Lua Events/OnGamepadDisconnect
Event
OnGamepadDisconnect
Description
Triggered when a gamepad has been disconnected.
Parameters
- Integer The identifier of the gamepad which has been disconnected.
Examples
local function OnGamepadDisconnect(controllerID) -- Your code here end Events.OnGamepadDisconnect.Add(OnGamepadDisconnect)
See also
- Lua Events/OnGamepadConnect
- Lua Events/OnJoypadActivate
- Lua Events/OnJoypadActivateUI
- Lua Events/OnJoypadBeforeDeactivate
- Lua Events/OnJoypadBeforeReactivate
- Lua Events/OnJoypadDeactivate
- Lua Events/OnJoypadReactivate
- Lua Events/OnJoypadRenderUI
- Lua Events/OnMouseDown
- Lua Events/OnMouseMove
- Lua Events/OnMouseUp
- Lua Events/OnObjectLeftMouseButtonDown
- Lua Events/OnObjectLeftMouseButtonUp
- Lua Events/OnObjectRightMouseButtonDown
- Lua Events/OnObjectRightMouseButtonUp
- Lua Events/OnRightMouseDown
- Lua Events/OnRightMouseUp