Flashlight: Difference between revisions
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<nowiki>item Torch | <nowiki>item Torch | ||
{ | { | ||
LightDistance = 16, | |||
Weight = 2, | |||
DisappearOnUse = FALSE, | |||
Type = Drainable, | |||
TorchCone = TRUE, | |||
UseDelta = 0.0009, | |||
LightStrength = 0.8, | |||
DisplayName = Flashlight, | |||
ActivatedItem = TRUE, | |||
Icon = Flashlight, | |||
}</nowiki> | }</nowiki> | ||
Revision as of 11:11, 31 July 2013
Template:Items
A flashlight is used to provide light for the player when it is dark and is the strongest source of light in the game. However, the light will attract zombies in a large radius around the player.
Requires batteries. Once a battery is in, it can be fitted and un-fitted. However, as the flashlight is used, the battery will eventually die out.
Code
item Torch { LightDistance = 16, Weight = 2, DisappearOnUse = FALSE, Type = Drainable, TorchCone = TRUE, UseDelta = 0.0009, LightStrength = 0.8, DisplayName = Flashlight, ActivatedItem = TRUE, Icon = Flashlight, }
History
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RC 2.9 | Will slowly drain and consume batteries automatically. |