Health: Difference between revisions

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(Just updating this with stuff I think might be helpfull)
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== Healing (pre-alpha) ==
== Healing (pre-alpha) ==


The Player can heal NPC's with painkillers?
The Player can heal NPC's with [[painkillers]]. To heal himself, the player can consume food and rest.
To heal himself, the player can consume food and rest.

Revision as of 17:02, 29 May 2011

The amount of damage that a Zombie, NPC, object, or Player can withstand before it dies or breaks, depending upon the subject matter.

Player (pre-alpha)

Health of the player is displayed in a health window accessible by clicking the heart icon on the left side of the screen. The body of the player is separated into 17 different sections.

  • Left and right foot
  • Left and right shin
  • Left and right thigh
  • Left and right hand
  • Left and right forearm
  • Left and right upper arm
  • Groin
  • Lower torso
  • Upper torso
  • Neck
  • Head

Zombie (pre-alpha)

All zombies seem to have the same amount of health, one shotgun blast or 2-3 baseball bat hits will kill them permanently.

NPC (pre-alpha)

NPC's health cannot be seen but if he has a status ailment (bloken leg, bleeding) they will be displayed

Healing (pre-alpha)

The Player can heal NPC's with painkillers. To heal himself, the player can consume food and rest.