Version history: Difference between revisions
m (Added wheelie bins and pushable objects to 0.2.0a) |
(Added weapons and several more entries to 0.2.0a) |
||
Line 158: | Line 158: | ||
| 0.2.0a || March 11, 2012 || | | 0.2.0a || March 11, 2012 || | ||
* Added crafting of [[Stairs]], [[Wall]]s, [[Door Frame]]s, [[Window Frame]]s, and [[Crate]]s. | * Added crafting of [[Stairs]], [[Wall]]s, [[Door Frame]]s, [[Window Frame]]s, and [[Crate]]s. | ||
* Added ability to chop down trees with [[axe]] to get [[log]]s. | |||
* Zombies and players can now travel through open windows. | * Zombies and players can now travel through open windows. | ||
* Players take fall damage based on how high a window they jump out of. | * Players take fall damage based on how high a window they jump out of. | ||
* [[Sheet Rope]] added to climb down buildings safely. | |||
* Boredom moodle re-added. | * Boredom moodle re-added. | ||
* Stress moodle added. | * Stress moodle added. | ||
* NPC AI Overhaul including player-NPC interactions. | * NPC AI Overhaul including player-NPC interactions. | ||
* Support for LUA scripting added. | * Support for LUA scripting added. | ||
* Pushable objects added. | * Pushable objects added. | ||
* [[Wheelie Bin]]s added. | * [[Wheelie Bin]]s added. | ||
* Map size quadrupled. | * Map size quadrupled. | ||
* Many more features added. | * Multi-cell map support. | ||
* Map now consists of series of .lot files, which represent chunks of a map that can be inserted into any map. | |||
* Lighting system and graphics overhaul. | |||
* Functional lights/lamps added in most buildings. | |||
* Weapons Added: [[Pencil]]s, [[Pen]]s, [[Kitchen Knife]], [[Butter Knife]], [[Sledgehammer]], [[Nail Plank]] | |||
* Abillity for [[sledgehammer]] to break through walls. | |||
* New music and ambient sounds. | |||
* Many more items and features added. | |||
|} | |} | ||
Revision as of 19:15, 28 March 2012
For the list of upcoming features for future versions of Project Zomboid, see Planned features
This page shows the current version updates that have been implemented in the game. For verified planned additions, see Planned features.
Alpha
Version Number | Date Added | Features/Fixes Added |
---|---|---|
0.2.0q | March 27, 2012 |
|
0.2.0p | March 27, 2012 |
|
0.2.0o | March 26, 2012 |
|
0.2.0n | March 26, 2012 |
|
0.2.0m | March 25, 2012 |
|
0.2.0l | March 24, 2012 |
|
0.2.0k | March 23, 2012 |
|
0.2.0j | March 22, 2012 |
|
0.2.0i | March 22, 2012 |
|
0.2.0h | March 22, 2012 |
|
0.2.0g | March 15, 2012 |
|
0.2.0f | March 13, 2012 |
|
0.2.0e | March 13, 2012 |
|
0.2.0d | March 12, 2012 |
|
0.2.0c | March 12, 2012 |
|
0.2.0b | March 12, 2012 |
|
0.2.0a | March 11, 2012 |
|
Pre Alpha
Version Number | Date Added | Features/Fixes Added |
---|---|---|
0.1.5d | September 7, 2011 |
|
0.1.5c | September 6, 2011 |
|
0.1.5b | August 28, 2011 |
|
0.1.5a | August 28, 2011 |
|
0.1.4с | June 19, 2011 |
|
0.1.4b | June 10, 2011 |
|
0.1.4a | June 6, 2011 |
|
0.1.3a | May 31, 2011 |
|
0.1.2a | May 29, 2011 |
|
0.? | May 28, 2011 | * Pre-alpha tech demo is released to all pre-orders. |
0.0.0 | March 15, 2011 | * Project Zomboid is officially announced |