Broom: Difference between revisions
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{{languages|Broom}} | {{languages|Broom}} | ||
{{header|The Game World|Items|Weapons|Melee Weapons|type=Weapon|version=Version 41|incver=39}}{{Infobox weapon | {{header|The Game World|Items|Weapons|Melee Weapons|type=Weapon|version=Version 41|incver=39}} | ||
{{Infobox weapon | |||
|display_name=Broom | |display_name=Broom | ||
|name_colour=Weapon | |name_colour=Weapon | ||
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|class_name=Base.Broom | |class_name=Base.Broom | ||
}} | }} | ||
A '''broom''' is a cleaning tool and improvised blunt weapon. | |||
== Usage == | |||
=== Cleaning === | |||
If the player is carrying both a [[Bleach|bottle of bleach]] and a broom, when right-clicking a blood splatter, the option "Clean Blood" will appear. Cleaning bloodstains is currently cosmetic and will not affect the player's health. Both the [[bath towel]] and [[dish towel]] also have the same function, however they also have additional uses and will usually be preferred over the broom. | |||
A mop serves the same purpose. | |||
=== Weapon === | |||
A broom can be used as an improvised weapon. It has particularly low durability and damage, but can hit two zombies simultaneously and has longer than average maximum range. | |||
== Distribution == | |||
Brooms can be found in general stores, kitchens, and Gigamarts. | |||
==Code== | ==Code== | ||
{{Retrieved|version=41|incver= | '''''From items_weapons.txt (Project Zomboid directory/media/scripts/)''''' | ||
<pre> | {{Retrieved|version=41|incver=50}} | ||
<pre> item Broom | |||
MaxRange = 1.6, | |||
WeaponSprite = Broom, | |||
MinAngle = 0.85, | |||
Type = Weapon, | |||
MinimumSwingTime = 2, | |||
KnockBackOnNoDeath = FALSE, | |||
SwingAmountBeforeImpact = 0.02, | |||
Categories = Improvised;Blunt, | |||
ConditionLowerChanceOneIn = 2, | |||
Weight = 1, | |||
SplatNumber = 1, | |||
PushBackMod = 0.3, | |||
SubCategory = Swinging, | |||
ConditionMax = 3, | |||
MaxHitCount = 2, | |||
DoorDamage = 1, | |||
SwingAnim = Bat, | |||
DisplayName = Broom, | |||
MinRange = 0.61, | |||
SwingTime = 2, | |||
KnockdownMod = 0, | |||
SplatBloodOnNoDeath = FALSE, | |||
Icon = Pushbroom, | |||
RunAnim = Run_Weapon2, | |||
IdleAnim = Idle_Weapon2, | |||
BreakSound = BreakWoodItem, | |||
TreeDamage = 0, | |||
TwoHandWeapon = TRUE, | |||
CriticalChance = 5, | |||
CritDmgMultiplier = 1, | |||
MinDamage = 0.2, | |||
MaxDamage = 0.5, | |||
BaseSpeed = 1.2, | |||
AttachmentType = Shovel, | |||
Tags = ClearAshes, | |||
</pre> | </pre> | ||
== See Also == | |||
* [[Mop]] | |||
* [[Bleach]] |
Revision as of 00:33, 1 June 2021
Broom | |
---|---|
General | |
Category | Weapon |
Encumbrance | 1 |
Function | Weapon |
Equipped | Two-handed |
Condition max. | 15 |
Skill | Long Blunt |
Damage | |
Type | Blunt |
Attack speed | 2 |
Range | 0.61–1.6 tiles |
Damage | 0.2–0.5 |
Knockback | 0.3 |
Knockdown | 0 |
Technical details | |
Base ID | Base.Broom |
A broom is a cleaning tool and improvised blunt weapon.
Usage
Cleaning
If the player is carrying both a bottle of bleach and a broom, when right-clicking a blood splatter, the option "Clean Blood" will appear. Cleaning bloodstains is currently cosmetic and will not affect the player's health. Both the bath towel and dish towel also have the same function, however they also have additional uses and will usually be preferred over the broom.
A mop serves the same purpose.
Weapon
A broom can be used as an improvised weapon. It has particularly low durability and damage, but can hit two zombies simultaneously and has longer than average maximum range.
Distribution
Brooms can be found in general stores, kitchens, and Gigamarts.
Code
From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item Broom MaxRange = 1.6, WeaponSprite = Broom, MinAngle = 0.85, Type = Weapon, MinimumSwingTime = 2, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = Improvised;Blunt, ConditionLowerChanceOneIn = 2, Weight = 1, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 3, MaxHitCount = 2, DoorDamage = 1, SwingAnim = Bat, DisplayName = Broom, MinRange = 0.61, SwingTime = 2, KnockdownMod = 0, SplatBloodOnNoDeath = FALSE, Icon = Pushbroom, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, BreakSound = BreakWoodItem, TreeDamage = 0, TwoHandWeapon = TRUE, CriticalChance = 5, CritDmgMultiplier = 1, MinDamage = 0.2, MaxDamage = 0.5, BaseSpeed = 1.2, AttachmentType = Shovel, Tags = ClearAshes,