Trowel: Difference between revisions

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==Distribution==
==Distribution==
It can be found in garages, [[Wooden Crate|crates]], sheds, and in kitchens.
It can be found in garages, [[Wooden Crate|crates]], sheds, warehouses, hardware stores, storage units, and in kitchens.


== Code ==
== Code ==

Revision as of 17:29, 30 August 2022


Trowel
Trowel
General
Category Item
Encumbrance
Heavy Load
1.0
Function Till dirt
Technical details
Base ID farming.HandShovel

A trowel (commonly referred to as a hand shovel) is a tool used in farming.

Usage

Farming

For main article, see: Farming

A trowel is used to till grass or dirt, allowing seeds to be sown.

When digging with a trowel, there is a chance of recovering a worm which can be used for fishing, trapping or even be consumed.

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
Plowed Land
Plowed Land x1
none Trowel
Trowel x1
Grass
Grass x1

Distribution

It can be found in garages, crates, sheds, warehouses, hardware stores, storage units, and in kitchens.

Code

From farming.txt(ProjetZomboid\media\scripts)

	item HandShovel
	{
	    DisplayCategory = Gardening,
	    MaxRange	=	0.9,
        WeaponSprite	=	Trowel,
        MinAngle	=	0.65,
        Type	=	Weapon,
        MinimumSwingTime	=	4,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	SmallBlade,
        ConditionLowerChanceOneIn	=	9,
        Weight	=	0.5,
        SplatNumber	=	2,
        PushBackMod	=	0.3,
        SubCategory	=	Stab,
        CloseKillMove = Jaw_Stab,
        ConditionMax	=	6,
        MaxHitCount	=	2,
        DoorDamage	=	5,
        SwingAnim	=	Stab,
        WeaponWeight	=	3,
        DisplayName	=	Trowel,
        MinRange	=	0.61,
        SwingTime	=	4,
        KnockdownMod	=	2,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	TZ_GardenTrowel,
        BreakSound = HandShovelBreak,
        HitFloorSound = HandShovelHit,
        ImpactSound = HandShovelHit,
        DoorHitSound = HandShovelHit,
        HitSound = HandShovelHit,
        SwingSound = HandShovelSwing,
        AttachmentType = Knife,
        TreeDamage  =   0,
        CriticalChance	=	30,
        CritDmgMultiplier = 10,
        MinDamage	=	0.2,
        MaxDamage	=	0.4,
        WeaponLength = 0.2,
        SurvivalGear = TRUE,
        Tags = ClearAshes;DigPlow;TakeDirt,
	}

See also

Template:Navbox/ToolsTemplate:Navbox/Farming