Nightstick
Frying Pan | |
---|---|
General | |
Category | Weapon |
Encumbrance | 1 |
Equipped | One-handed |
Condition max. | 15 |
Skill | Long Blunt |
Damage | |
Type | Blunt |
Attack speed | 2 |
Range | 0.61–1.2 tiles |
Damage | 0.6–1.1 |
Knockback | 0.3 |
Knockdown | 0 |
Technical details | |
Base ID | Base.Nightstick |
A Nightstick is a blunt melee weapon.
Usage
Weapon
The frying pan has a short range and can only hit one opponent per swing, making it difficult to fight multiple zombies at once, especially since it has a long swing time.
Breaking doors
It is mostly ineffective at bashing down doors, dealing just 1 damage per hit. For comparison, an axe deals 35 damage.
Chopping trees
It cannot be used to chop trees, dealing 0 damage per hit. For comparison, an axe deals 35 damage.
Condition
The Nightstick is a blunt weapon, therefore being influenced by the blunt skills: accuracy, guard and maintenance. It has a maximum condition of 15 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: 1 in (20 + maintenance x 2)
Distribution
Nightsticks are often found on Police Officers and in Police Stations.
Code
Item
From items.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50.0
item Nightstick MaxRange = 1.2, WeaponSprite = Nightstick, MinAngle = 0.72, Type = Weapon, MinimumSwingTime = 2, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = SmallBlunt, ConditionLowerChanceOneIn = 20, Weight = 1.5, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 15, MaxHitCount = 2, DoorDamage = 1, SwingAnim = Bat, DisplayName = Nightstick, MinRange = 0.61, SwingTime = 2, KnockdownMod = 0, SplatBloodOnNoDeath = FALSE, Icon = NightStick, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, BreakSound = BreakMetalItem, TreeDamage = 0, CriticalChance = 25, CritDmgMultiplier = 2, MinDamage = 0.6, MaxDamage = 1.1, BaseSpeed = 1, WeaponLength = 0.45, AttachmentType = Nightstick,