Noise: Difference between revisions

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Things such as building a [[Barricade]], firing a [[Ranged Weapon]], or breaking a [[Door]] or [[Window]] will generate noise. Noise will attract [[Zombies]] and alert [[Survivors]] to the player's presence.
Activities such as building a [[Barricade]], firing a [[Ranged Weapon]], or breaking a [[Door]] or [[Window]] will generate noise. Noise will attract [[Zombies]] and alert [[Survivors]] to the player's presence.

Revision as of 22:07, 22 April 2011

Activities such as building a Barricade, firing a Ranged Weapon, or breaking a Door or Window will generate noise. Noise will attract Zombie and alert Survivor to the player's presence.