Carrots: Difference between revisions
(Formatted page, adjusted consumable detail, minor summary adjustment, added recipes, added farming section) |
(Removed TOC, added trapping linkage, switched out recipe linkage for evolved recipes (made complete)) |
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{{Consumables | {{Consumables | ||
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|hunger = -15 | |hunger = -15 | ||
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A perishable food item that goes bad as time passes. Carrots are often inside of [[refrigerator]]s, [[containers#Kitchen_cupboard|kitchen cupboards]], and in produce bins. Can be grown through [[Farming|farming]] with [[Carrot Seeds|carrot seeds]]. Carrots take six in-game days to go stale, and eight in-game days to become rotten. They can be used in many recipes, which further increases its effectiveness. | |||
A perishable food item that goes bad as time passes. Carrots are often inside of [[refrigerator]]s, [[containers#Kitchen_cupboard|kitchen cupboards]], and in produce bins. Can be grown through [[Farming]] with [[Carrot Seeds]]. Carrots take six in-game days to go stale, and eight in-game days to become rotten. They can be used in many recipes, which further increases its effectiveness. | |||
== Nutritional Information == | == Nutritional Information == | ||
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<br><br><br><br><br><br><br><br><br><br><br> | <br><br><br><br><br><br><br><br><br><br><br> | ||
== | == Evolved Recipes == | ||
Carrots can be used as [[Recipe Ingredients]] in many recipes. | Carrots can be used as [[Recipe Ingredients|recipe ingredients]] in many recipes. | ||
{| | |||
| | {{EvolvedRecipesForItem | ||
|soup=15|stew=15|pie=15|stirfry=15|sandwich=5|salad=10|roastedvegetables=15}} | |||
== Farming == | == Farming == | ||
{| class="wikitable sortable" style="text-align:center;" | {| class="wikitable sortable" style="text-align:center;" | ||
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{{RecipeLookup|5007}} | {{RecipeLookup|5007}} | ||
|} | |} | ||
== Trapping == | |||
Carrots can also be used in [[Trapping|traps]] to capture [[Dead_Rabbit|rabbits]]. | |||
Refer to [[Trapping|trapping]] for further information | |||
== Code == | == Code == | ||
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==See Also== | ==See Also== | ||
* [[Farming]] | * [[Farming]] | ||
* [[Trapping]] | |||
{{Navbox/Consumables}} | {{Navbox/Consumables}} |
Revision as of 22:58, 7 August 2015
A perishable food item that goes bad as time passes. Carrots are often inside of refrigerators, kitchen cupboards, and in produce bins. Can be grown through farming with carrot seeds. Carrots take six in-game days to go stale, and eight in-game days to become rotten. They can be used in many recipes, which further increases its effectiveness.
Nutritional Information
Evolved Recipes
Carrots can be used as recipe ingredients in many recipes.
Product | Nutrition |
---|---|
Soup |
15 |
Stew |
15 |
Salad |
10 |
Stir Fry |
15 |
Roasted Vegetables |
15 |
Sandwich |
5 |
Pie (savory) |
15 |
Farming
Name | Recipe | Description | Crafting Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Trapping
Carrots can also be used in traps to capture rabbits.
Refer to trapping for further information
Code
item Carrots { HungerChange = -15, Weight = 0.2, Type = Food, DaysTotallyRotten = 8, DisplayName = Carrots, Icon = Carrots, DaysFresh = 6, EvolvedRecipe = Soup:15;Stew:15;Pie:15;Stir fry:15;Sandwich:5;Salad:10;Roasted Vegetables:15, FoodType = Vegetables, }
History
Alpha | |
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RC 2.9.8a | Can be grown as a crop. |