Tailoring: Difference between revisions
ToastyMedic (talk | contribs) (Added specific defense values to the fabrics used to patch clothes.) |
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{{header|Gameplay|Player|Skills|type=Neutral|version=Version 41|incver= | {{header|Gameplay|Player|Skills|type=Neutral|version=Version 41|incver=31}} | ||
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'''Tailoring''' is a skill in Project Zomboid that is used to repair and fortify clothing. | '''Tailoring''' is a skill in Project Zomboid that is used to repair and fortify clothing. |
Revision as of 23:48, 15 March 2020
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. Last edit was 15/03/2020.Tailoring is a skill in Project Zomboid that is used to repair and fortify clothing.
To start tailoring, the player must have a needle, thread and fabric - which can be either ripped sheets, denim strips or leather strips.
Right-click and item of clothing and Inspect, to display the condition of the clothing. Holes can be patched, by right-clicking the corresponding bodypart, or add padding.
Currently, there are three different fabrics the player is able to use, all with varying effectiveness for padding and patching.
1.) Ripped Sheets - Provide a defence value of 1% scratch defence for every 2 levels of tailoring, totalling 5% scratch protection at level 10 tailoring.
2.) Denim Strips - Improvement over the Sheets, and easier to come by, they provide a 1% bite defence every 2 levels of tailoring, and 2% scratch defence for every two levels of tailoring, totalling 5% bite Defence and 10% scratch Defence.
3.) Leather Strips - Hardest to come by, providing 2% bite defence, and 4% scratch defence for every 2 levels of tailoring, totalling 10% bite defence and 20% scratch defence at level 10.
Items
Icon | Item | Fabric Type |
---|---|---|
Ripped Sheets | Cotton | |
Denim Strips | Denim | |
Leather Strips | Leather |