Pipe Bomb: Difference between revisions
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== Code == | == Code == | ||
[[File:PipeBomb.png|32px]] Pipe Bomb | |||
'''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | '''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | ||
{{Retrieved|version=41|incver=50}} | {{Retrieved|version=41|incver=50}} | ||
Line 80: | Line 82: | ||
Tooltip = Tooltip_Trap, | Tooltip = Tooltip_Trap, | ||
</pre> | </pre> | ||
<!-- Div to make all of the 'extra' code collapsible so it doesn't clutter the page. Perhaps there's better way to go about it. --> | |||
<div class="mw-collapsible mw-collapsed" style="overflow:auto;">'''Other code''' | |||
<div class="mw-collapsible-content"> | |||
[[File:PipeBombTimer.png|32px]] Pipe Bomb with Timer | |||
'''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | |||
{{Retrieved|version=41|incver=50}} | |||
<pre> item PipeBombTriggered | |||
MaxRange = 10, | |||
Type = Weapon, | |||
MinimumSwingTime = 1.5, | |||
SwingAnim = Throw, | |||
WeaponSprite = Molotov, | |||
UseSelf = TRUE, | |||
DisplayName = Pipe Bomb with Timer, | |||
SwingTime = 1.5, | |||
SwingAmountBeforeImpact = 0.1, | |||
PhysicsObject = PipeBomb, | |||
MinDamage = 0, | |||
Weight = 1.5, | |||
MaxDamage = 0, | |||
MaxHitCount = 0, | |||
Icon = PipeBombTimer, | |||
ExplosionPower = 90, | |||
ExplosionRange = 7, | |||
ExplosionTimer = 10, | |||
CanBePlaced = TRUE, | |||
ExplosionSound = BigExplosion, | |||
PlacedSprite = constructedobjects_01_32, | |||
</pre> | |||
[[File:PipeBombTimer.png|32px]] Pipe Bomb with Sensor | |||
'''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | |||
{{Retrieved|version=41|incver=50}} | |||
<pre> item PipeBombSensorV1 | |||
MaxRange = 10, | |||
Type = Weapon, | |||
MinimumSwingTime = 1.5, | |||
SwingAnim = Throw, | |||
WeaponSprite = Molotov, | |||
UseSelf = TRUE, | |||
DisplayName = Pipe Bomb with Sensor, | |||
SwingTime = 1.5, | |||
SwingAmountBeforeImpact = 0.1, | |||
PhysicsObject = PipeBomb, | |||
MinDamage = 0, | |||
Weight = 1.5, | |||
MaxDamage = 0, | |||
MaxHitCount = 0, | |||
Icon = PipeBombTimer, | |||
ExplosionPower = 90, | |||
ExplosionRange = 7, | |||
ExplosionTimer = 5, | |||
SensorRange = 3, | |||
CanBePlaced = TRUE, | |||
ExplosionSound = BigExplosion, | |||
PlacedSprite = constructedobjects_01_32, | |||
</pre> | |||
[[File:PipeBombTimer.png|32px]] Pipe Bomb with Sensor | |||
'''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | |||
{{Retrieved|version=41|incver=50}} | |||
<pre> item PipeBombSensorV2 | |||
MaxRange = 10, | |||
Type = Weapon, | |||
MinimumSwingTime = 1.5, | |||
SwingAnim = Throw, | |||
WeaponSprite = Molotov, | |||
UseSelf = TRUE, | |||
DisplayName = Pipe Bomb with Sensor, | |||
SwingTime = 1.5, | |||
SwingAmountBeforeImpact = 0.1, | |||
PhysicsObject = PipeBomb, | |||
MinDamage = 0, | |||
Weight = 1.5, | |||
MaxDamage = 0, | |||
MaxHitCount = 0, | |||
Icon = PipeBombTimer, | |||
ExplosionPower = 90, | |||
ExplosionRange = 7, | |||
ExplosionTimer = 5, | |||
SensorRange = 4, | |||
CanBePlaced = TRUE, | |||
ExplosionSound = BigExplosion, | |||
PlacedSprite = constructedobjects_01_32, | |||
</pre> | |||
[[File:PipeBombTimer.png|32px]] Pipe Bomb with Sensor | |||
'''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | |||
{{Retrieved|version=41|incver=50}} | |||
<pre> item PipeBombSensorV3 | |||
MaxRange = 10, | |||
Type = Weapon, | |||
MinimumSwingTime = 1.5, | |||
SwingAnim = Throw, | |||
WeaponSprite = Molotov, | |||
UseSelf = TRUE, | |||
DisplayName = Pipe Bomb with Sensor, | |||
SwingTime = 1.5, | |||
SwingAmountBeforeImpact = 0.1, | |||
PhysicsObject = PipeBomb, | |||
MinDamage = 0, | |||
Weight = 1.5, | |||
MaxDamage = 0, | |||
MaxHitCount = 0, | |||
Icon = PipeBombTimer, | |||
ExplosionPower = 90, | |||
ExplosionRange = 7, | |||
ExplosionTimer = 5, | |||
SensorRange = 6, | |||
CanBePlaced = TRUE, | |||
ExplosionSound = BigExplosion, | |||
PlacedSprite = constructedobjects_01_32, | |||
</pre> | |||
[[File:PipeBombTimer.png|32px]] Remote Pipe Bomb | |||
'''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | |||
{{Retrieved|version=41|incver=50}} | |||
<pre> item PipeBombRemote | |||
MaxRange = 10, | |||
Type = Weapon, | |||
MinimumSwingTime = 1.5, | |||
SwingAnim = Throw, | |||
WeaponSprite = Molotov, | |||
UseSelf = TRUE, | |||
DisplayName = Remote Pipe Bomb, | |||
SwingTime = 1.5, | |||
SwingAmountBeforeImpact = 0.1, | |||
PhysicsObject = PipeBomb, | |||
MinDamage = 0, | |||
Weight = 1.5, | |||
MaxDamage = 0, | |||
MaxHitCount = 0, | |||
Icon = PipeBombTimer, | |||
ExplosionPower = 90, | |||
ExplosionRange = 7, | |||
CanBePlaced = TRUE, | |||
CanBeRemote = TRUE, | |||
ExplosionSound = BigExplosion, | |||
PlacedSprite = constructedobjects_01_32, | |||
</pre> | |||
</div></div> | |||
== See also == | == See also == |
Revision as of 20:14, 22 June 2021
Pipe Bomb | ||
---|---|---|
| ||
General | ||
Category | Weapon | |
Encumbrance | 1.5 | |
Equipped | One-handed | |
Damage | ||
Attack speed | 1.5 | |
Explosion power | 90 | |
Explosion range | 7 tiles | |
Technical details | ||
Ingredients |
3 × Scrap Electronics 1 × Metal Pipe 20 × Gunpowder 1 × Twine 1 × Saw | |
Base ID | PipeBomb | |
The Pipe Bomb is a thrown bomb, which requires moderately rare resources to craft.
Usage
Once thrown, Pipe Bombs will cover an average area of 13x13 squares, starting a few fires in the process, pushing back zombies and players alike, causing minor damages to the former. The fires themselves will last for about 10 in-game minutes, not taking into account any other objects or zombies caught in the flames.
Crafting
Output | Ingredients | Description | Skill Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
You may attach a timer or other devices for varying effects.
Output | Ingredients | Description | Skill Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Code
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item PipeBomb MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Pipe Bomb, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = PipeBomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = PipeBomb, ExplosionPower = 90, ExplosionRange = 7, ExplosionSound = BigExplosion, PlacedSprite = constructedobjects_01_32, Tooltip = Tooltip_Trap,
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item PipeBombTriggered MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Pipe Bomb with Timer, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = PipeBomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = PipeBombTimer, ExplosionPower = 90, ExplosionRange = 7, ExplosionTimer = 10, CanBePlaced = TRUE, ExplosionSound = BigExplosion, PlacedSprite = constructedobjects_01_32,
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item PipeBombSensorV1 MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Pipe Bomb with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = PipeBomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = PipeBombTimer, ExplosionPower = 90, ExplosionRange = 7, ExplosionTimer = 5, SensorRange = 3, CanBePlaced = TRUE, ExplosionSound = BigExplosion, PlacedSprite = constructedobjects_01_32,
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item PipeBombSensorV2 MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Pipe Bomb with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = PipeBomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = PipeBombTimer, ExplosionPower = 90, ExplosionRange = 7, ExplosionTimer = 5, SensorRange = 4, CanBePlaced = TRUE, ExplosionSound = BigExplosion, PlacedSprite = constructedobjects_01_32,
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item PipeBombSensorV3 MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Pipe Bomb with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = PipeBomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = PipeBombTimer, ExplosionPower = 90, ExplosionRange = 7, ExplosionTimer = 5, SensorRange = 6, CanBePlaced = TRUE, ExplosionSound = BigExplosion, PlacedSprite = constructedobjects_01_32,
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item PipeBombRemote MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Remote Pipe Bomb, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = PipeBomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = PipeBombTimer, ExplosionPower = 90, ExplosionRange = 7, CanBePlaced = TRUE, CanBeRemote = TRUE, ExplosionSound = BigExplosion, PlacedSprite = constructedobjects_01_32,