Burglar Alarm: Difference between revisions
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{{languages}}{{About|the alarm that is triggered when entering a house|the home alarm item|Home Alarm | {{languages}} | ||
{{header|The Game World|version=Version 41|incver=56}} | |||
Occasionally, a house has a built-in burglar alarm that generates a loud siren [[noise]] when a player/zombie enters a house via the door or window. | {{About|the alarm that is triggered when entering a house|the home alarm item|Home Alarm}} | ||
Occasionally, a house has a built-in '''burglar alarm''' that generates a loud siren [[noise]] when a player/zombie enters a house via the door or window. With default settings, about 10% of houses are alarmed. After a three second delay, the burglar alarm sounds for about twenty in-game minutes with a sound radius of about 600 tiles, which is over twice the distance that sound from a [[Sawn Off_Shotgun|Sawn Off Shotgun]] will travel. Since zombies are attracted to sound, massive hordes of zombies will be attracted to the alarm's location. |
Revision as of 03:08, 9 December 2021
- This article is about the alarm that is triggered when entering a house. For the home alarm item, see Home Alarm.
Occasionally, a house has a built-in burglar alarm that generates a loud siren noise when a player/zombie enters a house via the door or window. With default settings, about 10% of houses are alarmed. After a three second delay, the burglar alarm sounds for about twenty in-game minutes with a sound radius of about 600 tiles, which is over twice the distance that sound from a Sawed-off JS-2000 Shotgun will travel. Since zombies are attracted to sound, massive hordes of zombies will be attracted to the alarm's location.