Flashlight: Difference between revisions
(Added fitting and un-fitting as well as battery usage.) |
m (Fixed Weight) |
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{{Items | {{Items | ||
|image = Flashlight.png | |image = Flashlight.png | ||
|weight = | |weight = 2 | ||
}} | }} | ||
A '''flashlight''' is used to provide light for the [[player]] when it is dark and is the strongest source of light in the game. However, the light will attract [[zombies]] in a large radius around the player. | A '''flashlight''' is used to provide light for the [[player]] when it is dark and is the strongest source of light in the game. However, the light will attract [[zombies]] in a large radius around the player. | ||
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DisplayName = Flashlight, | DisplayName = Flashlight, | ||
Icon = Flashlight, | Icon = Flashlight, | ||
Weight = | Weight = 2, | ||
DisappearOnUse = false, | DisappearOnUse = false, | ||
UseDelta = 0.0009, | UseDelta = 0.0009, |
Revision as of 15:22, 4 May 2013
Template:Items
A flashlight is used to provide light for the player when it is dark and is the strongest source of light in the game. However, the light will attract zombies in a large radius around the player.
Requires batteries. Once a battery is in, it can be fitted and un-fitted. However, as the flashlight is used, the battery will eventually die out.
Code
item Torch { Type = Drainable, DisplayName = Flashlight, Icon = Flashlight, Weight = 2, DisappearOnUse = false, UseDelta = 0.0009, }