Health: Difference between revisions

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(Created page with "The amount of damage that a Zombie, NPC, object, or Player can withstand before it dies or breaks, depending upon the subject matter.")
 
(Just updating this with stuff I think might be helpfull)
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The amount of damage that a [[Zombie]], [[NPC]], object, or [[Player]] can withstand before it dies or breaks, depending upon the subject matter.
The amount of damage that a [[Zombie]], [[NPC]], object, or [[Player]] can withstand before it dies or breaks, depending upon the subject matter.
 
== Player (pre-alpha) ==
 
Health  of the player is displayed in a  health window accessible by clicking  the heart icon on the left side of  the screen. The body of the player  is separated into 17 different sections.
 
*Left and right foot
*Left and right shin
*Left and right thigh
*Left and right hand
*Left and right forearm
*Left and right upper arm
*Groin
*Lower torso
*Upper torso
*Neck
*Head
 
== Zombie (pre-alpha) ==
 
All zombies seem to have the same amount of health, one shotgun blast or 2-3 baseball bat hits will kill them permanently.
 
== NPC (pre-alpha) ==
 
NPC's health cannot be seen but if he has a status ailment (bloken leg, bleeding) they will be displayed
 
== Healing (pre-alpha) ==
 
The Player can heal NPC's with painkillers?
To heal himself, the player can consume food and rest.

Revision as of 16:35, 29 May 2011

The amount of damage that a Zombie, NPC, object, or Player can withstand before it dies or breaks, depending upon the subject matter.

Player (pre-alpha)

Health of the player is displayed in a health window accessible by clicking the heart icon on the left side of the screen. The body of the player is separated into 17 different sections.

  • Left and right foot
  • Left and right shin
  • Left and right thigh
  • Left and right hand
  • Left and right forearm
  • Left and right upper arm
  • Groin
  • Lower torso
  • Upper torso
  • Neck
  • Head

Zombie (pre-alpha)

All zombies seem to have the same amount of health, one shotgun blast or 2-3 baseball bat hits will kill them permanently.

NPC (pre-alpha)

NPC's health cannot be seen but if he has a status ailment (bloken leg, bleeding) they will be displayed

Healing (pre-alpha)

The Player can heal NPC's with painkillers? To heal himself, the player can consume food and rest.