JS-2000 Shotgun

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JS-2000 Shotgun
JS-2000 Shotgun
JS-2000 Shotgun Sawed-off JS-2000 Shotgun
General
Category Weapon
Weight
Heavy Load
3
Equipped Two-handed
Condition max. 10
Characteristics
Ammo type Shotgun Shells
Clip size 6
Noise radius 200 tiles
Recoil delay 50
Reload time 25
Aiming time 20
Damage
Type Gunshot
Range 0.61–7 tiles
Damage 1.5–2.2
Accuracy 70
Knockback 0.8
Knockdown 8
Technical details
Base ID Base.Shotgun

A JS-2000 shotgun, previously just shotgun, is a pump-action shotgun in Project Zomboid.

Usage

The JS-2000 uses shotgun shells as its ammunition, which fire pellets in a spread pattern. These pellets have the potential to kill multiple targets in a single shot. Due to this spread, the JS-2000 shotgun will generally kill zombies in one or two hits, regardless of the player's skill. The closer the target is to the player, the more damage that will be inflicted. Shotgun shells aren't required to be in the secondary slot and can remain in the player's inventory. This makes the JS-2000 the ideal weapon for quickly killing a large group of zombies and blasting an opening to escape.

The JS-2000's heavy weight also makes it impractical to carry everywhere, so the shotgun should be carried strategically as needed.

Noise

The JS-2000 is one of the noisiest ranged weapons, and will therefore attract zombies from large distances. This can be used to the player's advantage as it can be used to lure zombies away from areas the player wishes to approach. Caution is advised as this may attract more zombies to the area if not done correctly.

Due to its loud noise, it is only advisable to use it when needed, and not to take out small groups of zombies.

Reloading

JS-2000 shotguns can hold 6 shells, +1 after being racked. After each shot, the shotgun needs to be racked. This is done automatically, however if the player isn't given enough time to rack the shotgun, this will need to be done manually (default: X). Like other firearms, the shotgun can be reloaded with R. To avoid using the contextual menu in the inventory, the shotgun can be reloaded, racked or unloaded by holding R and selecting the desired action.

Condition

The JS-2000 shotgun is a firearm, therefore being influenced by the firearm skills: aiming and reloading. It has a maximum condition of 10 and will be damaged depending on the player's aiming skill. The chance of losing durability is: 1 in (20 + aiming x 2)

Repairing

JS-2000 shotgun requires a minimum of 2 aiming, and either another JS-2000, or a sawed-off JS-2000. The aiming skill determines how much will be repaired and chance of being successful.

It should be noted that repairing the JS-2000 shotgun makes following repairs less likely to succeed and can, if repaired numerous times, cause reduced durability instead of increased.

Distribution

JS-2000 shotguns can usually be found in various containers and cabinets, including crates and wardrobes. Shotgun shells can be found in kitchen cabinets, warehouses or wardrobes.

Occasionally, the player may be able to loot a shotgun along with shells off of Non-player character victims.

Crafting

Product XP Gained Skill(s) Recipe Ingredient 1 Ingredient 2
Shotgun.png
Sawn Off Shotgun
0 XP none
One of:
Saw.png Saw
Handsaw.png Garden Saw

(keep)
Shotgun2.png
JS-2000 Shotgun
(consumed)

Code

From items_weapons.txt (Project Zomboid directory/media/scripts/)

Retrieved
Version 41.52
	item Shotgun
	{
	ImpactSound	=	null,
	MaxRange	=	7,
	RangeFalloff	=	TRUE,
	WeaponSprite	=	Shotgun,
	SoundVolume	=	200,
	MinAngle	=	0.9,
	Type	=	Weapon,
	KnockBackOnNoDeath	=	TRUE,
	Ranged	=	TRUE,
	ProjectileCount	=	5,
	ConditionLowerChanceOneIn	=	60,
	Weight	=	4,
	SplatNumber	=	5,
	PushBackMod	=	0.8,
	MaxDamage	=	2.2,
	SubCategory	=	Firearm,
	AimingMod	=	2,
	ConditionMax	=	10,
	ShareDamage	=	FALSE,
	MaxHitCount	=	4,
	IsAimedHandWeapon	=	TRUE,
	IsAimedFirearm	=	TRUE,
	DoorDamage	=	20,
	UseEndurance	=	FALSE,
	DisplayName	=	JS-2000 Shotgun,
	MinRange	=	0.61,
	SwingTime	=	2,
	AngleFalloff	=	TRUE,
	MultipleHitConditionAffected	=	FALSE,
	SwingSound	=	FirearmShotgun,
	SoundRadius	=	200,
	MinDamage	=	1.5,
	KnockdownMod	=	8,
	SplatBloodOnNoDeath	=	TRUE,
	Icon	=	Shotgun2,
	RunAnim	=	Run_Weapon2,
	CriticalChance	= 60,
        CritDmgMultiplier	= 2,
	AimingPerkCritModifier	= 4,
	HitChance	= 70,
	AimingPerkHitChanceModifier	= 5,
	RecoilDelay	= 50,
	SoundGain	= 2,
        ReloadTime	= 25,
        AimingTime	= 20,
        RequiresEquippedBothHands	= TRUE,
        BreakSound	=   BreakMetalItem,
        ShellFallSound	= ShotgunShellHitGround,
        MetalValue	= 45,
        TwoHandWeapon	= TRUE,
        AmmoBox	= ShotgunShellsBox,
        MaxAmmo	= 6,
        InsertAmmoSound	= StormyShotgunInsertRound,
        EjectAmmoSound	= Stormy9mmClipEject,
        RackSound	= stormyShotgunPump,
        AmmoType	= Base.ShotgunShells,
        WeaponReloadType	= shotgun,
        RackAfterShoot	= TRUE,
        JamGunChance	= 2,
        AttachmentType	= Rifle,
        ModelWeaponPart	= ChokeTubeFull ChokeTube choketube choketube,
        ModelWeaponPart	= ChokeTubeImproved ChokeTube choketube choketube,
        StopPower	= 20,
	}

History

Alpha
RC 2.9 Fixed bug with unlimited ammo.
41 Renamed to JS-2000 Shotgun

See also


Weapons vde
Blunt Bare HandsBaseball BatCrowbarFishing RodFishing Rod Without LineFishing Rod (crafted)Frying PanGolf ClubHammerHockey StickPlankPool CueRolling PinSledgehammerShovelSpiked Baseball BatSpiked PlankStone HammerWooden Spear
Bladed Butter KnifeForkHunting KnifeIce PickKitchen KnifeLetter OpenerPenPencilScissorsScrewdriverSpoon
Axes AxeStone Axe
Firearms Hunting RiflePistolSawn Off ShotgunJS-2000 ShotgunVarmint Rifle
Throwables Aerosol BombAlarm ClockFire BombMolotov CocktailNoise MakerPipe BombSmoke Bomb
Ammo Shotgun Shells9mm Rounds.223 Ammo.308 Ammo
Weapon Parts 9mm MagazineAmmo StrapsChoke Tube ImprovedChoke Tube FullFiberglass StockIron SightLaserRecoil PadRed DotSlingx2 Scopex4 Scopex8 Scope
Weapons [iwbums] vde
Axe Hand AxeStone AxeAxeWood Axe
Long Blunt Acoustic GuitarBadminton RacketBarbellBaseball BatBroomCanoe PaddleCanoe Paddle - Double-bladedChainsawCrowbarElectric BassElectric GuitarFishing RodFishing Rod (crafted)Fishing Rod without LineGarden HoeGolf ClubHockey StickIce Hockey StickKeytarLaCrosse StickLeaf RakeNightstickPickaxePlankPool CueRakeSaxophoneShovelSledgehammerSnow ShovelSpiked Baseball BatSpiked PlankTennis RacketTrumpet
Short Blunt Ball-peen HammerBanjoChair LegClub HammerDumbbellDrumstickFluteFrying PanGriddle PanHammerLead PipeMetal BarMetal PipePlungerPipe WrenchPickaxe HandleRolling PinSaucepanSpiked Pickaxe HandleStone HammerTable LegViolinWooden MalletWrench
Long Blade MacheteKatana
Short Blade Butter KnifeBread KnifeForkHand ForkHand ScytheHunting KnifeIce PickLetter OpenerKitchen KnifeScalpelScissorsScrewdriverSmashed BottleSpoonStakeStone Knife
Spear Closed UmbrellaCrafted SpearGarden ForkSpear with Bread KnifeSpear with Butter KnifeSpear with ForkSpear with Hand ForkSpear with Hunting KnifeSpear with Ice PickSpear with KnifeSpear with Letter OpenerSpear with MacheteSpear with ScalpelSpear with ScissorsSpear with ScrewdriverSpear with SpoonWooden Spear
Firearm D-E PistolDouble Barrel ShotgunJS-2000 ShotgunM14 Single Shot Assault RifleM16 Assault RifleM1911 PistolM36 RevolverM625 RevolverPistolMagnumMSR700 RifleMSR788 RifleSawed-off Double Barrel ShotgunSawed-off JS-2000 Shotgun
Ammo .223 Round.308 Round.38 Special Round.44 Magnum Bullets.45 Auto Round5.56mm Round9mm RoundsShotgun Shells
Weapon mods .223 Magazine.308 Magazine.44 Magazine.45 Auto Magazine5.56mm Magazine9mm MagazineAmmo StrapsChoke Tube ImprovedChoke Tube FullFiberglass StockIron SightLaserRecoil PadRed DotSlingx2 Scopex4 Scopex8 Scope
Throwable Aerosol BombAerosol Bomb with SensorAerosol Bomb with TimerFire BombFlame Trap with SensorFlame Trap with TimerMolotov CocktailNoise MakerNoise Maker with SensorNoise Maker with TimerPipe BombPipe Bomb with SensorPipe Bomb with TimerRemote Aerosol BombRemote Flame TrapRemote Noise MakerRemote Pipe BombRemote Smoke BombSmoke BombSmoke Bomb with SensorSmoke Bomb with Timer
Other Bare HandsBlue PenPenPencilRed Pen