Kitchen Knife: Difference between revisions
m (updated re: salads) |
(Redesigned page, + Navbar, +Categories, renewed description, +repair table + corrected code. - link to watermelon, - history (redundant)) |
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{{languages}} | __NOTOC__ | ||
{{languages|Kitchen Knife}} | |||
<div class="header" style="margin: 5px; align: right; background: #C3E4ED; padding: 13px; text-align: left; font-size: 100%; color:#000000; border: 1px solid #9AC0CD"> <!-- Code for Background Colour --> | |||
<div style="float: right;background: #C3E4ED;border: 1px solid #9AC0CD; margin: -30pt -10.5pt"> '''Page Updated @ Version: 34.28''' </div><!-- Code for Version Tag at top --> | |||
<div style="float: left;background: #C3E4ED;border: 1px solid #9AC0CD; margin: -30pt -10.5pt"> '''Navigation''' - [[:Category:Main|Main Index]] -> [[:Category:The_Game_World|The Game World]] -> [[:Category:Items|Items]] -> [[:Category:Weapons|Weapons]] -> [[{{PAGENAME}}]] </div><!-- Code for Navigation Bar at top, special blank char's before '''Navigation''' to give space --> | |||
{{Weapons | {{Weapons | ||
|image = Knife | |image = Kitchen Knife.png | ||
|weapontype = Melee | |weapontype = Melee | ||
|ammo = none | |ammo = none | ||
|weight = 0.3 | |weight = 0.3 | ||
}} | }} | ||
The Kitchen Knife is a reasonable secondary backup weapon (or even primary if you prefer knives). It is light and has the 'Jaw Stab' attack which can kill a zombie instantly if close enough and timed correctly. However it is not very durable and with deteriorate on average every two zombie attacks, giving a full condition knife an average of 20 zombie attacks/kills and considering its weight, is probably better suited as a backup. | |||
<br><br> | |||
The Kitchen Knife can be found in kitchen cupboards in many houses and in a few other places ingame. It is a one handed weapon which means you can carry a second bag in the secondary slot (assuming the first bag is on a characters back). The kitchen knife is a single attack weapon, so it is best if used in single combat or if zombies are relatively spread out when attacking. | |||
<br><br> | |||
The kitchen knife is also used in the preparation of some foods such as cutting watermelon slices. | |||
<br><br> | |||
Its tree/door damage is negligible. (1 tree, 1 door per attack). | |||
== Crafting == | == Crafting == | ||
{| class="wikitable sortable" style="text-align:center;" | {| class="wikitable sortable" style="text-align:center;" | ||
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|} | |} | ||
== | == Materials to Repair == | ||
{| class="wikitable" style="text-align:center;" | |||
|- | |||
! Item Repaired | |||
! 1st Repair Materials = <br> 55% Repaired, 100% Success | |||
! <br> 20% Repaired, 95% Success | |||
! <br> 10% Repaired, 95% Success | |||
|- | |||
|[[File:Kitchen Knife.png|32px]] <br> | |||
[[Kitchen Knife]] | |||
| [[File:DuctTape.png|32px]]<br> | |||
[[Duct Tape]] | |||
| [[File:Glue.png|32px]]<br> | |||
[[Glue]] | |||
| [[File:MATERIALScotchTape.png|32px]]<br> | |||
[[Adhesive Tape]] <small>(2 Uses)</small> | |||
|- | |||
|} | |||
=== Repair Code === | |||
<nowiki> | <nowiki> | ||
fixing Fix Kitchen Knife | fixing Fix Kitchen Knife | ||
Require : KitchenKnife, | Require : KitchenKnife, | ||
Line 31: | Line 56: | ||
Fixer : Glue, | Fixer : Glue, | ||
Fixer : Scotchtape=2, | Fixer : Scotchtape=2, | ||
</nowiki> | </nowiki> | ||
== Code == | == Code == | ||
<nowiki>item KitchenKnife | <nowiki> | ||
item KitchenKnife | |||
MaxRange = 0.9, | MaxRange = 0.9, | ||
WeaponSprite = Knife, | WeaponSprite = Knife, | ||
MinAngle = 0, | MinAngle = 0, | ||
Type = Weapon, | Type = Weapon, | ||
MinimumSwingTime = 2, | MinimumSwingTime = 2, | ||
KnockBackOnNoDeath = FALSE, | KnockBackOnNoDeath = FALSE, | ||
SwingAmountBeforeImpact = 0.02, | SwingAmountBeforeImpact = 0.02, | ||
Categories = Blade, | Categories = Blade, | ||
ConditionLowerChanceOneIn = 2, | ConditionLowerChanceOneIn = 2, | ||
Weight = 0.3, | Weight = 0.3, | ||
SplatN.umber = 0, | |||
PushBackMod = 0.3, | PushBackMod = 0.3, | ||
MaxDamage = 0.6, | MaxDamage = 0.6, | ||
SubCategory = Stab, | SubCategory = Stab, | ||
AimingMod = 0.8, | AimingMod = 0.8, | ||
ConditionMax = 10, | ConditionMax = 10, | ||
MaxHitCount = 1, | MaxHitCount = 1, | ||
IsAimedHandWeapon = TRUE, | IsAimedHandWeapon = TRUE, | ||
DoorDamage = 1, | DoorDamage = 1, | ||
SwingAnim = Stab, | SwingAnim = Stab, | ||
WeaponWeight = 1.7, | WeaponWeight = 1.7, | ||
DisplayName = Kitchen Knife, | DisplayName = Kitchen Knife, | ||
MinRange = 0.61, | MinRange = 0.61, | ||
CloseKillMove = Jaw_Stab, | CloseKillMove = Jaw_Stab, | ||
SwingTime = 2, | SwingTime = 2, | ||
MinDamage = 0.3, | MinDamage = 0.3, | ||
KnockdownMod = 0, | KnockdownMod = 0, | ||
SplatBloodOnNoDeath = TRUE, | SplatBloodOnNoDeath = TRUE, | ||
Icon = KnifeChopping, | Icon = KnifeChopping, | ||
RunAnim = Run_Weapon2, | |||
IdleAnim = Idle_Weapon2, | |||
== | BreakSound = PZ_MetalSnap, | ||
TreeDamage = 1, | |||
EnduranceMod = 0.5, | |||
</nowiki> | |||
{{Navbox/Weapons}} | {{Navbox/Weapons}} | ||
[[Category:Items]] | [[Category:Items]] | ||
[[Category:Version | [[Category:Weapons]] | ||
[[Category:Version 34.28]] |
Revision as of 22:21, 8 September 2016
The Kitchen Knife is a reasonable secondary backup weapon (or even primary if you prefer knives). It is light and has the 'Jaw Stab' attack which can kill a zombie instantly if close enough and timed correctly. However it is not very durable and with deteriorate on average every two zombie attacks, giving a full condition knife an average of 20 zombie attacks/kills and considering its weight, is probably better suited as a backup.
The Kitchen Knife can be found in kitchen cupboards in many houses and in a few other places ingame. It is a one handed weapon which means you can carry a second bag in the secondary slot (assuming the first bag is on a characters back). The kitchen knife is a single attack weapon, so it is best if used in single combat or if zombies are relatively spread out when attacking.
The kitchen knife is also used in the preparation of some foods such as cutting watermelon slices.
Its tree/door damage is negligible. (1 tree, 1 door per attack).
Crafting
Name | Recipe | Description | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Materials to Repair
Item Repaired | 1st Repair Materials = 55% Repaired, 100% Success |
20% Repaired, 95% Success |
10% Repaired, 95% Success |
---|---|---|---|
|
Adhesive Tape (2 Uses) |
Repair Code
fixing Fix Kitchen Knife Require : KitchenKnife, Fixer : DuctTape, Fixer : Glue, Fixer : Scotchtape=2,
Code
item KitchenKnife MaxRange = 0.9, WeaponSprite = Knife, MinAngle = 0, Type = Weapon, MinimumSwingTime = 2, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = Blade, ConditionLowerChanceOneIn = 2, Weight = 0.3, SplatN.umber = 0, PushBackMod = 0.3, MaxDamage = 0.6, SubCategory = Stab, AimingMod = 0.8, ConditionMax = 10, MaxHitCount = 1, IsAimedHandWeapon = TRUE, DoorDamage = 1, SwingAnim = Stab, WeaponWeight = 1.7, DisplayName = Kitchen Knife, MinRange = 0.61, CloseKillMove = Jaw_Stab, SwingTime = 2, MinDamage = 0.3, KnockdownMod = 0, SplatBloodOnNoDeath = TRUE, Icon = KnifeChopping, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, BreakSound = PZ_MetalSnap, TreeDamage = 1, EnduranceMod = 0.5,