Sport T-shirt

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Project ZomboidItemsClothingSport T-shirt
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Sport T-shirt
Sport T-shirt
TshirtAthleticBlue.png TshirtAthleticGreen.png TshirtAthleticRed.png TshirtAthleticYellow.png
General
Category Clothing
Encumbrance
Heavy Load
1.0
Body location Tshirt
Fabric Cotton
Insulation
Insulation 0.15
Wind resistance 0.05
Technical details
Item ID Base.Tshirt_Sport

The Sport T-shirt is a t-shirt that can be found in multiple colors.

Usage

Pros and cons

Pros Cons
  • Comes in multiple colors
  • Very little insulation and no attack protection whatsoever

Body location

Protection Tshirt.png
  • Upper Torso
  • Lower Torso
  • Upper Arms

Recipes

Sports T-shirts can be used to make ripped sheets or sheet ropes.

Product XP gained Skill(s) Recipe Ingredient 1
Rag.png
Ripped Sheets
0.25 Tailoring none Clothing (Cotton)
Clothing (Cotton)
(consumed)
Product XP gained Skill(s) Recipe Ingredient 1
SheetRope.png
Sheet Rope
0 XP none
(consumed)

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
all dresser 4 0.2
bathroom locker 4 0.5
bedroom crate 4 8
crate 1 0.8
dresser 4 0.2
wardrobe 4 0.2
closet crate 4 0.5
clothingstorage clothingrack 4 1
clothingstore clothingrack 4 1
clothingrack 4 1
hall locker 4 0.2
laundry clothingdryer 4 1
clothingdryer 4 1
zippeestore clothingrack 4 1

NPCs

Sports T-shirts can be rarely be found worn by zombies.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_shirts.txt

Retrieved: Build 41.78.16
item Tshirt_Sport
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Sport T-Shirt,
        ClothingItem = Tshirt_Sport,
        BodyLocation = Tshirt,
        IconsForTexture = TshirtAthleticBlue;TshirtAthleticGreen;TshirtAthleticRed;TshirtAthleticYellow,
        BloodLocation = Shirt,
        Insulation = 0.15,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }

See also