Noise: Difference between revisions

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Noise attracts all [[zombies]] in a general proximity towards the player's presence. Actions which make noise of varying degrees that will attract [[zombies]] include:
Noise attracts all [[zombies]] in a general proximity towards the player's presence. Actions which make noise of varying degrees that will attract [[zombies]] include:


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*Other [[zombies]] knocking at a [[door]].
*Other [[zombies]] knocking at a [[door]].
*Sneezing and coughing.
*Sneezing and coughing.
[[Category:The Game World]]

Revision as of 03:09, 21 February 2012

Noise attracts all zombies in a general proximity towards the player's presence. Actions which make noise of varying degrees that will attract zombies include: