Stone Axe: Difference between revisions
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(Updated stone axe description, uses, added info as in newitems.txt, updated weight stat in info box, crafting brief description, added linkage, added version mention.) |
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__NOTOC__ | |||
{{languages|Stone Axe}} | {{languages|Stone Axe}} | ||
{{Tools | {{Tools | ||
|image = SmallStoneAxe.png | |image = SmallStoneAxe.png | ||
|primaryuse=Chopping trees | |primaryuse=Chopping trees | ||
|otheruses=Kill zombies | |otheruses=Kill zombies, Destroy Doors | ||
|weight = | |weight = 2 | ||
}} | }} | ||
A stone axe (also known as raw axe) is a tool that is crafted by a player and cannot be naturally found. It is similar to a [[Axe|axe]] and uses the same sprite ingame, but has much less durability and damage. Once the axe breaks it is unrepairable. | |||
Stone axes are primarily used to cut down trees but are less efficient at doing so, but can be utilised to also take out doors or be used as a weapon, albiet its swing rate is slow. | |||
==Crafting== | ==Crafting== | ||
Stone axes are made up of items which are scavenged via [[foraging]] ([[Tree Branch|tree branches]], [[Chipped Stone| chipped stones]]) and ripped sheets. | |||
<br> | |||
{{Crafting table header}} | {{Crafting table header}} | ||
{{RecipeLookup|3005}} | {{RecipeLookup|3005}} | ||
{{Crafting table footer}} | {{Crafting table footer}} | ||
==Code== | |||
<nowiki> | |||
item AxeStone | |||
MaxRange = 1.3, | |||
MinAngle = 0.2, | |||
WeaponSprite = Fireaxe, | |||
Type = Weapon, | |||
MinimumSwingTime = 3.0, | |||
KnockBackOnNoDeath = TRUE, | |||
SwingAmountBeforeImpact = 0.002, | |||
Categories = Axe, | |||
ConditionLowerChanceOneIn = 5, | |||
Weight = 2, | |||
SplatNumber = 1, | |||
PushBackMod = 0.3, | |||
MaxDamage = 1.5, | |||
SubCategory = Swinging, | |||
ConditionMax = 5, | |||
MaxHitCount = 2, | |||
DoorDamage = 10, | |||
IdleAnim = Idle_Weapon2, | |||
SwingAnim = Bat, | |||
CriticalChance = 20, | |||
WeaponWeight = 2, | |||
DisplayName = Raw Axe, | |||
MinRange = 0.61, | |||
SwingTime = 3.0, | |||
HitAngleMod = -30, | |||
MinDamage = 0.5, | |||
SplatSize = 5, | |||
KnockdownMod = 1.5, | |||
SplatBloodOnNoDeath = TRUE, | |||
Icon = AxeStone, | |||
RunAnim = Run_Weapon2, | |||
TwoHandWeapon = TRUE, | |||
BreakSound = PZ_WoodSnap, | |||
TreeDamage = 10, | |||
</nowiki> | |||
==See Also== | |||
* [[Foraging]] | |||
{{Navbox/Tools}} | {{Navbox/Tools}} | ||
[[Category:Tools]] | [[Category:Tools]] | ||
[[Category:Version 3.1.9]] |
Revision as of 21:28, 11 August 2015
A stone axe (also known as raw axe) is a tool that is crafted by a player and cannot be naturally found. It is similar to a axe and uses the same sprite ingame, but has much less durability and damage. Once the axe breaks it is unrepairable.
Stone axes are primarily used to cut down trees but are less efficient at doing so, but can be utilised to also take out doors or be used as a weapon, albiet its swing rate is slow.
Crafting
Stone axes are made up of items which are scavenged via foraging (tree branches, chipped stones) and ripped sheets.
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Code
item AxeStone MaxRange = 1.3, MinAngle = 0.2, WeaponSprite = Fireaxe, Type = Weapon, MinimumSwingTime = 3.0, KnockBackOnNoDeath = TRUE, SwingAmountBeforeImpact = 0.002, Categories = Axe, ConditionLowerChanceOneIn = 5, Weight = 2, SplatNumber = 1, PushBackMod = 0.3, MaxDamage = 1.5, SubCategory = Swinging, ConditionMax = 5, MaxHitCount = 2, DoorDamage = 10, IdleAnim = Idle_Weapon2, SwingAnim = Bat, CriticalChance = 20, WeaponWeight = 2, DisplayName = Raw Axe, MinRange = 0.61, SwingTime = 3.0, HitAngleMod = -30, MinDamage = 0.5, SplatSize = 5, KnockdownMod = 1.5, SplatBloodOnNoDeath = TRUE, Icon = AxeStone, RunAnim = Run_Weapon2, TwoHandWeapon = TRUE, BreakSound = PZ_WoodSnap, TreeDamage = 10,