Carrots: Difference between revisions

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(Formatted page, adjusted consumable detail, minor summary adjustment, added recipes, added farming section)
(Removed TOC, added trapping linkage, switched out recipe linkage for evolved recipes (made complete))
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|hunger = -15
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A perishable food item that goes bad as time passes. Carrots are often inside of [[refrigerator]]s, [[containers#Kitchen_cupboard|kitchen cupboards]], and in produce bins. Can be grown through [[Farming|farming]] with [[Carrot Seeds|carrot seeds]]. Carrots take six in-game days to go stale, and eight in-game days to become rotten. They can be used in many recipes, which further increases its effectiveness.
== Carrots ==
A perishable food item that goes bad as time passes. Carrots are often inside of [[refrigerator]]s, [[containers#Kitchen_cupboard|kitchen cupboards]], and in produce bins. Can be grown through [[Farming]] with [[Carrot Seeds]]. Carrots take six in-game days to go stale, and eight in-game days to become rotten. They can be used in many recipes, which further increases its effectiveness.


== Nutritional Information ==
== Nutritional Information ==
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<br><br><br><br><br><br><br><br><br><br><br>


== Crafting ==
== Evolved Recipes ==
Carrots can be used as [[Recipe Ingredients]] in many recipes.
Carrots can be used as [[Recipe Ingredients|recipe ingredients]] in many recipes.
{| class="wikitable sortable" style="text-align:center;"
 
|-
{{EvolvedRecipesForItem
! Name
|soup=15|stew=15|pie=15|stirfry=15|sandwich=5|salad=10|roastedvegetables=15}}
! class="unsortable" | Recipe
 
! class="unsortable" | Description
! Crafting Level
{{RecipeLookup|2029}}
{{RecipeLookup|2030}}
{{RecipeLookup|2031}}
{{RecipeLookup|2045}}
{{RecipeLookup|2046}}
|}
== Farming ==
== Farming ==
{| class="wikitable sortable" style="text-align:center;"  
{| class="wikitable sortable" style="text-align:center;"  
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{{RecipeLookup|5007}}
{{RecipeLookup|5007}}
|}
|}
== Trapping ==
Carrots can also be used in [[Trapping|traps]] to capture [[Dead_Rabbit|rabbits]].
Refer to [[Trapping|trapping]] for further information


== Code ==
== Code ==
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==See Also==
==See Also==
* [[Farming]]
* [[Farming]]
* [[Trapping]]


{{Navbox/Consumables}}
{{Navbox/Consumables}}

Revision as of 22:58, 7 August 2015


A perishable food item that goes bad as time passes. Carrots are often inside of refrigerators, kitchen cupboards, and in produce bins. Can be grown through farming with carrot seeds. Carrots take six in-game days to go stale, and eight in-game days to become rotten. They can be used in many recipes, which further increases its effectiveness.

Nutritional Information

Template:Consumables2












Evolved Recipes

Carrots can be used as recipe ingredients in many recipes.

Product Nutrition
Soup
Soup
15
Stew
Stew
15
Salad
Salad
10
Stir Fry
Stir Fry
15
Roasted Vegetables
Roasted Vegetables
15
Sandwich
Sandwich
5
Pie (savory)
Pie (savory)
15

Farming

Name Recipe Description Crafting Level












Trapping

Carrots can also be used in traps to capture rabbits.

Refer to trapping for further information

Code

item Carrots
	{
		HungerChange	=	-15,
		Weight	=	0.2,
		Type	=	Food,
		DaysTotallyRotten	=	8,
		DisplayName	=	Carrots,
		Icon	=	Carrots,
		DaysFresh	=	6,
		EvolvedRecipe = Soup:15;Stew:15;Pie:15;Stir fry:15;Sandwich:5;Salad:10;Roasted Vegetables:15,
		FoodType    =   Vegetables,
	}

History

Alpha
RC 2.9.8a Can be grown as a crop.

See Also

Template:Navbox/Consumables