Katana
The Katana is a two-handed blade melee weapon
Usage
Weapon
The katana is the highest damage weapon in the game, as displayed by its full damage bar in the UI.
Breaking Doors
The katana is quite ineffective at breaking down doors, dealing only 8 damage. For comparison, an axe deals 35.
Chopping Trees
The katana is very ineffective at chopping down trees, dealing 1 damage. For comparison, an Axe deals 35.
Distribution
The katana can be found in residential buildings in furniture such as wardrobes and drawers. Another possible place is the gun shop in West Point. As with other weapons it is also possible to find the katana stabbed through a spawned zombie. The katana has one of the lowest spawn rates due to its high damage.
Repairing
Unfortunately the katana can not be repaired as of yet. This makes using it for chopping down trees or breaking through doors an especially counter-intuitive idea as it is much more effective at killing zombies.
Code
From items_weapons.txt (Project Zomboid directory/media/scripts/)
Retrieved: Build 41.50
item Katana MaxRange = 1.4, WeaponSprite = Katana, MinAngle = 0.8, Type = Weapon, MinimumSwingTime = 3, HitFloorSound = BladeHit, ImpactSound = BladeHit, HitSound = BladeHit, KnockBackOnNoDeath = TRUE, SwingAmountBeforeImpact = 0.02, Categories = LongBlade, Weight = 2, ConditionLowerChanceOneIn = 25, PushBackMod = 0.5, SubCategory = Swinging, ConditionMax = 10, MaxHitCount = 1, DoorDamage = 8, SwingAnim = Bat, CriticalChance = 35, CritDmgMultiplier = 6, DisplayName = Katana, MinRange = 0.61, SwingTime = 3, HitAngleMod = -30, KnockdownMod = 0, Icon = Katana, RunAnim = Run_Weapon2, BreakSound = BreakMetalItem, TreeDamage = 1, CriticalChance = 30, CritDmgMultiplier = 10, MinDamage = 8, MaxDamage = 8, BaseSpeed = 1, WeaponLength = 0.3, DamageCategory = Slash, DamageMakeHole = TRUE, TwoHandWeapon = TRUE, WeaponLength = 0.4, AttachmentType = BigBlade,