Burglar Alarm: Difference between revisions

From PZwiki
m (template fix)
(Rewrite Burglar Alarm)
Line 1: Line 1:
{{languages}}{{About|the alarm that is triggered when entering a house|the home alarm item|Home Alarm}}
{{languages}}
{{VersionNotice|version=Version 0.2.0r}}
{{header|The Game World|version=Version 41|incver=56}}
Occasionally, a house has a built-in burglar alarm that generates a loud siren [[noise]] when a player/zombie enters a house via the door or window. The burglar alarm sounds for about two in-game hours and the sound distance has a radius of about 250 tiles, which is the same distance that sound from a [[Sawn Off_Shotgun|Sawn Off Shotgun]] will travel. Since zombies are attracted to sound, the beeping of the burglar alarm will attract even more zombies to the alarm's location. A good way to spot a burglar alarm before it even rings is to watch nearby zombies after you get inside the house. If there's no noise, yet suddenly the zombies in the area start to wander towards the house, a burglar alarm is about to sound, thus giving the player enough time to escape.
{{About|the alarm that is triggered when entering a house|the home alarm item|Home Alarm}}
Occasionally, a house has a built-in '''burglar alarm''' that generates a loud siren [[noise]] when a player/zombie enters a house via the door or window. With default settings, about 10% of houses are alarmed. After a three second delay, the burglar alarm sounds for about twenty in-game minutes with a sound radius of about 600 tiles, which is over twice the distance that sound from a [[Sawn Off_Shotgun|Sawn Off Shotgun]] will travel. Since zombies are attracted to sound, massive hordes of zombies will be attracted to the alarm's location.

Revision as of 03:08, 9 December 2021

The Game WorldBurglar Alarm
PlushSpiffo.pngThis article is about the alarm that is triggered when entering a house. For the home alarm item, see Home Alarm.

Occasionally, a house has a built-in burglar alarm that generates a loud siren noise when a player/zombie enters a house via the door or window. With default settings, about 10% of houses are alarmed. After a three second delay, the burglar alarm sounds for about twenty in-game minutes with a sound radius of about 600 tiles, which is over twice the distance that sound from a Sawed-off JS-2000 Shotgun will travel. Since zombies are attracted to sound, massive hordes of zombies will be attracted to the alarm's location.