First Aid: Difference between revisions

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{{Languages}}
{{Header|Project Zomboid|Game mechanics|Character|Skills}}
'''First Aid''' is a [[Skills#Crafting|Crafting skill]] used to treat the player's injuries. It is one of the newer skills, along with [[Electrical]], [[Fishing]], [[Trapping]], and [[Foraging]]. As the skill level increases, the player will be able to treat wounds faster, make better bandages, understand more ailments and spot infections. Experience is gained by players treating themselves or other players.
{{Page version|41.78.16}}
{{About|the First Aid [[skill]]|category of items|Medical}}
{{Infobox skill
|name=First Aid
|icon=Bandage.png
|type=Crafting
|modifies=Perform medical actions faster<br>Bandages and poultices last longer
}}
'''First aid''' is a crafting [[skill]].
 
==Overview==
First aid is a [[Skills#Crafting|crafting skill]] used to treat the player's injuries. As the skill level increases, the player will perform medical interactions faster, make bandages and poultices last longer, make splints more effective and heal fractures faster and evaluate the severity of wounds and infections. Contrary to popular belief, first aid does not make wounds such as scratches or lacerations heal faster. Experience is gained by players treating themselves or other players.
 
==Skill effects==
{{Underconstruction|section=true}}
First aid experience is gained by performing [[First Aid#First Aid flow|medical actions]] on either the player themselves or on other players.
{| class="wikitable theme-red" style="text-align: left;"
|-
! Level
| 0  || 1  ||  2  || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
|-
! Bandage life multiplier
| 100% || 115% || 130% || 145% || 160% || 175% || 190% || 205% || 220% || 235% || 250%
|-
! Fracture healing speed multiplier
| 50% || 100% || 150% || 200% || 250% || 300% || 350% || 400% || 450% || 500% || 550%
|-
! Fracture combat/run speed modifier
| 0.25 || 0.30 || 0.35 || 0.40 || 0.45 || 0.50 || 0.55 || 0.60 || 0.65 || 0.70 || 0.75
|}


==Usage==
==Usage==
Treatment is carried out by right clicking on the body in the health status window, or right clicking the health status text if injuries are present. Treatment requires materials, even basic ones such as [[Ripped Sheets]] and/or [[Whiskey]]. Injuries are indicated by [[Moodles#Bleeding|bleeding]] and/or [[Moodles#Injured|injured]] moodles. First Aid will not reduce or change the chance of zombification from a [[zombie]] scratch or bite.
Treatment is carried out by right-clicking on the body in the health status window, or right-clicking the health status text if injuries are present. Treatment requires materials, even basic ones such as [[Ripped Sheets]] and/or [[bourbon]]. Injuries are indicated by [[bleeding]] and/or [[injured]] moodles. First Aid will not reduce or change the chance of zombification from a [[zombie]] scratch or bite.


== Occupations & Traits ==
==Occupations & traits==
===Occupations===
===Occupations===
{| class="wikitable sortable" style="text-align:center;"  
{| class="wikitable theme-red sortable" style="text-align: center;"
|-  
|-
! class="unsortable" | Name
! class="unsortable" | Name
! class="sortable" | Points
! class="sortable" | Points
! class="sortable" | Notes
! class="sortable" | Notes
|-
|-
| [[File:Doctor.png|link=Occupation#Doctor|left]] [[Occupation#Doctor|Doctor]]
| [[File:profession_doctor2.png|link=Occupation#Doctor]] [[Occupation#Doctor|Doctor]]
| +3 First Aid
| +3 First Aid<br>+1 Short Blade
|N/A
|N/A
|-
|-
| [[File:Nurse.png|link=Occupation#Nurse|left]] [[Occupation#Nurse|Nurse]]
| [[File:profession_nurse.png|link=Occupation#Nurse]] [[Occupation#Nurse|Nurse]]
| +2 First Aid<br>+1 Lightfooted
| +2 First Aid<br>+1 Lightfooted
|N/A
|N/A
Line 23: Line 52:


===Traits===
===Traits===
{| class="wikitable sortable" style="text-align:center;"  
{| class="wikitable theme-red sortable" style="text-align: center;"
|-  
|-
! class="unsortable" | Name
! class="unsortable" | Name
! class="sortable" | Points
! class="sortable" | Points
! class="sortable" | Notes
! class="sortable" | Notes
|-
|-
| [[File:TraitFirstAider.png|link=Traits|left]] [[Traits|First Aider]]
| [[File:trait_firstaid.png|link=Traits]] [[Traits|First Aider]]
| +1 First Aid
| +1 First Aid
| Both can be taken with either occupation
| Both can be taken with either occupation
|-
|-
| [[File:TraitFormerScout.png|link=Traits|left]] [[Traits|Former Scout]]
| [[File:trait_formerscout.png|link=Traits]] [[Traits|Former Scout]]
| +1 First Aid<br>+1 Foraging
| +1 First Aid<br>+1 Foraging
| Both can be taken with either occupation
| Both can be taken with either occupation
|}
|}


== First Aid Flow ==
==First Aid flow==
There are four types of injuries, basic treatment for any injury is a clean [[File:Bandage.png|18px]] and maintaining it, optionally but suggested to keep the chance of infection at bay with [[File:Bottle of Disinfectant.png | 18px | link = # bottle of disinfectant]]. Treatment is also painful most of the time, even as the player's First Aid skill increases in level.<br>
First, identify the type of wound and its location.
*For a scratch or laceration, apply a bandage, so the wound will start to heal faster. Wounds do not heal when untreated, so it's better to have any bandage applied as soon as possible. Therefore, it isn't recommended to change bandages even if they get dirty. Dirty bandages don't affect healing rates, but in between times of wound not having any bandages applied does.
*For deeper injuries, first remove any foreign object (bullet, glass). It is recommended (and necessary in the case of a bullet) to use [[tweezers]] or [[Suture Needle Holder|suture needle holder]] for removal, you can use your hands, but it will give additional pain, then stitch up the wound using a [[needle]] and [[thread]] or [[suture needle]]. Bandaging is recommended as it halves recovery time.
*For fractures, apply a splint if possible (note: head and torso fractures cannot be splinted), then bandage. Fractures can take a very long time to heal. If possible, apply [[comfrey]] reducing recovery time of a fracture by 50%.
*When a character is caught on fire, you should immediately quench it. Otherwise, death is imminent, any source of water or [[Extinguisher|fire extinguisher]]. Burns should be treated like laceration and scratches. Note that burns take much longer to heal than normal injuries.
*For a bite, similar to a scratch or laceration, bandage to stop the bleeding. However, the player will die 100% of the time after a bite from [[zombification]], unless the option is turned off in the sandbox. If bites are survivable, they heal much longer than lacerations.
**Open wounds, like scratches and lacerations can get infected. Contrary to popular believes, this does not affect their healing rates, but merely doubles pain gain of an untreated infected wound.


* (Foreign matter such as a bullet or glass shard removed by [[File: Tweezers.png | 18px | link = # removed]]) <br> [[File: Bottle of Disinfectant.png | 18px | link = # disinfection]] used to disinfect and [[File: MEDICALBandage.png | 18px | link = # bandage]] used to stop bleeding. <br> The [[File: MEDICALBandage.png | 18px | link = # bandage]] should be cleaned with water in the inventory if it gets dirty. <br>
Once the immediate crisis is averted, all that remains is to monitor the patient's status. Scratches and lacerations that were inflicted by a zombie still have a chance (7% for scratch and 25% for laceration) to kill via zombification, so should be monitored for at least the incubation period (24 hours in vanilla) for diagnostic.


* Injury with severe bleeding (deep wounds).<br>(Foreign matter such as a bullet or glass shard removed by [[File: Tweezers.png | 18px | link = # removed]]) <br> [[File: Bottle of Disinfectant.png | 18px | link = # disinfection]] used to disinfect, [[File: SutureNeedle.png | 18px | link = # suture]] used to stitch the wound and then [[File: MEDICALBandage.png | 18px | link = # bandage]] applied. <br> The [[File: MEDICALBandage.png | 18px | link = # bandage]] should be cleaned with water in the inventory if it gets dirty. <br>
==Items==
 
===Bandages===
* A fracture is treated with a [[File: Splint.png | 18px | link = # splints]].<br>The fracture should be [[File: Bottle of Disinfectant.png | 18px | link = # disinfection]] disinfected and have a [[File: MEDICALBandage.png | 18px | link = # bandage]] applied as well. <br> The [[File: MEDICALBandage.png | 18px | link = # bandage]] should be cleaned with water in the inventory if it gets dirty. <br>
Bandages are used to treat injuries and will stop wounds from bleeding. Bandages will become dirty over time, but can be washed with clean [[water]] in the player's inventory. Getting bandaged by a doctor with high first aid skill will cause the bandages to last longer before becoming dirty. Sterilized bandages prevent the wound from getting infected and reduce the level of any current wound infection. Dirty bandages increases infection chance. It should be noted that each bandage has equal recovery rates, so the difference is only in their ability to prevent infections.
 
* A burn should be treated like a normal injury, [[File: Bottle of Disinfectant.png | 18px | link = # disinfection]] disinfected and [[File: MEDICALBandage.png | 18px | link = # bandage]] applied.<br>Burns take much longer to heal than normal injuries.<br> The [[File: MEDICALBandage.png | 18px | link = # bandage]] should be cleaned with water in the inventory if it gets dirty. <br>


==Items==
{| class="wikitable theme-red sortable" style="text-align: center;"
===Bandages===
! width="50px" | Icon
Bandages are used to treat injuries of the player, and will stop the player from bleeding. Bandages are disposable, but can be cleaned by washing them with a [[water]] container in the player's inventory.
! width="200px" | Name
{| class="wikitable sortable" style="text-align:center;"  
! width="50px" | Weight
|-
! width="50px" | Bandage Power
! class="unsortable" | Name
! class="unsortable" | Alcohol Usable
! class="sortable" | Bandage Power
! class="sortable" | Weight
|-
|-
| [[File:MEDICALBandaid.png|32px|link=Adhesive Bandages]] <br> [[Adhesive Bandages]] <br>
| [[File:Bandaid.png|link=Adhesive Bandages{{lcs}}]]
|
| {{ll|Adhesive Bandages}}
| 0.05
| 1.5
| 1.5
|-
| [[File:Bandage.png|link=Bandage{{lcs}}]]
| {{ll|Bandage}}
| 0.1
| 0.1
| 4.0
|-
|-
| [[File:Rag.png|32px|link=Ripped Sheet]] <br> [[Ripped Sheet]] <br>
| [[File:Bandage.png|link=Bandage{{lcs}}]]
|
| {{ll|Bandage|Sterilized Bandage}}
| 2
| 0.1
| 0.1
| 4.0
|-
|-
| [[File:Rag.png|32px|link=Sterilized Rag]] <br> [[Sterilized Rag]] <br>
| [[File:Bandage.png|link=Bandage{{lcs}}]]
| TRUE
| {{ll|Bandage|Dirty Bandage}}
| 2
| 0.1
| 0.1
| 0.5
|-
| [[File:DenimStrips.png|link=Denim Strips{{lcs}}]]
| {{ll|Denim Strips}}
| 0.05
| 2.0
|-
| [[File:DenimStrips.png|link=Denim Strips{{lcs}}]]
| {{ll|Denim Strips|Dirty Denim Strips}}
| 0.05
| 0.5
|-
| [[File:LeatherStrips.png|link=Leather Strips{{lcs}}]]
| {{ll|Leather Strips}}
| 0.05
| 2.0
|-
| [[File:LeatherStrips.png|link=Leather Strips{{lcs}}]]
| {{ll|Leather Strips|Dirty Leather Strips}}
| 0.05
| 0.5
|-
|-
| [[File:MEDICALBandage.png|32px|link=Bandage|Bandage]][[File:MEDICALBandageCrafted.png|32px|link=Bandage|Bandage]] <br> [[Bandage|Bandage]] <br>
| [[File:Rag.png|link=Ripped Sheets{{lcs}}]]
|  
| {{ll|Ripped Sheets}}
| 4
| 0.05
| 0.1
| 2.0
|-
|-
| [[File:MEDICALBandage.png|32px|link=Sterilized Bandage]] <br> [[Sterilized Bandage]] <br>
| [[File:Rag.png|link=Ripped Sheets{{lcs}}]]
| TRUE
| {{ll|Ripped Sheets|Sterilized Rag}}
| 4
| 0.05
| 0.1
| 2.0
|-
|-
| [[File:Rag.png|link=Ripped Sheets{{lcs}}]]
| {{ll|Ripped Sheets|Dirty Rag}}
| 0.05
| 0.5
|}
|}


===Suture===
===Suture===
Surgical suture (also known as stitches) or suture is a medical procedure used to hold together a wound after an injury or surgery. The usage involves using a suture needle with sterile lengths of thread to stitch the wound closed. The material of the suture thread varies, and are commonly absorbable by the body for full healing.
Surgical suture (also known as stitches) or suture is a medical procedure used to hold together a wound after an injury or surgery. The usage involves using a suture needle with sterile lengths of thread to stitch the wound closed. The material of the suture thread varies, and are commonly absorbable by the body for full healing.
{| class="wikitable" style="text-align:center;"  
 
|-  
{| class="wikitable theme-red" style="text-align: center;"
|-
! Name
! Name
! Description
! Description
! Weight
! Weight
|-
|-
| [[File:SutureNeedle.png|32px|link=Suture Needle]] <br> [[Suture Needle]] <br>
| [[File:SutureNeedle.png|link=Suture Needle]]<br>[[Suture Needle]]
|style="text-align:left"|Consumed when used, and the amount of pain when used is small.
|style="text-align:left"|Consumed when used, and the amount of pain when used is small.
| 0.1
| 0.1
|-
|-
| [[File:TOOLNeedle.png|18px|link=Needle|Needle]] <br> [[Needle|Needle]] <br> + <br> [[File:MATERIALThread.png|18px|link=Thread|Thread]] <br> [[Thread|Thread]] <br>
| [[File:Needle.png|link=Needle|Needle]][[File:Thread.png|link=Thread|Thread]]<br>[[Needle]] + [[Thread]]
|style="text-align:left"|Can be used instead of a Suture Needle with Thread, but pain is stronger than the Suture Needle when used.
|style="text-align:left"|Can be used instead of a Suture Needle with Thread, but pain is stronger than the Suture Needle when used.
| 0.1 + 0.1
| 0.1 + 0.1
|-
|-
| [[File:SutureNeedleHolder.png|link=Suture Needle Holder]]<br>[[Suture Needle Holder]]
|style="text-align:left"| An optional item that increases the speed and reduces the pain when it's in inventory during the procedure.
| 0.1
|}
|}


===Disinfection===
===Disinfection===
Injuries and bandages/ripped sheets can be sterilized using [[Bottle of Disinfectant]], [[Whiskey]], [[Alcohol Cotton Balls]], or [[Alcohol Wipes]], and disinfecting injuries will decrease the chance of an infection occurring.  
Wounds can be sterilized using [[Bottle of Disinfectant]], [[Bourbon]], [[Cotton Balls Doused in Alcohol]] or [[Alcohol Wipes]]. This prevents injuries from getting infected.
Infected wounds cause health loss and pain. The risk of infection is greater if the player does not disinfect the wound and/or bandages being applied.
 
{| class="wikitable sortable" style="text-align:center;"  
[[Bandage]]s can be disinfected with [[Bottle of Disinfectant]], [[Bourbon]] or boiled water in a [[Cooking Pot]] or [[Saucepan]].
|-  
 
{| class="wikitable theme-red sortable" style="text-align: center;"
|-
! class="unsortable" | Name
! class="unsortable" | Name
! class="sortable" | Bandage Power
! class="sortable" | Disinfect Power
! class="sortable" | Weight
! class="sortable" | Weight
|-
|-
| [[File:Bottle of Disinfectant.png|32px|link=Bottle of Disinfectant]] <br> [[Bottle of Disinfectant]] <br>
| [[File:Alcohol.png|link=Bottle of Disinfectant]]<br>[[Bottle of Disinfectant]]
| 3
| 3
| 0.3
| 0.3
|-
|-
| [[File:Whiskey Full.png|32px|link=Whiskey|Whiskey]] <br> [[Whiskey|Whiskey]] <br>
| [[File:WhiskeyFull.png|link=Bourbon]]<br>[[Bourbon]]
| 2
| 2
| 1.4
| 0.7
|-
|-
| [[File:Cotton Balls.png|32px|link=Alcohol Cotton Balls]] <br> [[Alcohol Cotton Balls]] <br>
| [[File:CottonBalls.png|link=Cotton Balls Doused in Alcohol]]<br>[[Cotton Balls|Cotton Balls Doused in Alcohol]]
| 4
| 4
| 0.1
| 0.1
|-
|-
| [[File:AlcoholWipes.png|32px|link=Alcohol Wipes]] <br> [[Alcohol Wipes]] <br>
| [[File:AlcoholWipes.png|link=Alcohol Wipes]]<br> [[Alcohol Wipes]]
| 4
| 4
| 0.3
| 0.3
|-
|}
|}


=== Medicine ===
===Medicine===
Medicine are types of pills with varying effects, from reducing fatigue to inducing sleep, while antibiotics help the player fight non-zombie [[Moodle#Sick|sicknesses]], allowing them to get better sooner.
Medicine are types of pills with varying effects, from reducing fatigue to inducing sleep, while antibiotics help the player fight non-zombie [[Moodle#Sick|sicknesses]], allowing them to get better sooner.
{| class="wikitable" style="text-align:center;"  
 
|-  
{| class="wikitable theme-red" style="text-align: center;"
|-
! Item
! Item
! Description
! Description
! Weight
! Weight
|-
|-
| [[File:Antibiotics.png|32px|link=Antibiotics]] <br> [[Antibiotics]] <br>
| [[File:Antibiotics.png|link=Antibiotics]]<br>[[Antibiotics]]
|style="text-align:left"|Reduces the strength of a cold, allowing the player to get better sooner
|Reduces the strength wound infection
| 0.1
| 0.1
|-
|-
| [[File:Antidepressants.png|32px|link=Anti-depressants]] <br> [[Anti-depressants]] <br>
| [[File:PillsAntidepressant.png|link=Antidepressants]]<br>[[Antidepressants]]
|style="text-align:left"|Reduces the player's [[Moodles#Unhappiness|unhappiness]]
|Reduces the player's [[unhappiness]]
| 0.2
| 0.2
|-
|-
| [[File:Betablockers.png|32px|link=Beta Blockers]] <br> [[Beta Blockers]] <br>
| [[File:PillsBetablocker.png|link=Beta Blockers]]<br>[[Beta Blockers]]
|style="text-align:left"|Reduces the player's [[Moodles#Panicked|panic]]
|Reduces the player's [[Panicked|panic]]
| 0.2
| 0.2
|-
|-
| [[File:Painkillers.png|32px|link=Painkillers]] <br> [[Painkillers]] <br>
| [[File:PillsPainkiller.png|link=Painkillers]]<br>[[Painkillers]]
|style="text-align:left"|Reduces the player's [[Moodles#In_Pain|pain]]
|Reduces the player's [[In_Pain|pain]]
| 0.2
| 0.2
|-
|-
| [[File:Sleepingtablets.png|32px|link=Sleeping Tablets]] <br> [[Sleeping Tablets]] <br>
| [[File:PillsSleeping.png|link=Sleeping Tablets]]<br>[[Sleeping Tablets]]
|style="text-align:left"|Increases the player's [[Moodles#Tired|tiredness]]
|Increases the player's [[Tired|tiredness]]
| 0.2
| 0.2
|-
|-
| [[File:Vitamins.png|32px|link=Vitamins]] <br> [[Vitamins]] <br>
| [[File:Vitamins.png|link=Vitamins]]<br>[[Vitamins]]
|style="text-align:left"|Decreases the player's [[Moodles#Tired|tiredness]]
|Decreases the player's [[Tired|tiredness]]
| 0.2
| 0.2
|}
|}


===Splint===
===Splint===
Splints are used to help treat [[Moodles#Injured|fractured limbs]], which severely reduce a player's capabilities.
Splints are used to help treat [[Health#Types of injuries|fractured limbs]], which severely reduce player's capabilities.
{| class="wikitable" style="text-align:center;"  
 
|-  
In combination with level 4 First Aid, fractures heal 250% faster.
 
Being well fed adds a separate and additional 30% to the healing rate of [[Injured|Injuries]].
 
{| class="wikitable theme-red" style="text-align: center;"
|-
! Item
! Item
! Description
! Description
! Weight
! Weight
|-
|-
| [[File:Splint.png|32px|link=Splint]] <br> [[Splint]] <br>
| [[File:Splint.png|link=Splint]]<br>[[Splint]]
|A support used to help mend a fractured bone
|A support used to help mend a fractured bone
| 1
| 1
|}
===Medicinal Plants===
{{Main|Medicinal Plants}}
There are seven different types of medicinal plants, with each having a unique effect applying to the [[player]]'s [[health]] once consumed. Plantain, comfrey, and wild garlic must first be [[#Crafting|crafted]] into a [[poultice]] using a [[Mortar and Pestle|mortar and pestle]], whilst the others can be consumed raw.
{| class="wikitable theme-red" style="text-align:center;"
! Item
! Description
! Weight
|-
|  [[File:BlackSage.png|link=Black Sage]]<br>[[Black Sage]] || Provides mild [[In Pain|pain]] relief. || 0.1
|-
|  [[File:Comfrey.png|link=Comfrey]]<br>[[Comfrey]] || Aids recovery from [[Health#Fracture|broken bones]] when applied as a poultice. || 0.1 / {{Tooltip|0.2|Poultice}}
|-
|  [[File:CommonMallow.png|link=Common Mallow]]<br>[[Common Mallow]] || Eat to relieve [[Has a Cold|cold and flu]] symptoms. || 0.1
|-
|  [[File:Ginseng.png|link=Ginseng]]<br>[[Ginseng]] || Eat to restore [[endurance]]. || 0.1
|-
|  [[File:LemonGrass.png|link=Lemon Grass]]<br>[[Lemon Grass]] || Eat to soothe bouts of [[Sick|food poisoning]]. || 0.1
|-
|  [[File:Plantain.png|link=Plantain]]<br>[[Plantain]] || Aids recovery from [[Health#Types of injuries|wounds]] when applied as a poultice. || 0.1 / {{Tooltip|0.2|Poultice}}
|-
|-
|  [[File:WildGarlic.png|link=Wild Garlic]]<br>[[Wild Garlic]] || Helps to fight against [[Health#Infections|infection]] when applied as a poultice. || 0.1 / {{Tooltip|0.2|Poultice}}
|}
|}


===Misc===
===Misc===
Tools either used to remove foreign objects in the body, such as shards of glass or bullets, or other uses.
Tools either used to remove foreign objects in the body, such as shards of glass or bullets, or other uses.
{| class="wikitable" style="text-align:center;"  
 
|-  
{| class="wikitable theme-red" style="text-align: center;"
|-
! Item
! Item
! Description
! Description
! Weight
! Weight
|-
|-
| [[File:Tweezers.png|32px|link=Tweezers]] <br> [[Tweezers]] <br>
| [[File:Tweezers.png|link=Tweezers]]<br>[[Tweezers]]
|Used to remove foreign objects in the body
|Used to remove foreign objects in the body
| 0.1
| 0.1
|-
|-
| [[File:SutureNeedleHolder.png|32px|link=Suture Needle Holder]] <br> [[Suture Needle Holder]] <br>
| [[File:SutureNeedleHolder.png|link=Suture Needle Holder]]<br>[[Suture Needle Holder]]
|Used to remove foreign objects in the body
|Used to remove foreign objects in the body
| 0.1
| 0.1
|-
|-
| [[File:Tissues.png|32px|link=Tissue]] <br> [[Tissue]] <br>
| [[File:Tissues.png|32px|link=Tissue]]<br>[[Tissue]]
|Used to mute cough and sneezes caused by a cold
|Used to mute cough and sneezes caused by a cold
| 0.1
| 0.1
|-
|}
|}


==Recipes==
===Skill books===
{| class="wikitable sortable" style="text-align:center;"
[[Skill books]] give an experience multiplier.
|-
! Output
! class="unsortable" | Ingredients
! class="unsortable" | Description
! Skill Level
{{RecipeLookup|8000}}
{{RecipeLookup|8001}}
{{RecipeLookup|8002}}
{{RecipeLookup|8003}}
{{RecipeLookup|8004}}
{{RecipeLookup|8005}}
{{RecipeLookup|8006}}
{{RecipeLookup|8007}}
|}


==History==
{| class="wikitable theme-red sortable" style="text-align: center;"
{| class="wikitable" width="550" style="text-align:center;"
|-
! class="unsortable" | Item
! class="unsortable" | Effect
! class="sortable" | Weight
! class="sortable" | Pages
! class="unsortable" | Item ID
|-
| [[File:Book2.png|link=Skill books|First Aid Vol. 1]]<br>[[Skill books|First Aid Vol. 1]]
| 3x experience for levels 1-2 in First Aid
| 0.8
| 220
| Base.BookFirstAid1
|-
| [[File:Book2.png|link=Skill books|First Aid Vol. 2]]<br>[[Skill books|First Aid Vol. 2]]
| 5x experience for levels 3-4 in First Aid
| 0.8
| 260
| Base.BookFirstAid2
|-
|-
! Alpha ||
| [[File:Book2.png|link=Skill books|First Aid Vol. 3]]<br>[[Skill books|First Aid Vol. 3]]
| 8x experience for levels 5-6 in First Aid
| 0.8
| 300
| Base.BookFirstAid3
|-
|-
| Build 32.5 || *Fixed "Medical Check" exception. (Issue #001773)
| [[File:Book2.png|link=Skill books|First Aid Vol. 4]]<br>[[Skill Books|First Aid Vol. 4]]
| 12x experience for levels 7-8 in First Aid
| 0.8
| 340
| Base.BookFirstAid4
|-
|-
| Build 30 || *Introduced
| [[File:Book2.png|link=Skill books|First Aid Vol. 5]]<br>[[Skill Books|First Aid Vol. 5]]
| 16x experience for levels 9-10 in First Aid
| 0.8
| 380
| Base.BookFirstAid5
|}
|}


==Recipes==
{{Main|Health (crafting)}}
===General===
{{Crafting/sandbox2
|bandage
|clean_ripped_sheets
|clean_leather_strips
|clean_denim_strips
|bandage_sterilized_bandage
|ripped_sheets_sterilized_rag
|splint
|cotton_balls_cotton_balls_doused_in_alcohol
}}
===Poultices===
{{Main|Poultice}}
{{Crafting/sandbox2
|plantain_plantain_poultice
|comfrey_comfrey_poultice
|wild_garlic_wild_garlic_poultice
}}
==Trivia==
*Similar to [[First Aid Kit]], First Aid [[trait]] has its icon changed from a brown cross to green, after issues other games had with the depiction of the Red Cross. Old image: [[File:trait_firstaid-old.png]].
==See also==
*[[Moodle#Sick|Sickness]]
*[[Moodle#HasaCold|Cold]]
{{Navbox stats|skills}}


[[Category: Guides]]
[[Category:Guides]]

Latest revision as of 00:56, 28 April 2024

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PlushSpiffo.pngThis article is about the First Aid skill. For category of items, see Medical.
First Aid
First Aid
General
Type
Crafting
Modifies
Perform medical actions faster
Bandages and poultices last longer

First aid is a crafting skill.

Overview

First aid is a crafting skill used to treat the player's injuries. As the skill level increases, the player will perform medical interactions faster, make bandages and poultices last longer, make splints more effective and heal fractures faster and evaluate the severity of wounds and infections. Contrary to popular belief, first aid does not make wounds such as scratches or lacerations heal faster. Experience is gained by players treating themselves or other players.

Skill effects

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First aid experience is gained by performing medical actions on either the player themselves or on other players.

Level 0 1 2 3 4 5 6 7 8 9 10
Bandage life multiplier 100% 115% 130% 145% 160% 175% 190% 205% 220% 235% 250%
Fracture healing speed multiplier 50% 100% 150% 200% 250% 300% 350% 400% 450% 500% 550%
Fracture combat/run speed modifier 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75

Usage

Treatment is carried out by right-clicking on the body in the health status window, or right-clicking the health status text if injuries are present. Treatment requires materials, even basic ones such as Ripped Sheets and/or bourbon. Injuries are indicated by bleeding and/or injured moodles. First Aid will not reduce or change the chance of zombification from a zombie scratch or bite.

Occupations & traits

Occupations

Name Points Notes
Profession doctor2.png Doctor +3 First Aid
+1 Short Blade
N/A
Profession nurse.png Nurse +2 First Aid
+1 Lightfooted
N/A

Traits

Name Points Notes
Trait firstaid.png First Aider +1 First Aid Both can be taken with either occupation
Trait formerscout.png Former Scout +1 First Aid
+1 Foraging
Both can be taken with either occupation

First Aid flow

First, identify the type of wound and its location.

  • For a scratch or laceration, apply a bandage, so the wound will start to heal faster. Wounds do not heal when untreated, so it's better to have any bandage applied as soon as possible. Therefore, it isn't recommended to change bandages even if they get dirty. Dirty bandages don't affect healing rates, but in between times of wound not having any bandages applied does.
  • For deeper injuries, first remove any foreign object (bullet, glass). It is recommended (and necessary in the case of a bullet) to use tweezers or suture needle holder for removal, you can use your hands, but it will give additional pain, then stitch up the wound using a needle and thread or suture needle. Bandaging is recommended as it halves recovery time.
  • For fractures, apply a splint if possible (note: head and torso fractures cannot be splinted), then bandage. Fractures can take a very long time to heal. If possible, apply comfrey reducing recovery time of a fracture by 50%.
  • When a character is caught on fire, you should immediately quench it. Otherwise, death is imminent, any source of water or fire extinguisher. Burns should be treated like laceration and scratches. Note that burns take much longer to heal than normal injuries.
  • For a bite, similar to a scratch or laceration, bandage to stop the bleeding. However, the player will die 100% of the time after a bite from zombification, unless the option is turned off in the sandbox. If bites are survivable, they heal much longer than lacerations.
    • Open wounds, like scratches and lacerations can get infected. Contrary to popular believes, this does not affect their healing rates, but merely doubles pain gain of an untreated infected wound.

Once the immediate crisis is averted, all that remains is to monitor the patient's status. Scratches and lacerations that were inflicted by a zombie still have a chance (7% for scratch and 25% for laceration) to kill via zombification, so should be monitored for at least the incubation period (24 hours in vanilla) for diagnostic.

Items

Bandages

Bandages are used to treat injuries and will stop wounds from bleeding. Bandages will become dirty over time, but can be washed with clean water in the player's inventory. Getting bandaged by a doctor with high first aid skill will cause the bandages to last longer before becoming dirty. Sterilized bandages prevent the wound from getting infected and reduce the level of any current wound infection. Dirty bandages increases infection chance. It should be noted that each bandage has equal recovery rates, so the difference is only in their ability to prevent infections.

Icon Name Weight Bandage Power
Bandaid.png Adhesive Bandages 0.05 1.5
Bandage.png Bandage 0.1 4.0
Bandage.png Sterilized Bandage 0.1 4.0
Bandage.png Dirty Bandage 0.1 0.5
DenimStrips.png Denim Strips 0.05 2.0
DenimStrips.png Dirty Denim Strips 0.05 0.5
LeatherStrips.png Leather Strips 0.05 2.0
LeatherStrips.png Dirty Leather Strips 0.05 0.5
Rag.png Ripped Sheets 0.05 2.0
Rag.png Sterilized Rag 0.05 2.0
Rag.png Dirty Rag 0.05 0.5

Suture

Surgical suture (also known as stitches) or suture is a medical procedure used to hold together a wound after an injury or surgery. The usage involves using a suture needle with sterile lengths of thread to stitch the wound closed. The material of the suture thread varies, and are commonly absorbable by the body for full healing.

Name Description Weight
SutureNeedle.png
Suture Needle
Consumed when used, and the amount of pain when used is small. 0.1
NeedleThread
Needle + Thread
Can be used instead of a Suture Needle with Thread, but pain is stronger than the Suture Needle when used. 0.1 + 0.1
SutureNeedleHolder.png
Suture Needle Holder
An optional item that increases the speed and reduces the pain when it's in inventory during the procedure. 0.1

Disinfection

Wounds can be sterilized using Bottle of Disinfectant, Bourbon, Cotton Balls or Alcohol Wipes. This prevents injuries from getting infected.

Bandages can be disinfected with Bottle of Disinfectant, Bourbon or boiled water in a Cooking Pot or Saucepan.

Name Disinfect Power Weight
Alcohol.png
Bottle of Disinfectant
3 0.3
WhiskeyFull.png
Bourbon
2 0.7
CottonBalls.png
Cotton Balls Doused in Alcohol
4 0.1
AlcoholWipes.png
Alcohol Wipes
4 0.3

Medicine

Medicine are types of pills with varying effects, from reducing fatigue to inducing sleep, while antibiotics help the player fight non-zombie sicknesses, allowing them to get better sooner.

Item Description Weight
Antibiotics.png
Antibiotics
Reduces the strength wound infection 0.1
PillsAntidepressant.png
Antidepressants
Reduces the player's unhappiness 0.2
PillsBetablocker.png
Beta Blockers
Reduces the player's panic 0.2
PillsPainkiller.png
Painkillers
Reduces the player's pain 0.2
PillsSleeping.png
Sleeping Tablets
Increases the player's tiredness 0.2
Vitamins.png
Vitamins
Decreases the player's tiredness 0.2

Splint

Splints are used to help treat fractured limbs, which severely reduce player's capabilities.

In combination with level 4 First Aid, fractures heal 250% faster.

Being well fed adds a separate and additional 30% to the healing rate of Injuries.

Item Description Weight
Splint.png
Splint
A support used to help mend a fractured bone 1

Medicinal Plants

Main article: Medicinal plants

There are seven different types of medicinal plants, with each having a unique effect applying to the player's health once consumed. Plantain, comfrey, and wild garlic must first be crafted into a poultice using a mortar and pestle, whilst the others can be consumed raw.

Item Description Weight
BlackSage.png
Black Sage
Provides mild pain relief. 0.1
Comfrey.png
Comfrey
Aids recovery from broken bones when applied as a poultice. 0.1 / 0.2
CommonMallow.png
Common Mallow
Eat to relieve cold and flu symptoms. 0.1
Ginseng.png
Ginseng
Eat to restore endurance. 0.1
LemonGrass.png
Lemongrass
Eat to soothe bouts of food poisoning. 0.1
Plantain.png
Plantain
Aids recovery from wounds when applied as a poultice. 0.1 / 0.2
WildGarlic.png
Wild Garlic
Helps to fight against infection when applied as a poultice. 0.1 / 0.2

Misc

Tools either used to remove foreign objects in the body, such as shards of glass or bullets, or other uses.

Item Description Weight
Tweezers.png
Tweezers
Used to remove foreign objects in the body 0.1
SutureNeedleHolder.png
Suture Needle Holder
Used to remove foreign objects in the body 0.1
Tissues.png
Tissue
Used to mute cough and sneezes caused by a cold 0.1

Skill books

Skill books give an experience multiplier.

Item Effect Weight Pages Item ID
First Aid Vol. 1
First Aid Vol. 1
3x experience for levels 1-2 in First Aid 0.8 220 Base.BookFirstAid1
First Aid Vol. 2
First Aid Vol. 2
5x experience for levels 3-4 in First Aid 0.8 260 Base.BookFirstAid2
First Aid Vol. 3
First Aid Vol. 3
8x experience for levels 5-6 in First Aid 0.8 300 Base.BookFirstAid3
First Aid Vol. 4
First Aid Vol. 4
12x experience for levels 7-8 in First Aid 0.8 340 Base.BookFirstAid4
First Aid Vol. 5
First Aid Vol. 5
16x experience for levels 9-10 in First Aid 0.8 380 Base.BookFirstAid5

Recipes

Main article: Health (crafting)

General

Product Ingredients Tools Requirements Workstation XP
Bandage.png
Bandage
BandageDirty.png Dirty Bandage ×1
WaterDrop.png Water ×1 unit(s)
none none none none
Rag.png
Ripped Sheets
RagDirty.png Dirty Rag ×1
WaterDrop.png Water ×1 unit(s)
none none none none
LeatherStrips.png
Leather Strips
LeatherStrips.png Dirty Leather Strips ×1
WaterDrop.png Water ×1 unit(s)
none none none none
DenimStrips.png
Denim Strips
DenimStrips.png Dirty Denim Strips ×1
WaterDrop.png Water ×1 unit(s)
none none none none
Bandage.png
Sterilized Bandage
One of:
Alcohol.png Bottle of Disinfectant ×3 unit(s)
WhiskeyFull.png Bourbon ×10 unit(s)
Pot Water.png Cooking Pot ×1
SaucepanEmpty.png Saucepan ×1
Each of:
Bandage.png Bandage ×1
none none none none
Rag.png
Sterilized Rag
One of:
Alcohol.png Bottle of Disinfectant ×3 unit(s)
WhiskeyFull.png Bourbon ×10 unit(s)
Pot Water.png Cooking Pot ×1
SaucepanEmpty.png Saucepan ×1
Each of:
Rag.png Ripped Sheets ×1
none none none none
Splint.png
Splint
One of:
Plank.png Plank ×1
Branch.png Tree Branch ×1
TZ WoodenStick.png Sturdy Stick ×1
One of:
Rag.png Ripped Sheets ×1
RagDirty.png Dirty Rag ×1
none none none none
CottonBalls.png
Cotton Balls Doused in Alcohol
One of:
Alcohol.png Bottle of Disinfectant ×1 unit(s)
WhiskeyFull.png Bourbon ×10 unit(s)
Each of:
CottonBalls.png Cotton Balls ×1
none none none none

Poultices

Main article: Poultice
Product Ingredients Tools Requirements Workstation XP
MashedHerbs.png
Plantain Poultice
PlantainPlantago.png Plantain ×5 MortarPestle.png
Mortar and Pestle
none none none
MashedHerbs.png
Comfrey Poultice
Comfrey.png Comfrey ×5 MortarPestle.png
Mortar and Pestle
none none none
MashedHerbs.png
Wild Garlic Poultice
WildGarlic.png Wild Garlic ×5 MortarPestle.png
Mortar and Pestle
none none none

Trivia

  • Similar to First Aid Kit, First Aid trait has its icon changed from a brown cross to green, after issues other games had with the depiction of the Red Cross. Old image: Trait firstaid-old.png.

See also