Saving: Difference between revisions

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The game has the capacity to save the [[player|player's]] progress, including current inventory, [[health]], and [[moodles]].  When transitioning between [[map]] segments, the unoccupied segments remain static: in the absence of the [[player]], no [[zombies]] nor [[NPCs]] will move, food will not rot further, and so on.
#REDIRECT [[Survival Guide]]
 
== Auto-Save ==
 
Every two seconds, the game saves its current state.  The game also saves when closing the JavaScript application.
 
Progress cannot be manually saved.  The goal is to prevent players from optimizing their run-through by reloading before critical moments to "change history".

Latest revision as of 20:24, 14 January 2024

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