Crowbar: Difference between revisions

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{{Languages}}
__NOTOC__
{{Weapons
{{languages|Crowbar}}
<div class="header" style="margin: 5px; align: right; background: #C3E4ED; padding: 13px; text-align: left; font-size: 100%; color:#000000; border: 1px solid #9AC0CD"> <!-- Code for Background Colour -->
<div style="float: right;background: #C3E4ED;border: 1px solid #9AC0CD; margin: -30pt -10.5pt">    '''Page Updated @ Version: 34.28'''    </div><!-- Code for Version Tag at top -->
<div style="float: left;background: #C3E4ED;border: 1px solid #9AC0CD; margin: -30pt -10.5pt">   '''Navigation''' - [[:Category:Main|Main Index]] -> [[:Category:The_Game_World|The Game World]] -> [[:Category:Items|Items]] -> [[:Category:Tools|Tools]] -> [[{{PAGENAME}}]]   </div><!-- Code for Navigation Bar at top, special blank char's before '''Navigation''' to give space -->
{{Tools
|image = Crowbar.png
|image = Crowbar.png
|weapontype = Melee
|primaryuse= Breaking down Doors (8 dmg)
|ammo = none
|otheruses= Kill Zombies
|weight = 4
|weight = 3.0
}}
}}
 
'''The Crowbar''' is a blunt weapon that currently has the sprite of a baseball bat. However, it has different properties than a [[Baseball Bat]].  
The crowbar is a blunt weapon that currently has the sprite of a baseball bat. However, it has different properties than a [[baseball bat]]. The crowbar has a very high durability and it can deal a good amount of damage to an enemy. However, the crowbar is far heavier than a baseball bat, The crowbar is also capable of breaking down [[doors]], although it may not be as efficient as the [[axe]] or the [[sledgehammer]]. The crowbar has a fairly long reach that allows a wielder to fight off multiple enemies at a decent distance.
<br><br>
 
The Crowbar has a very high durability and it can deal a good amount of damage to an enemy. (currently 1/70 swings causes durability loss).
<br><br>
The crowbar is also capable of breaking down [[doors]] doing 8 damage per swing, although it may not be as efficient as the [[Axe]] (35 damage) or the [[Sledgehammer]] (40 dmg). The crowbar has a fairly long reach that allows a wielder to fight off multiple enemies at a decent distance.
<br><br>
The crowbar is usually found in warehouse crates and in tool shelves in sheds or warehouses.
The crowbar is usually found in warehouse crates and in tool shelves in sheds or warehouses.
 
<br><br>
Because the crowbar has a good durability while being a capable weapon, the crowbar is a proficient primary weapon.
Because the crowbar has a good durability while being a capable weapon, the crowbar is a proficient primary weapon.
<br><br>
== Code ==
<nowiki>
item Crowbar
MaxRange = 1.2,
WeaponSprite = Baseballbat,
MinAngle = 0,
Type = Weapon,
MinimumSwingTime = 3,
KnockBackOnNoDeath = TRUE,
SwingAmountBeforeImpact = 0.02,
Categories = Blunt,
Weight = 3,
ConditionLowerChanceOneIn = 70,
PushBackMod = 0.5,
MinDamage = 0.6,
MaxDamage = 1.1,
SubCategory = Swinging,
ConditionMax = 15,
MaxHitCount = 1,
DoorDamage = 8,
IdleAnim = Idle_Weapon2,
SwingAnim = Bat,
CriticalChance = 10,
WeaponWeight = 4,
DisplayName = Crowbar,
MinRange = 0.61,
SwingTime = 3,
HitAngleMod = -30,
KnockdownMod = 0,
Icon = Crowbar,
RunAnim = Run_Weapon2,
BreakSound  = PZ_MetalSnap,
TreeDamage  = 1,
</nowiki>


==Code==
<nowiki>item Crowbar
{
MaxRange = 1.2,
WeaponSprite = Baseballbat,
MinAngle = 0,
Type = Weapon,
MinimumSwingTime = 3,
SwingAmountBeforeImpact = 0.02,
Categories = Blunt,
Weight = 4,
ConditionLowerChanceOneIn = 50,
PushBackMod = 0.5,
MaxDamage = 1.1,
SubCategory = Swinging,
ConditionMax = 10,
MaxHitCount = 1,
DoorDamage = 5,
IdleAnim = Idle_Weapon2,
SwingAnim = Bat,
CriticalChance = 10,
WeaponWeight = 4,
DisplayName = Crowbar,
MinRange = 0.61,
SwingTime = 3,
HitAngleMod = -30,
MinDamage = 0.6,
KnockdownMod = 0,
Icon = Crowbar,
RunAnim = Run_Weapon2,
}</nowiki>
== History ==
{| class="wikitable" width="550" style="text-align:center;"
|-
! Alpha || 
|-
| RC 2.9.8a || Melee weapons debuffed.
|}


==See Also==
==See Also==
* [[spiked baseball bat]]


{{Navbox/Tools}}
{{Navbox/Weapons}}
{{Navbox/Weapons}}
 
[[Category:Items]]
[[Category:Tools]]
[[Category:Tools]]
[[Category:weapons]]
[[Category:Weapons]]
[[Category:Items]]
[[Category:Version 34.28]]
[[Category:Version 0.2.0r]]

Revision as of 00:18, 1 September 2016


Page Updated @ Version: 34.28
   Navigation - Main Index -> The Game World -> Items -> Tools -> Crowbar   

Template:Tools The Crowbar is a blunt weapon that currently has the sprite of a baseball bat. However, it has different properties than a Baseball Bat.

The Crowbar has a very high durability and it can deal a good amount of damage to an enemy. (currently 1/70 swings causes durability loss).

The crowbar is also capable of breaking down doors doing 8 damage per swing, although it may not be as efficient as the Axe (35 damage) or the Sledgehammer (40 dmg). The crowbar has a fairly long reach that allows a wielder to fight off multiple enemies at a decent distance.

The crowbar is usually found in warehouse crates and in tool shelves in sheds or warehouses.

Because the crowbar has a good durability while being a capable weapon, the crowbar is a proficient primary weapon.

Code

	
	item Crowbar
		MaxRange			= 1.2,
		WeaponSprite			= Baseballbat,
		MinAngle			= 0,
		Type				= Weapon,
		MinimumSwingTime		= 3,
		KnockBackOnNoDeath 		= TRUE,
		SwingAmountBeforeImpact		= 0.02,
		Categories			= Blunt,
		Weight				= 3,
		ConditionLowerChanceOneIn	= 70,
		PushBackMod			= 0.5,
		MinDamage			= 0.6,
		MaxDamage			= 1.1,
		SubCategory			= Swinging,
		ConditionMax			= 15,
		MaxHitCount			= 1,
		DoorDamage			= 8,
		IdleAnim			= Idle_Weapon2,
		SwingAnim			= Bat,
		CriticalChance			= 10,
		WeaponWeight			= 4,
		DisplayName			= Crowbar,
		MinRange			= 0.61,
		SwingTime			= 3,
		HitAngleMod			= -30,
		KnockdownMod			= 0,
		Icon				= Crowbar,
		RunAnim				= Run_Weapon2,
		BreakSound  			= PZ_MetalSnap,
		TreeDamage  			= 1,


See Also

Template:Navbox/Tools Template:Navbox/Weapons