Barricade: Difference between revisions
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To barricade an object, you must have | To barricade an object, you must have a [[hammer]], a [[wooden plank]] and [[nails|nail]] in your inventory. Right click onto the selected [[door]], [[window]] or [[wooden fence|Wooden Fence]]. This will bring up a drop down menu where you can choose to barricade. | ||
If you remove a barricade with the [[hammer]], you will get [[Wooden Plank|wood planks]] back.{{fact}} | If you remove a barricade with the [[hammer]], you will get [[Wooden Plank|wood planks]] back.{{fact}} | ||
=== Doors === | |||
'''=== Doors ===''' | |||
====Effects==== | ====Effects==== | ||
Barricading a [[door]] will add 10 health. You can barricade up to four times since 1.5d, giving the door a potential health of 45 (4 planks + base door health). However, barricading a door will make prevent anyone (NPCs/players) from opening it, and to open that door, the barricade must be removed. | Barricading a [[door]] will add 10 health. You can barricade up to four times since 1.5d, giving the door a potential health of 45 (4 planks + base door health). However, barricading a door will make prevent anyone (NPCs/players) from opening it, and to open that door, the barricade must be removed. | ||
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Barricading a door will stall zombie entry, a well-barricaded door can survive almost a day and a half from the attack of a dozen Zombies, while a non barricaded door will fall in about 2 hours from a dozen Zombies. However, when barricading, the player should remember to leave one door alone, as barricaded doors cannot open, unlike regular doors. | Barricading a door will stall zombie entry, a well-barricaded door can survive almost a day and a half from the attack of a dozen Zombies, while a non barricaded door will fall in about 2 hours from a dozen Zombies. However, when barricading, the player should remember to leave one door alone, as barricaded doors cannot open, unlike regular doors. | ||
===Windows=== | |||
'''===Windows===''' | |||
====Effects==== | ====Effects==== | ||
Barricading a [[window]] will block the window, preventing both the player and [[zombie]]s from seeing through to the other side. Each | Barricading a [[window]] will block the window, preventing both the player and [[zombie]]s from seeing through to the other side. Each window barricade adds 10 to the total window health, with a maximum health of 40.5 (4 barricades + window base health). | ||
====Uses==== | ====Uses==== | ||
Neither zombies nor humans can see through a barricaded window, although putting a sheet on the window is a much better alternative, because it doesn't require as many items as a barricade. A barricade's main purpose is to stall the zombie from breaking a window, a well-barricaded window can survive a full day from the hammering of 10 zombies, while a plain window will fall in 30 minutes from 3 | Neither zombies nor humans can see through a barricaded window, although putting a sheet on the window is a much better alternative, because it doesn't require as many items as a barricade. A barricade's main purpose is to stall the zombie from breaking a window, a well-barricaded window can survive a full day from the hammering of 10 zombies, while a plain window will fall in 30 minutes from 3 zombies. However, if one wants to barricade all windows of any structure to the maximum level, it will take a considerable amount of resources. | ||
=== Crafting === | === Crafting === |
Revision as of 00:31, 24 April 2015
A barricade is any structure built or placed onto a door, window as a defense measure. It's useful in controlling how quickly zombies are able to enter an area.
Barricading
To barricade an object, you must have a hammer, a wooden plank and nail in your inventory. Right click onto the selected door, window or Wooden Fence. This will bring up a drop down menu where you can choose to barricade.
If you remove a barricade with the hammer, you will get wood planks back.Template:Fact
=== Doors ===
Effects
Barricading a door will add 10 health. You can barricade up to four times since 1.5d, giving the door a potential health of 45 (4 planks + base door health). However, barricading a door will make prevent anyone (NPCs/players) from opening it, and to open that door, the barricade must be removed.
Uses
Barricading a door will stall zombie entry, a well-barricaded door can survive almost a day and a half from the attack of a dozen Zombies, while a non barricaded door will fall in about 2 hours from a dozen Zombies. However, when barricading, the player should remember to leave one door alone, as barricaded doors cannot open, unlike regular doors.
===Windows===
Effects
Barricading a window will block the window, preventing both the player and zombies from seeing through to the other side. Each window barricade adds 10 to the total window health, with a maximum health of 40.5 (4 barricades + window base health).
Uses
Neither zombies nor humans can see through a barricaded window, although putting a sheet on the window is a much better alternative, because it doesn't require as many items as a barricade. A barricade's main purpose is to stall the zombie from breaking a window, a well-barricaded window can survive a full day from the hammering of 10 zombies, while a plain window will fall in 30 minutes from 3 zombies. However, if one wants to barricade all windows of any structure to the maximum level, it will take a considerable amount of resources.
Crafting
Name | Recipe | Description | ||||||||||||
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Glitches
As of build 27 #1, an occasional glitch occurs in which when unbarricading a window or door, the planks used will not go back into your the player's inventory and will disappear.
History
Alpha | |
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RC 2.9.8a | Zombies can no longer climb through a barricaded window. |