Mattress: Difference between revisions
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|function = [[Sleep]] | |function = [[Sleep]] | ||
|crafting = true | |crafting = true | ||
| | <!--Build--> | ||
|build_skill = None | |||
|build_level = 0 | |||
|build_tool = [[Needle]] | |||
|ingredients = <small>5 × [[File:Thread.png|20px|link=Thread]] [[Thread]]<br>5 × [[File:Sheet.png|20px|link=Sheet]] [[Sheet]]<br>5 × [[File:Pillow.png|20px|link=Pillow]] [[Pillow]]</small> | |||
<!--Move--> | |||
|move_skill = None | |||
|move_level = | |||
|move_tool_tag = None | |||
<!--Technical details--> | |||
|item_id = Base.Mattress | |item_id = Base.Mattress | ||
|tile_id = carpentry_02_76 | |tile_id = carpentry_02_76 | ||
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|} | |} | ||
=== | ===What it makes=== | ||
A mattress is an ingredient in crafting the crafted bed. | A mattress is an ingredient in crafting the crafted bed. | ||
{{Crafting header|ing=4}} | {{Crafting header|ing=4}} |
Revision as of 08:44, 12 March 2024
A mattress is a craftable bed.
Usage
A mattress can be slept in like other beds, with average quality.
It can also be used to make a crafted bed with carpentry. However, the crafted bed gives no benefit over a mattress, other than aesthetics, as they both have the same sleep quality. A mattress also cannot be destroyed by zombies, whereas the crafted bed can.
Crafting
Obtaining
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 |
---|---|---|---|---|---|---|---|
Mattress |
0 XP | none | Needle (keep) |
Thread (5 units) (consumed) |
Sheet x5 (consumed) |
Pillow x5 (consumed) |
What it makes
A mattress is an ingredient in crafting the crafted bed.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 |
---|---|---|---|---|---|---|---|
Bed |
1.25 Carpentry | Carpentry 4 | Hammer (tag) (keep) |
Plank x6 (consumed) |
Nails x4 (consumed) |
Mattress x1 (consumed) |
Distribution
The main way to obtain a mattress is through crafting. A few mattresses can be found on the camp near the inside gates of Louisville, inside bigger tents.
Gallery
Code
Source: ProjectZomboid\media\scripts\newitems.txt
item Mattress
{
DisplayCategory = Furniture,
Weight = 8,
Type = Moveable,
DisplayName = Mattress,
Icon = Mattress,
WorldObjectSprite = carpentry_02_76,
/*WorldStaticObject = Mattress,*/
}