Door: Difference between revisions

From PZwiki
m (added outdated version category so it can be found for updating)
m (Automated Formatting)
 
(46 intermediate revisions by 16 users not shown)
Line 1: Line 1:
{{languages|Door}}
{{Header|Project Zomboid|Tiles|Barriers|Doors}}
{{Notice|Improve}}
{{Page version|41.78.16}}
{{notice|outdated}}
{{Infobox tile
|name=Door
|model=WoodenDoor3_Carpentry.png
|icon=WoodenDoor3 Carpentry.png
|model2=Metal_Door_Tile.png
|icon2=Metal Door Tile.png
|model3=Security_Door_Tile.png
|icon3=Security Door Tile.png
|model4=Tile_White_Door.png
|icon4=Tile White Door.png
|function=Protect the player from [[zombies]] and [[weather]]
<!--Disassemble-->
|disassemble_skill=[[Carpentry]]
|disassemble_level=0
|disassemble_tool_tag=Hammer
|disassemble_tool2=[[Screwdriver]]
}}
A '''door''' is a tile used to provide access through a wall.


[[Door]]s are used to enter and exit buildings. [[Zombies]] cannot open doors, but they can bash through them, breaking the door permanently. Much like [[window]]s, a door can be [[barricade]]d, granting [[carpentry]] experience and making them harder to breach.  
==Usage==
Doors can be used to enter and exit buildings, while stopping [[zombie]]s from walking in. They can also constructed by the player, through the [[carpentry]] skill. A door must be constructed in a door frame.


It is also possible to break down a door with a melee weapon. The [[axe]] is the most efficient but a [[hammer]] or [[baseball bat]] can also be used but will require a lot more uses. Breaking down a door will cause lots of [[noise]].
Doors can be locked, by using a [[key]]. This will stop easy access for other players. Many naturally spawning doors will be locked by default. Meaning the player will have to find a key, or break in. A key will work on a door knob, even if it has been used to build a new door.


A broken down door will turn into one or two [[Wooden Plank|wood planks]]. There is also a possibility that a broken down door will also drop [[doorknob]]s and [[Door Hinge|door hinges]]. These can be used to craft new doors that can be used to replace broken ones. Craft with caution as these doors are very heavy. You must create a [[Door Frame]] for the door to place it.
Much like [[window]]s, doors can be [[barricade]]d using a [[hammer]] and [[nails]], granting [[carpentry]] experience, and making them harder to breach.


== Wooden Door ==
It is also possible to break down a door with a melee weapon. The [[axe]] is the most efficient, but other weapons such as a [[hammer]], or [[baseball bat]] can also be used. Breaking down a door will create a lot of [[noise]].
The wooden door is a regular door. It is the main door type of buildings in the [[suburbs]]. It requires a [[Carpentry]] level of 2 and can be crafted with 4 [[Wooden Plank]]s, 2 [[Door Hinge|Hinges]], 4 [[Nails]] and 1 [[Doorknob]]. This also grants [[Carpentry]] Experience.  


== Crafting ==
A broken-down door will often return some [[Scrap Wood|scrap wood]]. There is also a chance to drop [[doorknob]]s, and [[Door Hinge|door hinges]]. These can be used to craft new doors.
{| class="wikitable sortable" style="text-align:center;"
|-  
! Name
! class="unsortable" | Recipe
! class="unsortable" | Description
! class="sortable" | Level
{{RecipeLookup|1001}}
|}


== Locked Door ==
==Variants==
As the name suggests, the locked door is locked. You cannot open it from the outside unless you break it down. It can be opened from the inside, unlocking it from the outside.
The most common door variants are as follows;


==See Also==
===Wooden door===
* [[Doorknob]]
The wooden door is most common type of door, typically found in houses. The front door to a house often has a small window, which can be used to look through the door. A wooden door can also be crafted by the player, see [[#Crafting]].


{{Navbox/Construction}}
===Glass door===
The glass door is similar to the wooden door, but it also lets light in. Glass doors are usually found at businesses and restaurants.
 
===Metal door===
Metal doors are similar to the other doors, but have additional health. They are most commonly found at industrial sites and commercial buildings.
 
===Security door===
Cannot be opened from the outside without a key to the building. Alternatively, you can break the door down or disassemble it. Security doors can be opened from the inside, which unlocks the door.
 
==Crafting==
The crafted door is a door that can be constructed by the player from their [[carpentry]] skill. It is the only typical door that can be constructed by the player.
{{Crafting/sandbox2
|wooden_door
}}
 
===Health===
Wooden doors have the same health calculation as log walls, and can take advantage of the handy trait.
{{Construction hp|woodendoor}}
 
==Gallery==
<gallery>
WoodenDoor1 Carpentry.png|The poor quality constructable wooden door
WoodenDoor2 Carpentry.png|The medium quality constructable wooden door
WoodenDoor3 Carpentry.png|The high quality constructable wooden door
Metal Door Tile.png|A very common metal door
Tile White Door.png|A very common wooden house door
Security Door Tile.png|A usually locked security door, often used to guard valuables such as weapons
</gallery>
 
==See also==
*[[Doorknob]]
*[[Wooden Doorframe|Doorframe]]
 
{{Navbox construction|carpentry}}


[[Category:Carpentry]]
[[Category:Carpentry]]
[[Category:Construction]]
[[Category:Spiffo's Construction Crew (Project)]]
[[category:tiles]]
[[Category:Version 0.2.0p]]

Latest revision as of 08:06, 14 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Door
WoodenDoor3 Carpentry.png
Metal Door Tile.png
Security Door Tile.png
Tile White Door.png
[[File:{{{icon5}}}|Door|]]
General
Category
Furniture
Function
Protect the player from zombies and weather
Disassemble
Skill (level)

A door is a tile used to provide access through a wall.

Usage

Doors can be used to enter and exit buildings, while stopping zombies from walking in. They can also constructed by the player, through the carpentry skill. A door must be constructed in a door frame.

Doors can be locked, by using a key. This will stop easy access for other players. Many naturally spawning doors will be locked by default. Meaning the player will have to find a key, or break in. A key will work on a door knob, even if it has been used to build a new door.

Much like windows, doors can be barricaded using a hammer and nails, granting carpentry experience, and making them harder to breach.

It is also possible to break down a door with a melee weapon. The axe is the most efficient, but other weapons such as a hammer, or baseball bat can also be used. Breaking down a door will create a lot of noise.

A broken-down door will often return some scrap wood. There is also a chance to drop doorknobs, and door hinges. These can be used to craft new doors.

Variants

The most common door variants are as follows;

Wooden door

The wooden door is most common type of door, typically found in houses. The front door to a house often has a small window, which can be used to look through the door. A wooden door can also be crafted by the player, see #Crafting.

Glass door

The glass door is similar to the wooden door, but it also lets light in. Glass doors are usually found at businesses and restaurants.

Metal door

Metal doors are similar to the other doors, but have additional health. They are most commonly found at industrial sites and commercial buildings.

Security door

Cannot be opened from the outside without a key to the building. Alternatively, you can break the door down or disassemble it. Security doors can be opened from the inside, which unlocks the door.

Crafting

The crafted door is a door that can be constructed by the player from their carpentry skill. It is the only typical door that can be constructed by the player.

Product Ingredients Tools Requirements Workstation XP
WoodenDoor Carpentry.gif
Door
Plank.png Plank ×4
Nails.png Nails ×4
Doorhinge.png Door Hinge ×2
DoorKnob.png Doorknob ×1

Hammer.png
Hammer (tag)
Carpentry 3 none 0.75 Carpentry

Health

Wooden doors have the same health calculation as log walls, and can take advantage of the handy trait.

Calculations are based on wooden door
Skill level HP without handy HP with handy
0 300 HP 400 HP
1 350 HP 450 HP
2 400 HP 500 HP
3 450 HP 550 HP
4 500 HP 600 HP
5 550 HP 650 HP
6 600 HP 700 HP
7 650 HP 750 HP
8 700 HP 800 HP
9 750 HP 850 HP
10 800 HP 900 HP

Gallery

See also