Traits: Difference between revisions
(Created page with "Traits are modifiers, positive and negative, available to players during Sandbox Mode. Traits are chosen both individually and assigned by [[professions|pr...") |
mNo edit summary |
||
Line 2: | Line 2: | ||
The individually-chosen [[traits]] must have a sum value of 0 (or less) in order to start the game, so if the player chooses positive traits, they are also required to choose negative ones to compensate. | The individually-chosen [[traits]] must have a sum value of 0 (or less) in order to start the game, so if the player chooses positive traits, they are also required to choose negative ones to compensate. | ||
[[Category:traits]] |
Revision as of 05:19, 29 August 2011
Traits are modifiers, positive and negative, available to players during Sandbox Mode. Traits are chosen both individually and assigned by profession.
The individually-chosen traits must have a sum value of 0 (or less) in order to start the game, so if the player chooses positive traits, they are also required to choose negative ones to compensate.