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*Setting off a [[fire]] alarm.
*Setting off a [[fire]] alarm.
*Other [[zombies]] knocking at a [[door]].
*Other [[zombies]] knocking at a [[door]].
*Sneezing.
*Sneezing and coughing.

Revision as of 15:30, 28 August 2011

Noise attracts all zombies in a general proximity towards the player's presence. Actions which make noise of varying degrees that will attract zombies include: