Jacket (navy blue)

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Project ZomboidItemsClothingJacket (navy blue)
PlushSpiffo.pngThis article is about a regular jacket. For navy blue variant, see Jacket (navy blue).
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Jacket
Jacket (navy blue)
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
2
Equipped
Jacket
Properties
Material
Cotton
Run speed
95% (disabled)
Scratch defence
30%
Bite defence
20%
Neck protection
50%
Insulation
50%
Wind resistance
60%
Water resistance
25%
Technical
Item ID
Jacket_NavyBlue

The jacket is a variant of a regular jacket that only comes in a one color and has offers more protection.

Usage

Pros and cons

Pros Cons
  • Offers more protection than the regular jacket.
  • Offers
  • Slows down movement speed slightly.
  • Only comes in one color.
  • Harder to find.

Crafting

Clothing can be torn into ripped sheets, which is a makeshift bandage, an essential first aid tool. Clothing also be turned into sheet ropes, which can be used to rappel down from (and also up, as long as the player doesn't have the weak trait[verify]) a window.

Product XP gained Skill(s) Recipe Ingredient 1
Rag.png
Ripped Sheets
0.25 Tailoring none
(consumed)
SheetRope.png
Sheet Rope
0 XP none
(consumed)

Body location

Protection Jacket.png
  • Neck
  • Upper Torso
  • Lower Torso
  • Upper Arms
  • Forearms

Distribution

Notebook.png
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Editors are encouraged to add new material to the page while expanding upon current topics.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt

Retrieved: Build 41.78.16
item Jacket_NavyBlue
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Jacket,
        ClothingItem = Jacket_NavyBlue,
        BodyLocation = Jacket,
        Icon = Jacket_White,
        BloodLocation = Jacket,
        RunSpeedModifier = 0.95,
        ColorRed = 37,
        ColorGreen = 37,
        ColorBlue = 70,
        BiteDefense = 20,
        ScratchDefense = 30,
        NeckProtectionModifier = 0.5,
        Insulation = 0.5,
        WindResistance = 0.60,
        FabricType = Cotton,
        WaterResistance = 0.25,
        Weight = 2,
        WorldStaticModel = JacketCoat_Ground,
    }

See also