Hunting rifle: Difference between revisions

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Hunting rifle
(Created page with "{{Notice|Underconstruction}} {{languages}} {{Weapons |image = HuntingRifle.png |weapontype = Ranged |ammo = .308 ammo |weight = 3 }} The '''Hunting rifle''' is a long range ...")
 
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{{Notice|Underconstruction}}
#REDIRECT [[MSR788 Rifle]]
{{languages}}
{{Weapons
|image = HuntingRifle.png
|weapontype = Ranged
|ammo = .308 ammo
|weight = 3
}}
 
 
The '''Hunting rifle''' is a long range bolt-action rifle. It uses a clip with a capacity of 5 rounds [[.308 ammo]].
The weapon has a large range, long recoil time, high critical chance and deals high damage compared to other weapons, but it takes some practise (aiming skill).
 
You can also modify the weapon with 8 types of modifications.
 
The rifle can be found in the gun shop (above Twiggy's) in West Point.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
== Code ==
<nowiki>item HuntingRifle
    {
        AmmoType = 308Bullets,
        ImpactSound = null,
        MaxRange = 10,
        WeaponSprite = Shotgun,
        SoundVolume = 20,
        MinAngle = 0.95,
        Type = Weapon,
        MinimumSwingTime = 0.5,
        ToHitModifier = 1.5,
        NPCSoundBoost = 1.5,
        KnockBackOnNoDeath = TRUE,
        Ranged = TRUE,
        SwingAmountBeforeImpact = 0,
        ProjectileCount = 1,
        ConditionLowerChanceOneIn = 60,
        Weight = 3,
        SplatNumber = 3,
        PushBackMod = 0.3,
        MaxDamage = 2,
        SubCategory = Firearm,
        ConditionMax = 10,
        ShareDamage = FALSE,
        MaxHitCount = 1,
        IsAimedFirearm = TRUE,
        DoorDamage = 20,
        UseEndurance = FALSE,
        SwingAnim = Rifle,
        WeaponWeight = 2,
        DisplayName = Hunting Rifle,
        MinRange = 0.61,
        SwingTime = 0.5,
        MultipleHitConditionAffected = FALSE,
        SwingSound = shotgun,
        SoundRadius = 150,
        MinDamage = 1.2,
        SplatSize = 3,
        KnockdownMod = 2,
        SplatBloodOnNoDeath = TRUE,
        Icon = RifleHunting,
        RunAnim = Run_Weapon2,
        IdleAnim = Idle_Weapon2,
        CriticalChance = 30,
        AimingPerkCritModifier = 15,
        HitChance = 25,
        AimingPerkHitChanceModifier = 15,
        AimingPerkMinAngleModifier = 0.01,
        AimingPerkRangeModifier = 3,
        RecoilDelay = 100,
        PiercingBullets = TRUE,
        SoundGain = 2,
        ClipSize = 5,
        ReloadTime = 20,
        AimingTime = 15,
        RequiresEquippedBothHands = TRUE,
        BreakSound  =  PZ_MetalSnap,
    } </nowiki>
 
== History ==
{| class="wikitable" width="550" style="text-align:center;"
|-
! Build || 
|-
| 28 || Added to the game.
|}
 
{{Navbox/Weapons}}
[[Category:Weapons]]
[[Category:Items]]

Latest revision as of 15:36, 3 April 2022

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