Oregano: Difference between revisions

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==== Evolved recipes ====
==== Evolved recipes ====
Oregano is a spice when used in cooking recipes, therefore will not be included in the maximum number of ingredients.
Oregano is a spice when used in cooking recipes, therefore will not be included in the maximum number of ingredients.
{{EvolvedRecipesForItem|spice=true||Pizza=1|Omelette=1|PastaPan=1|PastaPot=1|roastedvegetables=1|Salad=1|Soup=1|Stew=1|Bread=1|Toast=1|Burger=1|}}
{{EvolvedRecipesForItem|spice=true||Pizza=1|Omelette=1|PastaPan=1|PastaPot=1|RoastedVegetables=1|Salad=1|Soup=1|Stew=1|Bread=1|Toast=1|Burger=1|}}


==Foraging==
==Foraging==

Revision as of 00:54, 29 July 2022

Oregano
File:Item HerbOregano.png
General
Category Food
Encumbrance
Heavy Load
0.1
Nutrition
Hunger
Hunger
-1
Calories
Calories
0.1
Carbohydrates
Carbohydrates
0
Proteins
Proteins
0
Fat
Fat
0
Cooking
Spice True
Technical details
Item ID Base.Oregano


Oregano is a wild herb which can be used as a non-perishable food item or used in cooking as 'spice'.

Usage

Oregano is used as spice in cooking recipes.

Distribution

Oregano do not spawn naturally and can only be obtained by foraging.

Cooking

Evolved recipes

Oregano is a spice when used in cooking recipes, therefore will not be included in the maximum number of ingredients.

Product Nutrition
Soup
Soup
1
Stew
Stew
1
Salad
Salad
1
Roasted Vegetables
Roasted Vegetables
1
Burger
Burger
1
Pasta Pot/Saucepan
Pasta Pot/Saucepan
1
Omelette
Omelette
1
Pizza
Pizza
1
Bread
Bread
1
Toast
Toast
1

Foraging

Oregano can only be found by foraging.

Code

From items_food.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.73

	
	item Oregano
	{
		DisplayName = Oregano,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.1,
		Icon = HerbOregano,
		EvolvedRecipe = Pizza:1;Omelette:1;PastaPan:1;PastaPot:1;Roasted Vegetables:1;Salad:1;Soup:1;Stew:1;Bread:1;Toast:1;Burger:1,
		Spice = true,
		HungerChange = -1,
		Calories = 0.1,
		Carbohydrates = 0,
		Lipids = 0,
		Proteins = 0,
		WorldStaticModel = HerbOregano_Ground,
		FoodType = Herb,
	}

See also

Wild herbs