carpentry 0:''' 200HP/plank | |||
*'''Carpentry 1:''' 200HP/plank | |||
*'''Carpentry 2:''' 220HP/plank | |||
*'''Carpentry 3:''' 230HP/plank | |||
*'''Carpentry 4:''' 240HP/plank | |||
*'''Carpentry 5:''' 245HP/plank | |||
*'''Carpentry 6:''' 255HP/plank | |||
*'''Carpentry 7:''' 260HP/plank | |||
*'''Carpentry 8:''' 270HP/plank | |||
*'''Carpentry 9:''' 280HP/plank | |||
*'''Carpentry 10:''' 300HP/plank | |||
(The below section will be updated after more testing) | |||
'''Metal plate:''' | |||
*'''Metalworking 0:''' | |||
*'''Metalworking 1:''' | |||
*'''Metalworking 2:''' | |||
*'''Metalworking 3:''' | |||
*'''Metalworking 4:''' | |||
*'''Metalworking 5:''' | |||
*'''Metalworking 6:''' | |||
*'''Metalworking 7:''' | |||
*'''Metalworking 8:''' | |||
*'''Metalworking 9:''' | |||
*'''Metalworking 10:''' | |||
A wooden barricade's | '''Metal bars:''' | ||
*'''Metalworking 0:''' | |||
*'''Metalworking 1:''' | |||
*'''Metalworking 2:''' | |||
*'''Metalworking 3:''' | |||
*'''Metalworking 4:''' | |||
*'''Metalworking 5:''' | |||
*'''Metalworking 6:''' | |||
*'''Metalworking 7:''' | |||
*'''Metalworking 8:''' | |||
*'''Metalworking 9:''' | |||
*'''Metalworking 10:''' | |||
Barricaded doors or windows are undamaged until their barricades are fully destroyed, enhancing protection. | |||
A wooden barricade's durability depends on the plank's condition. As it's damaged, so are the planks. To repair, replace damaged planks with fresh ones. | |||
==Barricade effects== | ==Barricade effects== |
Revision as of 20:09, 8 October 2023
A barricade is a reinforcement made of wood or metal secured to a door or window as a defensive measure. Barricades are used to slow zombies' entry into an area, and are a first step to preventing attacks while asleep.
Barricades can be found naturally in the game world where survivors have barricaded a house. Caution should be exercised on entering a barricaded house, as the former survivors' reanimated corpses may be locked inside.
Barricading
Add barricade
Three materials can be used to create barricades: wooden planks, metal sheets, and metal bars.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 |
---|---|---|---|---|---|---|---|
Barricade |
0.75 Carpentry | none | Hammer (tag) (keep) |
Plank x1 (consumed) |
Nails x2 (consumed) | ||
Barricade (Metal Bars) |
1.5 Metalworking | none | Propane Torch (1 units) (keep) |
Welder Mask (keep) |
Metal Bar x3 (consumed) | ||
Barricade (Metal Sheet) |
1.5 Metalworking | none | Propane Torch (1 units) (keep) |
Welder Mask (keep) |
Metal Sheet x1 (consumed) |
With one of these combinations in the player's inventory, right click a door or window and select "Barricade" from the drop-down menu.
Barricades can be placed on both sides of a door or window.
Remove barricade
To remove wooden barricades a hammer or a crowbar can be used to quickly remove barricade planks. Metal Barricades must be removed using a propane torch. Metal sheets, bars, and wooden planks are retrieved, but nails are lost.
Barricade health
Barricade health is dependent on the material used as well as the skill level of the builder:
Wooden Barricades:
- Carpentry 0: 200HP/plank
- Carpentry 1: 200HP/plank
- Carpentry 2: 220HP/plank
- Carpentry 3: 230HP/plank
- Carpentry 4: 240HP/plank
- Carpentry 5: 245HP/plank
- Carpentry 6: 255HP/plank
- Carpentry 7: 260HP/plank
- Carpentry 8: 270HP/plank
- Carpentry 9: 280HP/plank
- Carpentry 10: 300HP/plank
(The below section will be updated after more testing)
Metal plate:
- Metalworking 0:
- Metalworking 1:
- Metalworking 2:
- Metalworking 3:
- Metalworking 4:
- Metalworking 5:
- Metalworking 6:
- Metalworking 7:
- Metalworking 8:
- Metalworking 9:
- Metalworking 10:
Metal bars:
- Metalworking 0:
- Metalworking 1:
- Metalworking 2:
- Metalworking 3:
- Metalworking 4:
- Metalworking 5:
- Metalworking 6:
- Metalworking 7:
- Metalworking 8:
- Metalworking 9:
- Metalworking 10:
Barricaded doors or windows are undamaged until their barricades are fully destroyed, enhancing protection.
A wooden barricade's durability depends on the plank's condition. As it's damaged, so are the planks. To repair, replace damaged planks with fresh ones.
Barricade effects
Barricades can delay zombies breaking in by in-game hours, and buy a player time to evacuate or defend against the intruders.
Visibility
A door or window barricaded with up to two planks can be viewed through (as long as it is not covered by a curtain). This provides some measure of protection while allowing awareness of surroundings.
Doors or windows barricaded with three to four planks, or metal sheets, cannot be seen through.
A barricade made of metal bars can be seen through while providing the same level of protection as a metal sheet.
Movement
Barricades prevent entry or exit, and this applies to the player as well as zombies. The player cannot enter or exit through a barricaded door or window. It is therefore important to consider carefully what part of the structure will be used as an entrance before placing barricades. On buildings with second storey windows, sheet ropes provide a useful entrance that can't be used by zombies. This allows all of the ground floor doors and windows to be fully secured.
History
Alpha | |
---|---|
Build 36 | Introduction of Metal Barricades. |
Build 27 | Occasional glitch occurs in which when unbarricading a window or door, the planks used will not go back into the player's inventory and will disappear. |
RC 2.9.8a | Zombies can no longer climb through a barricaded window. |