Sledgehammer

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Revision as of 14:45, 24 August 2013 by Zombieslayer123 (talk | contribs)

Template:Weapons

The sledgehammer is a heavy melee weapon that quickly encumbers the player. Large and weighty, it cannot be used at all if the player is over-encumbered. Despite these disadvantages, it is capable of killing zombies in one well placed hit. When used, the player should make sure that each and every strike is shot accurately or else he or she can end up getting tired VERY quickly.

Sledgehammers can also break down walls and furniture.

The sledgehammer also has a third purpose of being a door and tree chopper, coming second after the Axe. It can also destroy player made storage items such as Wooden Crate. However beware that ANY ITEMS stored in the container will be lost if destroyed using a sledgehammer.

The sledgehammer is very heavy.

Crafting

Name Recipe Description












Code

item Sledgehammer
{
	MaxRange	=	1.9,
		WeaponSprite	=	Sledgehammer,
		MinAngle	=	0.2,
		Type	=	Weapon,
		MinimumSwingTime	=	4,
		EnduranceMod	=	6,
		KnockBackOnNoDeath	=	TRUE,
		SwingAmountBeforeImpact	=	0.04,
		Categories	=	Blunt,
		ConditionLowerChanceOneIn	=	50,
		Weight	=	6,
		SplatNumber	=	1,
		PushBackMod	=	1,
		MaxDamage	=	3,
		SubCategory	=	Swinging,
		ConditionMax	=	10,
		MaxHitCount	=	3,
		DoorDamage	=	40,
		IdleAnim	=	Idle_Weapon2,
		CantAttackWithLowestEndurance	=	TRUE,
		SwingAnim	=	Sledgehammer,
		WeaponWeight	=	6,
		DisplayName	=	Sledgehammer,
		MinRange	=	0.7,
		SwingTime	=	4,
		DoorHitSound	=	sledgehammer,
		MinDamage	=	2,
		KnockdownMod	=	3,
		SplatBloodOnNoDeath	=	FALSE,
		Icon	=	Sledgehamer,
		RunAnim	=	Run_Weapon2,
}

History

Alpha
RC 2.9.8a Melee weapons debuffed.

See Also

Template:Navbox/Weapons