Eyes Makeup: Difference between revisions
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{{Languages}}{{Header|The Game World|Items|version=Version 41|incver=64}}{{Infobox item | {{Languages}} | ||
{{Header|The Game World|Items|version=Version 41|incver=64}} | |||
{{Reupload}}<!--Needs model image in infobox--> | |||
{{Infobox item | |||
| display_name = Eyes Makeup | | display_name = Eyes Makeup | ||
| name_colour = | | name_colour = | ||
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| weight = 0.1 | | weight = 0.1 | ||
| function = ''Character Customization'' | | function = ''Character Customization'' | ||
| class_name = Base.MakeupEyeshadow}}'''Eyes | | class_name = Base.MakeupEyeshadow | ||
}} | |||
'''Eyes makeup''', or '''eyeshadow''', is an appearance item, used to modify your character by applying face paint or eyeshadow to their in-game model. | |||
==Usage== | ==Usage== | ||
Eyes makeup can be used by the {{T|player}} while in the vicinity of a [[ | Eyes makeup can be used by the {{T|player}} while in the vicinity of a [[Mirrors|mirror]], allowing the player to apply various styles of face paint to their character's model. There are also a number of different colors of eyeshadow available to the player, as well as the ability to remove any makeup previously applied. | ||
{{Improve|Add gallery of makeups}} | |||
==Distribution== | ==Distribution== |
Revision as of 22:16, 6 January 2024
Eyes makeup, or eyeshadow, is an appearance item, used to modify your character by applying face paint or eyeshadow to their in-game model.
Usage
Eyes makeup can be used by the player while in the vicinity of a mirror, allowing the player to apply various styles of face paint to their character's model. There are also a number of different colors of eyeshadow available to the player, as well as the ability to remove any makeup previously applied.
Distribution
Eyes makeup can be found in bathrooms, desks, and purses, as well as on the corpses of female zombies.
Code
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.64
item MakeupEyeshadow { DisplayCategory = Appearance, Weight = 0.1, Type = Normal, DisplayName = Eyes Makeup, Icon = MakeupEyeshadow, MakeUpType = Eyes, WorldStaticModel = EyesMakeup, }