Antidepressants: Difference between revisions
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Unhappiness reduces inventory transfer speed and weapon equip speed. Because of this, players should not rely on them if they find themselves needing to reduce unhappiness. | Unhappiness reduces inventory transfer speed and weapon equip speed. Because of this, players should not rely on them if they find themselves needing to reduce unhappiness. | ||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | The loot distributions can be found in the table(s) below. | ||
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| source = items.txt | | source = items.txt | ||
| retrieved = true | | retrieved = true | ||
| version = 41 | | version = 41.78.16 | ||
| code = | | code = | ||
item PillsAntiDep | item PillsAntiDep |
Revision as of 00:09, 20 February 2024
Antidepressants | ||
---|---|---|
| ||
General | ||
Category | Item | |
Encumbrance | 0.2 | |
Function | Reduce unhappiness | |
Capacity | 10 units | |
Technical details | ||
item ID | Base.PillsAntiDep |
Antidepressants are a drainable item used in first aid.
Usage
Using antidepressants reduces the player's unhappiness over a long period of time, taking at least 2 hours before they can have any effect.
Unhappiness reduces inventory transfer speed and weapon equip speed. Because of this, players should not rely on them if they find themselves needing to reduce unhappiness.
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | militarycrate | 4 | 2 |
bathroom | counter | 4 | 1 |
medicine | 4 | 1 | |
shelves | 4 | 1 | |
dentiststorage | metal_shelves | 4 | 1 |
metal_shelves | 4 | 2 | |
kennels | counter | 4 | 1 |
counter | 4 | 2 | |
laboratory | crate | 4 | 1 |
Trivia
- They currently have the same model as Beta Blockers.
Code
Source: ProjectZomboid\media\scripts\items.txt
item PillsAntiDep
{
DisplayCategory = FirstAid,
Weight = 0.2,
Type = Drainable,
UseDelta = 0.1,
UseWhileEquipped = FALSE,
DisplayName = Antidepressants,
Icon = PillsAntidepressant,
Tooltip = Tooltip_PillsAntidepressant,
StaticModel = PillBottle,
WorldStaticModel = PillBottleGround,
Medical = TRUE,
}