Hammer: Difference between revisions
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== Code == | |||
<nowiki>item Hammer | |||
{ | |||
Type = Weapon, | |||
DisplayName = Hammer, | |||
Icon = Hammer, | |||
MinAngle = 0, | |||
MaxDamage = 1.0, | |||
MinDamage = 1.0, | |||
MaxRange = 0.7, | |||
SwingAnim = Bat, | |||
WeaponSprite = hammer, | |||
Weight = 7, | |||
WeaponWeight = 1.5, | |||
MinimumSwingTime = 20, | |||
DoorDamage = 10, | |||
SwingTime = 26, | |||
SwingAmountBeforeImpact = 0.3, | |||
CanBarricade = true, | |||
MaxHitCount = 1, | |||
Categories = Blunt, | |||
}</nowiki> | |||
{{Navbox/Weapons}} | {{Navbox/Weapons}} | ||
[[Category:Tools]] | [[Category:Tools]] | ||
[[Category: | [[Category:weapons]] | ||
[[Category:Version 0.2.0p]] |
Revision as of 21:41, 28 March 2012
Template:Tools
The hammer can be used either as a weapon or as a tool to build a barricade out of wooden boards and nails. The hammer usually requires two hits to kill a zombie. It can also be used to bash down doors.
Crafting
Name | Recipe | Description | ||||||||||||
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Code
item Hammer { Type = Weapon, DisplayName = Hammer, Icon = Hammer, MinAngle = 0, MaxDamage = 1.0, MinDamage = 1.0, MaxRange = 0.7, SwingAnim = Bat, WeaponSprite = hammer, Weight = 7, WeaponWeight = 1.5, MinimumSwingTime = 20, DoorDamage = 10, SwingTime = 26, SwingAmountBeforeImpact = 0.3, CanBarricade = true, MaxHitCount = 1, Categories = Blunt, }