Build 14: Difference between revisions

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{{languages}}
{{Languages}}
{{header|PZwiki|Version history|hidever=true}}
{{Header|PZwiki|Version history|hidever=true}}
{{Infobox version
|title=Build 14
|name_colour=
|name_text_colour=
|image=
|image_width=
|image2=
|image2_width=
|update_name=
|stable=November 12, 2013
|prev=RC 2.9.9
|prev_link=RC 2.9.9
|next=Build 19
|next_link=Build 19
}}
'''Build 14''' ('''2.9.9.17''') was released November 12, 2013.{{#tag:ref |[https://theindiestone.com/forums/index.php?/topic/2994-beta-branch-released-steam-version/ BETA BRANCH RELEASED- Steam Version], November 12, 2013.}}
'''Build 14''' ('''2.9.9.17''') was released November 12, 2013.{{#tag:ref |[https://theindiestone.com/forums/index.php?/topic/2994-beta-branch-released-steam-version/ BETA BRANCH RELEASED- Steam Version], November 12, 2013.}}


==Additions==
==Additions==
* Added inventory icon for berries bush.
*Added inventory icon for berries bush.
* Added various tooltip (pills, ...), to help the new players.
*Added various tooltip (pills, ...), to help the new players.
* New items ! (include lovely spiffo burger!).
*New items ! (include lovely spiffo burger!).
* New recipes : Box of things, explaination : You can now find box of nails (you also have screws, bullets...), right click on it and select "open" will give you 100 nails AND if you have 100 nails, you can also right click on it and "put in a box" to move them around easily.
*New recipes : Box of things, explaination : You can now find box of nails (you also have screws, bullets...), right click on it and select "open" will give you 100 nails AND if you have 100 nails, you can also right click on it and "put in a box" to move them around easily.
 
===Modding===
===Modding===
* Now load "Item_...png" instead of "item_...png" in the mod loader.
*Now load "Item_...png" instead of "item_...png" in the mod loader.
* The mod directory can now be different of the mod ID for the mod loader.
*The mod directory can now be different of the mod ID for the mod loader.
* New event : "OnFillContainer" // Every time we fill a new container with item, param : room name, container type name, the container just filled
*New event : "OnFillContainer" // Every time we fill a new container with item, param : room name, container type name, the container just filled
* New event : OnChangeWeather // Every time we change the weather, triggered in lua, param : the new weather (string).
*New event : OnChangeWeather // Every time we change the weather, triggered in lua, param : the new weather (string).


==Changes==
==Changes==
* The weak trait will now reduce your max capacity.
*The weak trait will now reduce your max capacity.
* When you make an item, we set the condition of the result item with an average of the used items condition, and not just the lowest condition.
*When you make an item, we set the condition of the result item with an average of the used items condition, and not just the lowest condition.
* Tweaked the nuмber of berries in a bush.
*Tweaked the nuмber of berries in a bush.
* You'll now have much more chance to find stuff (including axes and hammer) in the West Point toolstore (in front of the sea horse coffee).
*You'll now have much more chance to find stuff (including axes and hammer) in the West Point toolstore (in front of the sea horse coffee).
* Time to start a fire in a oven increased.
*Time to start a fire in a oven increased.
* Tweaked a bit the fire spreading (it spread more... "The roof is on fire, we don't need no water let the..." Erm.)
*Tweaked a bit the fire spreading (it spread more... "The roof is on fire, we don't need no water let the..." Erm.)
 
===Translation===
===Translation===
* Updated translation : Russian, French and Polish.
*Updated translation : Russian, French and Polish.
* Added few new things to translate : http://theindiestone.com/forums/index.php/topic/2103-official-translation-files/page-2#entry43568
*Added few new things to translate : http://theindiestone.com/forums/index.php/topic/2103-official-translation-files/page-2#entry43568


==Bug fixes==
==Bug fixes==
* Fixed the weird lighting in the church.
*Fixed the weird lighting in the church.
* Fixed the brown wooden stairs textures in carpentry menu.
*Fixed the brown wooden stairs textures in carpentry menu.
* Fixed some bugged walls (where you could loot through them).
*Fixed some bugged walls (where you could loot through them).
* Craft food from rotten ingredients will give you a rotten food as result.
*Craft food from rotten ingredients will give you a rotten food as result.
* Now save the unhappy and boredom level.
*Now save the unhappy and boredom level.
* The Anti-depressants now reduce the unhappyness (effect is not immediate, it take some time).
*The Anti-depressants now reduce the unhappyness (effect is not immediate, it take some time).
* Fixed lighting issues / holes in world draw errors.
*Fixed lighting issues / holes in world draw errors.
* If you click outside the delete save modal dialog in the world selector, it'll disapear.
*If you click outside the delete save modal dialog in the world selector, it'll disapear.
* Fixed the fire saving/load bug.
*Fixed the fire saving/load bug.
* Fixed a bucket/garden spray can duplication bug.
*Fixed a bucket/garden spray can duplication bug.
* Less PCs should get black screen bug (likely not obliterated completely though, hopefully in next one)
*Less PCs should get black screen bug (likely not obliterated completely though, hopefully in next one)
 
===Performance===
===Performance===
* Fixed memory leak causing out of memory errors on some systems.
*Fixed memory leak causing out of memory errors on some systems.
* Performance changes / improvements (no promises, including the demo, with the nuмbers we're talking chances are it'll take a few to get most of them sorted)
*Performance changes / improvements (no promises, including the demo, with the numbers we're talking chances are it'll take a few to get most of them sorted)
* Tweaked the camping code to make it much more efficient.
*Tweaked the camping code to make it much more efficient.


==References==
==References==
<references />
<references />


[[category:version_history]]
[[Category:Version history]]

Revision as of 17:49, 17 October 2023

Build 14
Latest release
November 12, 2013
Stable release
November 12, 2013

Build 14 (2.9.9.17) was released November 12, 2013.[1]

Additions

  • Added inventory icon for berries bush.
  • Added various tooltip (pills, ...), to help the new players.
  • New items ! (include lovely spiffo burger!).
  • New recipes : Box of things, explaination : You can now find box of nails (you also have screws, bullets...), right click on it and select "open" will give you 100 nails AND if you have 100 nails, you can also right click on it and "put in a box" to move them around easily.

Modding

  • Now load "Item_...png" instead of "item_...png" in the mod loader.
  • The mod directory can now be different of the mod ID for the mod loader.
  • New event : "OnFillContainer" // Every time we fill a new container with item, param : room name, container type name, the container just filled
  • New event : OnChangeWeather // Every time we change the weather, triggered in lua, param : the new weather (string).

Changes

  • The weak trait will now reduce your max capacity.
  • When you make an item, we set the condition of the result item with an average of the used items condition, and not just the lowest condition.
  • Tweaked the nuмber of berries in a bush.
  • You'll now have much more chance to find stuff (including axes and hammer) in the West Point toolstore (in front of the sea horse coffee).
  • Time to start a fire in a oven increased.
  • Tweaked a bit the fire spreading (it spread more... "The roof is on fire, we don't need no water let the..." Erm.)

Translation

Bug fixes

  • Fixed the weird lighting in the church.
  • Fixed the brown wooden stairs textures in carpentry menu.
  • Fixed some bugged walls (where you could loot through them).
  • Craft food from rotten ingredients will give you a rotten food as result.
  • Now save the unhappy and boredom level.
  • The Anti-depressants now reduce the unhappyness (effect is not immediate, it take some time).
  • Fixed lighting issues / holes in world draw errors.
  • If you click outside the delete save modal dialog in the world selector, it'll disapear.
  • Fixed the fire saving/load bug.
  • Fixed a bucket/garden spray can duplication bug.
  • Less PCs should get black screen bug (likely not obliterated completely though, hopefully in next one)

Performance

  • Fixed memory leak causing out of memory errors on some systems.
  • Performance changes / improvements (no promises, including the demo, with the numbers we're talking chances are it'll take a few to get most of them sorted)
  • Tweaked the camping code to make it much more efficient.

References