Carrots
A perishable food item that goes bad as time passes. Carrots are often inside of refrigerators, kitchen cupboards, and in produce bins. Can be grown through farming with carrot seeds. Carrots take six in-game days to go stale, and eight in-game days to become rotten. They can be used in many recipes, which further increases its effectiveness.
Nutritional Information
It's Nutritional Values are as follows:
Carbohydrates = 5.84
Proteins = 0.57
Lipids = 0.15
Calories = 25
Crafting
Peppers can be preserved for long periods using jars using the ingredients below.
Name | Recipe | Description | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Evolved Recipes
Carrots can be used as recipe ingredients in many recipes.
Product | Nutrition |
---|---|
Soup |
8 |
Stew |
8 |
Salad |
8 |
Stir Fry |
8 |
Roasted Vegetables |
8 |
Sandwich |
8 |
Pie (savory) |
8 |
Rice Pot/Saucepan |
8 |
Pasta Pot/Saucepan |
8 |
Farming
Name | Recipe | Description | Crafting Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Trapping
Carrots can also be used in traps to capture rabbits.
Refer to trapping for further information
Code
item Carrots HungerChange = -8, Weight = 0.2, Type = Food, DaysTotallyRotten = 8, DisplayName = Carrots, Icon = Carrots, DaysFresh = 6, EvolvedRecipe = Soup:8;Stew:8;Pie:8;Stir fry:8;Sandwich:8;Salad:8;Roasted Vegetables:8;RicePot:8;RicePan:8;PastaPot:8;PastaPan:8, FoodType = Vegetables, Carbohydrates = 5.84, Proteins = 0.57, Lipids = 0.15, Calories = 25,