Herbalist: Difference between revisions

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{{Header|Project Zomboid|Game mechanics|Traits}}
{{Header|Project Zomboid|Game mechanics|Traits}}
{{Underconstruction}}
{{Page version|41.78.16}}
{{Page version|41.78.16}}
{{Infobox trait
{{Infobox trait
|name=Herbalist
|name=Herbalist
|icon=trait_herbalist.png
|icon=trait_herbalist.png
|effect=Able to find herbal medicines, make poultices from them, and identify poisonous wild food. Affects [[Foraging|search mode]].
|effect=
     |type=Positive
     |type=Positive
|points=6
|points=6
}}
}}
'''Herbalist''' is a [[traits#Positives|positive trait]].


==Overview==
==Overview==
 
{{Quote|text="Can find [[medicinal plants]] and craft medicines and poultices from them."}}
This trait allows the [[player]] to find herbal medicines, make poultices, identify poisonous wild foods, and effects foraging. It costs 6 points and can be selected during character creation.


==Trait effects==
==Trait effects==
 
*Able to find herbal medicines.
*Make poultices.
*Identify poisonous wild food.
*Affects [[Foraging|search mode]].


==See also==
==See also==
*[[
*[[Gardener]]
*[[
*[[

Revision as of 02:56, 15 April 2024

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Herbalist
Herbalist
General
Type
Positive
Points
-6

Herbalist is a positive trait.

Overview

"Can find medicinal plants and craft medicines and poultices from them."

This trait allows the player to find herbal medicines, make poultices, identify poisonous wild foods, and effects foraging. It costs 6 points and can be selected during character creation.

Trait effects

  • Able to find herbal medicines.
  • Make poultices.
  • Identify poisonous wild food.
  • Affects search mode.

See also