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- There is a specific channel for editing the PZwiki that many editors use to discuss ideas and potential changes for973 bytes (136 words) - 06:59, 28 February 2024
- ...n often create clutter on a [[multiplayer]] server, they can be removed by editing the <code>SandboxVars.lua</code> file and adding the following to the <code3 KB (312 words) - 15:00, 25 April 2024
- ==Editing tiledefinitions.tiles== ;You can change the scrap items by editing the item's modData (it's what some built furniture do) or you can add / edi11 KB (1,870 words) - 08:39, 4 March 2024
- ...n often create clutter on a [[multiplayer]] server, they can be removed by editing the <code>SandboxVars.lua</code> file and adding the following to the <code4 KB (491 words) - 10:33, 14 April 2024
- ...wave]]s, stationery such as [[pen]]s/[[pencil]]s/[[eraser]]s/[[paper]] for editing a [[map]], [[Book|recreational books]] or [[skill books]], and police-theme3 KB (478 words) - 11:11, 14 April 2024
- ...tarting items that may be added by modding the game or character inventory editing through alternative means) upon beginning the challenge. They will also be3 KB (514 words) - 13:23, 25 April 2024
- ...n often create clutter on a [[multiplayer]] server, they can be removed by editing the <code>SandboxVars.lua</code> file and adding the following to the <code7 KB (720 words) - 17:30, 24 April 2024
- ...n often create clutter on a [[multiplayer]] server, they can be removed by editing the <code>SandboxVars.lua</code> file and adding the following to the <code7 KB (738 words) - 17:07, 24 April 2024
- ...can avoid this issue by keeping those files, instead of removing them, but editing those files so they are empty instead of having any functional content. Inc .../279303619277488128/864229655867031572 Photoshop Masks used for making and editing tile sprites, a link to a post on TIS Discord with the file.]22 KB (2,149 words) - 08:20, 7 March 2024
- ...can avoid this issue by keeping those files, instead of removing them, but editing those files so they are empty instead of having any functional content. Inc .../279303619277488128/864229655867031572 Photoshop Masks used for making and editing tile sprites, a link to a post on TIS Discord with the file.]21 KB (2,970 words) - 13:33, 15 March 2024
- ...n often create clutter on a [[multiplayer]] server, they can be removed by editing the <code>SandboxVars.lua</code> file and adding the following to the <code14 KB (1,525 words) - 02:30, 25 April 2024
- ...n often create clutter on a [[multiplayer]] server, they can be removed by editing the <code>SandboxVars.lua</code> file and adding the following to the <code14 KB (1,562 words) - 23:44, 19 April 2024
- ...n often create clutter on a [[multiplayer]] server, they can be removed by editing the <code>SandboxVars.lua</code> file and adding the following to the <code13 KB (1,535 words) - 17:17, 24 April 2024
- ...n often create clutter on a [[multiplayer]] server, they can be removed by editing the <code>SandboxVars.lua</code> file and adding the following to the <code14 KB (1,639 words) - 08:13, 14 April 2024
- ;You can change the scrap items by editing the item's modData (it's what some built furniture do) or you can add / edi ...ity/viewtopic.php?f=34&t=7406 PZ Mapping Tools] (includes MapTools.exe for editing tiledefinition.tiles, Sprite Sheet Packer.exe, sspack.exe and batch files,13 KB (2,073 words) - 08:39, 4 March 2024
- ...apping]] for more a more detailed explanation of the processes involved in editing and creating maps in Project Zomboid.10 KB (1,018 words) - 11:43, 25 April 2024
- Custom scenarios can be made by editing:14 KB (2,058 words) - 14:52, 25 April 2024
- #Editing the relevant files in notepad22 KB (3,213 words) - 22:54, 26 March 2024
- ...:PZ Player Info.png|right|thumb|200px|The in-game info tab with appearance editing options]]20 KB (3,104 words) - 11:49, 25 April 2024
- ...:PZ Player Info.png|right|thumb|200px|The in-game info tab with appearance editing options.]]20 KB (3,117 words) - 11:49, 25 April 2024