Stone Hammer: Difference between revisions
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(Updated page, +Nav bar, slight description change, Confirmed Code as current, Changed Tool Template Box to Weapon Template Box. (WORD No. in code is interfering with edits)) |
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{{languages|Stone | __NOTOC__ | ||
{{languages|Stone Axe}} | |||
<div class="header" style="margin: 5px; align: right; background: #C3E4ED; padding: 13px; text-align: left; font-size: 100%; color:#000000; border: 1px solid #9AC0CD"> <!-- Code for Background Colour --> | |||
<div style="float: right;background: #C3E4ED;border: 1px solid #9AC0CD; margin: -30pt -10.5pt"> '''Page Updated @ Version: 34.28''' </div><!-- Code for Version Tag at top --> | |||
<div style="float: left;background: #C3E4ED;border: 1px solid #9AC0CD; margin: -30pt -10.5pt"> '''Navigation''' - [[:Category:Main|Main Index]] -> [[:Category:The_Game_World|The Game World]] -> [[:Category:Items|Items]] -> [[:Category:Tools|Tools]] -> [[Stone_Hammer|Stone Hammer]] </div><!-- Code for Navigation Bar at top, special blank char's before '''Navigation''' to give space --> | |||
{{Tools | {{Tools | ||
|image = SmallStoneHammer.png | |image = SmallStoneHammer.png | ||
|primaryuse= | |primaryuse= Construction | ||
|otheruses=Kill | |otheruses= Kill Zombies, Destroy Doors | ||
|weight = 1 | |weight = 1.2 | ||
}} | }} | ||
==Crafting== | A Stone Hammer is a tool that is crafted by a player and cannot be naturally found. It is similar to a [[Hammer|hammer]] and uses the same sprite ingame, but has much less durability and damage. Once the hammer breaks it is unrepairable. | ||
{ | |||
Stone Hammers are primarily used as a inferior hammer in construction but is less efficient at doing so and can be used as a weapon at minimal damage and its swing rate is slow. | |||
== Crafting == | |||
[[Stone_Hammer|Stone Hammers]] are made up of items which are scavenged via [[foraging|Foraging]].[[Tree Branch|Tree branches]], [[Stone|stones]]) and ripped sheets are required. | |||
<br> | |||
{| class="wikitable sortable" style="text-align:center;" | |||
|- | |||
! Name | |||
! class="unsortable" | Recipe | |||
! class="unsortable" | Description | |||
! Crafting Level | |||
{{RecipeLookup|3004}} | {{RecipeLookup|3004}} | ||
|} | |||
== Code == | |||
<nowiki> | |||
item HammerStone | |||
MaxRange = 1, | |||
WeaponSprite = Hammer, | |||
MinAngle = 0, | |||
Type = Weapon, | |||
MinimumSwingTime = 3, | |||
KnockBackOnNoDeath = TRUE, | |||
SwingAmountBeforeImpact = 0.02, | |||
Categories = Blunt, | |||
ConditionLowerChanceOneIn = 5, | |||
Weight = 1.2, | |||
SplatN.umber = 0, | |||
PushBackMod = 0.5, | |||
MaxDamage = 0.7, | |||
SubCategory = Swinging, | |||
ConditionMax = 5, | |||
MaxHitCount = 1, | |||
DoorDamage = 2, | |||
CanBarricade = TRUE, | |||
SwingAnim = Bat, | |||
WeaponWeight = 1, | |||
DisplayName = Stone Hammer, | |||
MinRange = 0.61, | |||
SwingTime = 3, | |||
MinDamage = 0.2, | |||
KnockdownMod = 0, | |||
SplatBloodOnNoDeath = TRUE, | |||
Icon = HammerStone, | |||
RunAnim = Run_Weapon2, | |||
IdleAnim = Idle_Weapon2, | |||
BreakSound = PZ_MetalSnap, | |||
TreeDamage = 1, | |||
</nowiki> | |||
==See Also== | |||
* [[Foraging]] | |||
{{Navbox/Tools}} | {{Navbox/Tools}} | ||
{{Navbox/Weapons}} | |||
[[Category:Tools]] | [[Category:Tools]] | ||
[[Category:Weapons]] | |||
[[Category:Version 34.28]] |
Revision as of 23:08, 14 August 2016
A Stone Hammer is a tool that is crafted by a player and cannot be naturally found. It is similar to a hammer and uses the same sprite ingame, but has much less durability and damage. Once the hammer breaks it is unrepairable.
Stone Hammers are primarily used as a inferior hammer in construction but is less efficient at doing so and can be used as a weapon at minimal damage and its swing rate is slow.
Crafting
Stone Hammers are made up of items which are scavenged via Foraging.Tree branches, stones) and ripped sheets are required.
Name | Recipe | Description | Crafting Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Code
item HammerStone MaxRange = 1, WeaponSprite = Hammer, MinAngle = 0, Type = Weapon, MinimumSwingTime = 3, KnockBackOnNoDeath = TRUE, SwingAmountBeforeImpact = 0.02, Categories = Blunt, ConditionLowerChanceOneIn = 5, Weight = 1.2, SplatN.umber = 0, PushBackMod = 0.5, MaxDamage = 0.7, SubCategory = Swinging, ConditionMax = 5, MaxHitCount = 1, DoorDamage = 2, CanBarricade = TRUE, SwingAnim = Bat, WeaponWeight = 1, DisplayName = Stone Hammer, MinRange = 0.61, SwingTime = 3, MinDamage = 0.2, KnockdownMod = 0, SplatBloodOnNoDeath = TRUE, Icon = HammerStone, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, BreakSound = PZ_MetalSnap, TreeDamage = 1,