User:Vaileasys/sandbox: Difference between revisions

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{{Infobox
<includeonly>{{Infobox
|bodystyle  = width:350px; -moz-box-shadow: 0px 0px 2px 2px #{{Infobox nc|{{{name_colour|}}}}};    <!-- Firefox
|bodystyle  = width:350px; -moz-box-shadow: 0px 0px 2px 2px #{{Infobox nc|{{{name_colour|}}}}};    <!-- Firefox
                         --> -webkit-box-shadow: 0px 0px 2px 2px #{{Infobox nc|{{{name_colour|}}}}}; <!-- Safari & Chrome
                         --> -webkit-box-shadow: 0px 0px 2px 2px #{{Infobox nc|{{{name_colour|}}}}}; <!-- Safari & Chrome
Line 97: Line 97:
| data2      = {{{category|}}}
| data2      = {{{category|}}}


| label3     = {{Translation|Equipped}}
| label6     = {{Translation|Equipped}}
| data3     = {{{equipped|}}}
| data6     = {{{body_location|{{{equipped|}}}}}}


| label4     = {{Translation|Secondary}}
| label3     = {{Translation|Encumbrance}} [[File:Moodle_Icon_HeavyLoad.png|right|link=Moodles{{Subpage}}#{{Translation|Heavy Load}}|{{Translation|Heavy Load}}]]
| data4     = {{{secondary_item|}}}
| data3     = {{{weight|}}}


| label5    = {{Translation|Body location}}
| label4    = {{Translation|Function}}
| data5      = {{{body_location|}}}
| data4    = {{{function|}}}


| label6     = {{Translation|Slots added}}
| label5     = {{Translation|Secondary}}
| data6     = {{{attachments_provided|}}}
| data5     = {{{secondary_item|}}}


| label7    = {{Translation|Used in}}
| label7    = {{Translation|Slots added}}
| data7      = {{{weapons|}}} <!-- TODO: add weapon# (1-5) -->
| data7      = {{{attachments_provided|}}}


| label8    = {{Translation|Part type}}
| label8    = {{Translation|Used in}}
| data8      = {{{part_type|}}}
| data8      = {{{weapons|}}} <!-- TODO: add weapon# (1-5) -->


| label9    = {{Translation|Skill type}}
| label9    = {{Translation|Part type}}
| data9      = {{{skill_type|}}}
| data9      = {{{part_type|}}}


| label10   = {{Translation|Ammunition}}
| label10     = {{Translation|Skill type}}
| data10     = {{{ammo|}}}
| data10     = {{{skill_type|}}}


| label11    = {{Translation|Magazine size}}
| label11    = {{Translation|Ammunition}}
| data11    = {{{clip_size|}}}
| data11    = {{{ammo|}}}


<!-- ## CHARACTERISTICS ## -->
| label12    = {{Translation|Magazine size}}
| header31  = {{Translation|Characteristics}}
| data12    = {{{clip_size|}}}


| label32    = {{Translation|Encumbrance}}
<!-- ## Properties ## -->
| data32    = {{{weight|}}}
| header31  = {{Translation|Properties}}


| label33   = {{Translation|Contents}}
| label32   = {{Translation|Material}}
| data33     = {{{contents|}}}
| data32     = {{{material|}}}


| label34   = {{Translation|Max units}}
| label33   = {{Translation|{{{material|Material}}}}} {{Translation|quantity}}
| data34     = {{{max_units|}}}
| data33     = {{{material_value|}}}


| label35   = {{Translation|Days fresh}}
| label34   = {{Translation|Contents}}
| data35     = {{{days_fresh|}}}
| data34     = {{{contents|}}}


| label36   = {{Translation|Days until rotten}}
| label35   = {{Translation|Max units}}
| data36     = {{{days_rotten|}}}
| data35     = {{{max_units|}}}


| label37   = {{Translation|Can't be frozen}}
| label36   = {{Translation|Capacity}}
| data37     = {{{cant_be_frozen|}}}
| data36     = {{{capacity|}}}
 
| label38    = {{Translation|Packaged}}
| data38    = {{{packaged|}}}


| label39    = {{Translation|Weight reduction}}
| label39    = {{Translation|Weight reduction}}
| data39    = {{{weight_reduction|}}}
| data39    = {{{weight_reduction|}}}


| label40    = {{Translation|Condition max.}}
| label40    = {{Translation|Can boil water}}
| data40    = {{{condition_max|}}}
| data40    = {{{can_boil_water|}}}
 
| label42    = {{Translation|Consumed}}
| data42    = {{{consumed|}}}
 
| label43    = {{Translation|Writable}}
| data43    = {{{writable|}}}
 
| label44    = {{Translation|Total pages}}
| data44    = {{{page_number|}}}
 
| label45    = {{Translation|Total volumes}}
| data45    = {{{vol_number|}}}
 
| label49    = {{Translation|Packaged}}
| data49    = {{{packaged|}}}
 
| label50    = {{Translation|Rain factor}}
| data50    = {{{rain_factor|}}}
 
| label51    = {{Translation|Days fresh}}
| data51    = {{{days_fresh|}}}
 
| label52    = {{Translation|Days until rotten}}
| data52    = {{{days_rotten|}}}
 
| label53    = {{Translation|Can't be frozen}}
| data53    = {{{cant_be_frozen|}}}


| label41   = {{Translation|Noise radius}}
| label54   = {{Translation|Condition max.}}
| data41     = {{{sound_radius|}}}
| data54     = {{{condition_max|}}}


| label42   = {{Translation|Recoil delay}}
| label55   = {{Translation|Run speed}}
| data42     = {{{recoil_delay|}}}
| data55     = {{{run_speed|}}}


| label43   = {{Translation|Reload time}}
| label56   = {{Translation|Combat speed}}
| data43     = {{{reload_time|}}}
| data56     = {{{combat_speed|}}}


| label44   = {{Translation|Aiming time}}
| label57   = {{Translation|Scratch defence}}
| data44     = {{{aiming_time|}}}
| data57     = {{{scratch_defense|}}}


| label45   = {{Translation|Run speed}}
| label58   = {{Translation|Bite defence}}
| data45     = {{{run_speed|}}}
| data58     = {{{bite_defense|}}}


| label46   = {{Translation|Combat speed}}
| label59   = {{Translation|Bullet defence}}
| data46     = {{{combat_speed|}}}
| data59     = {{{bullet_defense|}}}


| label47   = {{Translation|Scratch defence}}
| label60   = {{Translation|Neck protection}}
| data47     = {{{scratch_defense|}}}
| data60     = {{{neck_protection|}}}


| label48   = {{Translation|Bite defence}}
| label61   = {{Translation|Insulation}}
| data48     = {{{bite_defense|}}}
| data61     = {{{insulation|}}}


| label49   = {{Translation|Bullet defence}}
| label62   = {{Translation|Wind resistance}}
| data49     = {{{bullet_defense|}}}
| data62     = {{{wind_resistance|}}}


| label50   = {{Translation|Neck protection}}
| label63   = {{Translation|Water resistance}}
| data50     = {{{neck_protection|}}}
| data63     = {{{water_resistance|}}}


| label51   = {{Translation|Insulation}}
| label64   = {{Translation|Light distance}}
| data51     = {{{insulation|}}}
| data64     = {{{light_distance|}}}


| label52   = {{Translation|Wind resistance}}
| label65   = {{Translation|Light strength}}
| data52     = {{{wind_resistance|}}}
| data65     = {{{light_strength|}}}


| label53   = {{Translation|Water resistance}}
| label66   = {{Translation|Torch cone}}
| data53     = {{{water_resistance|}}}
| data66     = {{{torch_cone|}}}


| label54   = {{Translation|Light distance}}
| label67   = {{Translation|Sensor range}}
| data54     = {{{light_distance|}}}
| data67     = {{{sensor_range|}}}


| label55   = {{Translation|Light strength}}
| label68   = {{Translation|Energy source}}
| data55     = {{{light_strength|}}}
| data68     = {{{energy_source|}}}


| label56   = {{Translation|Torch cone}}
| label69   = {{Translation|Portable}}
| data56     = {{{torch_cone|}}}
| data69     = {{{portable|}}}


| label57   = {{Translation|Sensor range}}
| label70   = {{Translation|Two-way}}
| data57     = {{{sensor_range|}}}
| data70     = {{{two_way|}}}


| label58   = {{Translation|Energy source}}
| label71   = {{Translation|Mic range}}
| data58     = {{{energy_source|}}}
| data71     = {{{mic_range|}}}


| label59   = {{Translation|Portable}}
| label72   = {{Translation|Transmit range}}
| data59     = {{{portable|}}}
| data72     = {{{transmit_range|}}}


| label60   = {{Translation|Two-way}}
| label73   = {{Translation|Frequency range}}
| data60     = {{{two_way|}}}
| data73     = {{#if:{{{min_channel|{{{max_channel|}}}}}}|{{{min_channel|}}}–{{{max_channel|}}}}}


| label61    = {{Translation|Mic range}}
<!-- ## PERFORMANCE ## -->
| data61    = {{{mic_range|}}}
| header81  = {{Translation|Performance}}


| label62   = {{Translation|Transmit range}}
| label82   = {{Translation|Damage type}}
| data62     = {{{transmit_range|}}}
| data82     = {{{damage_type|}}}


| label63   = {{Translation|Frequency range}}
| label83   = {{Translation|Damage}}
| data63     = {{#if:{{{min_channel|{{{max_channel|}}}}}}|{{{min_channel|}}}–{{{max_channel|}}}}}
| data83     = {{#if:{{{min_damage|{{{max_damage|}}}}}}|{{{min_damage|}}}–{{{max_damage|}}}{{#if:{{{door_damage|}}}|<br>{{{door_damage|}}} <small>([[Door]]s)</small>}}{{#if:{{{tree_damage|}}}|<br>{{{tree_damage|}}} <small>([[Tree]]s)</small>}} }}


<!-- ## DAMAGE ## -->
| label84    = {{Translation|Damage}}
| header71  = {{Translation|Damage}}
| data84    = {{{DamageModifier|{{{damage_mod|}}}}}}


| label72   = {{Translation|Damage type}}
| label85   = {{Translation|Range}}
| data72     = {{{damage_type|}}}
| data85     = {{#if:{{{min_range|{{{max_range|}}}}}}|{{{min_range|}}}–{{{max_range|}}}}}


| label73   = {{Translation|Attack speed}}
| label86   = {{Translation|Min. range}}
| data73     = {{{base_speed|}}}
| data86     = {{{min_range_mod|}}}


| label74   = {{Translation|Range}}
| label87   = {{Translation|Max. range}}
| data74     = {{#if:{{{min_range|{{{max_range|}}}}}}|{{{min_range|}}}–{{{max_range|}}}}}
| data87     = {{{max_range_mod|}}}


| label75   = {{Translation|Damage}}
| label88   = {{Translation|Accuracy}}
| data75     = {{#if:{{{min_damage|{{{max_damage|}}}}}}|{{{min_damage|}}}–{{{max_damage|}}}{{#if:{{{door_damage|}}}|<br>{{{door_damage|}}} <small>([[Door]]s)</small>}}{{#if:{{{tree_damage|}}}|<br>{{{tree_damage|}}} <small>([[Tree]]s)</small>}} }}
| data88     = {{{hit_chance|{{{hit_chance_mod|{{{accuracy_mod|}}}}}}}}}


| label76   = {{Translation|Accuracy}}
| label89   = {{Translation|Recoil}}
| data76     = {{{hit_chance|}}}
| data89     = {{{recoil_delay|{{{recoil_mod|{{{recoil_delay_mod|}}}}}}}}}


| label77   = {{Translation|Crit chance}}
| label90   = {{Translation|Noise radius}}
| data77     = {{#if:{{{crit_chance|}}}|{{#if:{{{crit_multiplier|}}}|{{tooltip|{{{crit_chance}}}%|Damage multiplied by {{{crit_multiplier}}}}}|{{{crit_chance}}}%}}}}
| data90     = {{{sound_radius|}}}


| label78   = {{Translation|Knockback}}
| label91   = {{Translation|Attack speed}}
| data78     = {{{push_back|}}}
| data91     = {{{base_speed|}}}


| label79   = {{Translation|Knockdown}}
| label92   = {{Translation|Knockback}}
| data79     = {{{knockdown|}}}
| data92     = {{{push_back|}}}


| label80   = {{Translation|Execution}}
| label94   = {{Translation|Knockdown}}
| data80     = {{{kill_move|}}}
| data94     = {{{knockdown|}}}


| label81   = {{Translation|{{{effect_type}}}}} {{Translation|power}}
| label95   = {{Translation|Aiming time}}
| data81    = {{{effect_power|}}}
| data95    = {{{aiming_time|{{{aiming_time_mod|{{{aiming_mod|}}}}}}}}}


| label82   = {{Translation|{{{effect_type}}}}} {{Translation|range}}
| label96   = {{Translation|Reload time}}
| data82     = {{#if:{{{effect_range|}}}|{{{effect_range}}} {{Translation|tiles}}}}
| data96     = {{{reload_time|{{{reload_time_mod|{{{reload_mod|}}}}}}}}}


| label83   = {{Translation|{{{effect_type}}}}} {{Translation|timer}}
| label97   = {{Translation|Crit chance}}
| data83    = {{{effect_timer|}}}
| data97    = {{#if:{{{crit_chance|}}}|{{#if:{{{crit_multiplier|}}}|{{tooltip|{{{crit_chance}}}%|Damage multiplied by {{{crit_multiplier}}}}}|{{{crit_chance}}}%}}}}
 
| label98    = {{Translation|Spread}}
| data98    = {{{angle_mod|{{{spread_mod|}}}}}}
 
| label99    = {{Translation|Execution}}
| data99    = {{{kill_move|}}}
 
| label100  = {{Translation|Encumberance mod.}}
| data100    = {{{weight_mod|}}}
 
| label101  = {{Translation|{{{effect_type}}}}} {{Translation|power}}
| data101    = {{{effect_power|}}}
 
| label102  = {{Translation|{{{effect_type}}}}} {{Translation|range}}
| data102    = {{#if:{{{effect_range|}}}|{{{effect_range}}} {{Translation|tiles}}}}
 
| label103  = {{Translation|{{{effect_type}}}}} {{Translation|timer}}
| data103    = {{{effect_timer|}}}


<!-- ## NUTRITION ## -->
<!-- ## NUTRITION ## -->
| header91   = {{Translation|Nutrition}}
| header111   = {{Translation|Nutrition}}


| label92 = {{Translation|Hunger}} [[File:Moodle_Icon_Hungry.png|right|link=Moodles{{Subpage}}#{{Translation|Hungry}}|{{Translation|Hunger}}]]
| label112 = {{Translation|Hunger}} [[File:Moodle_Icon_Hungry.png|right|link=Moodles{{Subpage}}#{{Translation|Hungry}}|{{Translation|Hunger}}]]
| data92 = {{{hunger_change|}}}
| data112 = {{{hunger_change|}}}


| label93 = {{Translation|Thirst}} [[File:Moodle_Icon_Thirsty.png|right|link=Moodles{{Subpage}}#{{Translation|Thirsty}}|{{Translation|Thirst}}]]
| label113 = {{Translation|Thirst}} [[File:Moodle_Icon_Thirsty.png|right|link=Moodles{{Subpage}}#{{Translation|Thirsty}}|{{Translation|Thirst}}]]
| data93 = {{{thirst_change|}}}
| data113 = {{{thirst_change|}}}


| label94 = {{Translation|Calories}} [[File:UI_Calories.png|24px|right|link=Nutrition{{Subpage}}#{{Translation|Calories}}|{{Translation|Calories}}]]
| label114 = {{Translation|Calories}} [[File:UI_Calories.png|24px|right|link=Nutrition{{Subpage}}#{{Translation|Calories}}|{{Translation|Calories}}]]
| data94 = {{{calories|}}}
| data114 = {{{calories|}}}


| label95 = {{Translation|Carbohydrates}} [[File:UI_Carbohydrates.png|24px|right|link=Nutrition{{Subpage}}#{{Translation|Carbohydrates}}|{{Translation|Carbohydrates}}]]
| label115 = {{Translation|Carbohydrates}} [[File:UI_Carbohydrates.png|24px|right|link=Nutrition{{Subpage}}#{{Translation|Carbohydrates}}|{{Translation|Carbohydrates}}]]
| data95 = {{{carbohydrates|}}}
| data115 = {{{carbohydrates|}}}


| label96 = {{Translation|Proteins}} [[File:UI_Protein.png|24px|right|link=Nutrition{{Subpage}}#{{Translation|Proteins}}|{{Translation|Proteins}}]]
| label116 = {{Translation|Proteins}} [[File:UI_Protein.png|24px|right|link=Nutrition{{Subpage}}#{{Translation|Proteins}}|{{Translation|Proteins}}]]
| data96 = {{{proteins|}}}
| data116 = {{{proteins|}}}


| label97 = {{Translation|Fat}} [[File:UI_Fats.png|24px|right|link=Nutrition{{Subpage}}#{{Translation|Lipids}}|{{Translation|Fat}}]]
| label117 = {{Translation|Fat}} [[File:UI_Fats.png|24px|right|link=Nutrition{{Subpage}}#{{Translation|Lipids}}|{{Translation|Fat}}]]
| data97 = {{{lipids|{{{fat|}}}}}}
| data117 = {{{lipids|{{{fat|}}}}}}


<!-- ## EFFECT ## -->
<!-- ## EFFECT ## -->
| header101   = {{Translation|Effect}}
| header121   = {{Translation|Effect}}


| label102 = {{Translation|Unhappiness}} [[File:Moodle_Icon_Unhappy.png|right|link=Moodles{{Subpage}}#{{Translation|Unhappy}}|{{Translation|Unhappiness}}]]
| label122 = {{Translation|Unhappiness}} [[File:Moodle_Icon_Unhappy.png|right|link=Moodles{{Subpage}}#{{Translation|Unhappy}}|{{Translation|Unhappiness}}]]
| data102 = {{{unhappy_change|}}}
| data122 = {{{unhappy_change|}}}


| label103 = {{Translation|Boredom}} [[File:Moodle_Icon_Bored.png|right|link=Moodles{{Subpage}}#{{Translation|Bored}}|{{Translation|Boredom}}]]
| label123 = {{Translation|Boredom}} [[File:Moodle_Icon_Bored.png|right|link=Moodles{{Subpage}}#{{Translation|Bored}}|{{Translation|Boredom}}]]
| data103= {{{boredom_change|}}}
| data123= {{{boredom_change|}}}


| label104 = {{Translation|Stress}} [[File:Moodle_Icon_Stressed.png|right|link=Moodles{{Subpage}}#{{Translation|Stressed}}|{{Translation|Stress}}]]
| label124 = {{Translation|Stress}} [[File:Moodle_Icon_Stressed.png|right|link=Moodles{{Subpage}}#{{Translation|Stressed}}|{{Translation|Stress}}]]
| data104 = {{{stress_change|}}}
| data124 = {{{stress_change|}}}


| label105 = {{Translation|Fatigue}} [[File:Moodle_Icon_Tired.png|right|link=Moodles{{Subpage}}#{{Translation|Tired}}|{{Translation|Tired}}]]
| label125 = {{Translation|Fatigue}} [[File:Moodle_Icon_Tired.png|right|link=Moodles{{Subpage}}#{{Translation|Tired}}|{{Translation|Tired}}]]
| data105 = {{{fatigue_change|}}}
| data125 = {{{fatigue_change|}}}


| label106 = {{Translation|Endurance}} [[File:Moodle_Icon_Endurance.png|right|link=Moodles{{Subpage}}#{{Translation|Endurance}}|{{Translation|Endurnace}}]]
| label126 = {{Translation|Endurance}} [[File:Moodle_Icon_Endurance.png|right|link=Moodles{{Subpage}}#{{Translation|Endurance}}|{{Translation|Endurnace}}]]
| data106 = {{{endurance_change|}}}
| data126 = {{{endurance_change|}}}


| label107 = {{Translation|Cold}} [[File:Moodle_Icon_Cold.png|right|link=Moodles{{Subpage}}#{{Translation|Cold}}|{{Translation|Cold}}]]
| label127 = {{Translation|Cold}} [[File:Moodle_Icon_Cold.png|right|link=Moodles{{Subpage}}#{{Translation|Cold}}|{{Translation|Cold}}]]
| data107 = {{{flu_change|}}}
| data127 = {{{flu_change|}}}


| label108 = {{Translation|Pain}} [[File:Moodle_Icon_Pain.png|right|link=Moodles{{Subpage}}#{{Translation|Pain}}|{{Translation|Pain}}]]
| label128 = {{Translation|Pain}} [[File:Moodle_Icon_Pain.png|right|link=Moodles{{Subpage}}#{{Translation|Pain}}|{{Translation|Pain}}]]
| data108 = {{{pain_change|}}}
| data128 = {{{pain_change|}}}


| label109 = {{Translation|Sick}} [[File:Moodle_Icon_Sick.png|right|link=Moodles{{Subpage}}#{{Translation|Sick}}|{{Translation|Sick}}]]
| label129 = {{Translation|Sick}} [[File:Moodle_Icon_Sick.png|right|link=Moodles{{Subpage}}#{{Translation|Sick}}|{{Translation|Sick}}]]
| data109 = {{{sick_change|}}}
| data129 = {{{sick_change|}}}


| label110 = {{Translation|Alcohol}} [[File:Moodle_Icon_Drunk.png|right|Moodles{{Subpage}}#{{Translation|Drunk}}|{{Translation|Drunk}}]]
| label130 = {{Translation|Alcohol}} [[File:Moodle_Icon_Drunk.png|right|Moodles{{Subpage}}#{{Translation|Drunk}}|{{Translation|Drunk}}]]
| data110 = {{{alcoholic|}}}
| data130 = {{{alcoholic|}}}


| label111 = {{Translation|Alcohol power}} [[File:Alcohol.png|right|link=First Aid{{Subpage}}#{{Translation|Disinfection}}|{{Translation|Disinfection}}]]
| label131 = {{Translation|Alcohol power}} [[File:Alcohol.png|right|link=First Aid{{Subpage}}#{{Translation|Disinfection}}|{{Translation|Disinfection}}]]
| data111 = {{{alcohol_power|}}}
| data131 = {{{alcohol_power|}}}


| label112 = {{Translation|Antibiotic level}} [[File:Antibiotics.png|right|link=Health{{Subpage}}#{{Translation|Infections}}|{{Translation|Infections}}]]
| label132 = {{Translation|Antibiotic level}} [[File:Antibiotics.png|right|link=Health{{Subpage}}#{{Translation|Infections}}|{{Translation|Infections}}]]
| data112 = {{{reduce_infection_power|}}}
| data132 = {{{reduce_infection_power|}}}


| label113 = {{Translation|Bandage power}} [[File:Moodle_Icon_Bleeding.png|right|link=Moodles{{Subpage}}#{{Translation|Bleeding}}|{{Translation|Bleeding}}]]
| label133 = {{Translation|Bandage power}} [[File:Moodle_Icon_Bleeding.png|right|link=Moodles{{Subpage}}#{{Translation|Bleeding}}|{{Translation|Bleeding}}]]
| data113 = {{{bandage_power|}}}
| data133 = {{{bandage_power|}}}


| label114 = <div style="Padding-right:11px;">{{Translation|Poison}} [[File:SkullPoison.png|right]]</div>
| label134 = <div style="Padding-right:11px;">{{Translation|Poison}} [[File:SkullPoison.png|right]]</div>
| data114 = {{{poison_power|}}}
| data134 = {{{poison_power|}}}


<!-- ## COOKING ## -->
<!-- ## COOKING ## -->
| header121   = {{Translation|Cooking}}
| header141   = {{Translation|Cooking}}
 
| label142 = {{Translation|Time until cooked}}
| data142 = {{#if: {{{cook_minutes|}}}|{{{cook_minutes}}} {{Translation|minutes}}}}


<!-- ## MODIFIERS ## -->
| label143 = {{Translation|Time until burned}}
| header131  = {{Translation|Modifiers}}
| data143 = {{#if: {{{burn_minutes|}}}|{{{burn_minutes}}} {{Translation|minutes}}}}


<!-- ## USAGE ## -->
| label144 = {{Translation|Dangerous uncooked}}
| header151  = {{Translation|Usage}}
| data144 = {{{dangerous_uncooked|}}}
 
| label145 = {{Translation|Bad microwaved}}
| data145 = {{{bad_microwaved|}}}
 
| label146 = {{Translation|Good hot}}
| data146 = {{{good_hot|}}}
 
| label147 = {{Translation|Bad cold}}
| data147 = {{{bad_cold|}}}
 
| label148 = {{Translation|Spice}}
| data148 = {{{spice|}}}
 
| label149 = {{Translation|Custom recipe}}
| data149 = {{{evolved_recipe|}}}


<!-- ## CRAFTING ## -->
<!-- ## CRAFTING ## -->
| header171  = {{Translation|Crafting}}
| header171  = {{Translation|Crafting}}
| label172    = {{Translation|Ingredients}}
| data172    = {{{ingredients|}}}


<!-- ## TECHNICAL ## -->
<!-- ## TECHNICAL ## -->
Line 343: Line 406:
| data182    = {{#if:{{{class_name|{{{item_id|}}}}}}|{{ID|{{{class_name|{{{item_id}}}}}}}}|[[#{{Translation|Item IDs}}|{{Translation|Item IDs}}]]}}
| data182    = {{#if:{{{class_name|{{{item_id|}}}}}}|{{ID|{{{class_name|{{{item_id}}}}}}}}|[[#{{Translation|Item IDs}}|{{Translation|Item IDs}}]]}}


}}<noinclude>{{User:Vaileasys/sandbox
}}</includeonly><noinclude><div class="mw-collapsible mw-collapsed" style="width:100%">{{User:Vaileasys/sandbox
|model=Image.png
| model=Image.png
|alt_image=Image.png
| alt_image=Image.png
|alt_image2=Image.png
| alt_image2=Image.png
|alt_image3=Image.png
| alt_image3=Image.png
|alt_image4=Image.png
| alt_image4=Image.png
|alt_image5=Image.png
| alt_image5=Image.png
|alt_image6=Image.png
| alt_image6=Image.png
|alt_image7=Image.png
| alt_image7=Image.png
|alt_image8=Image.png
| alt_image8=Image.png
<!-- new row -->
<!-- new row -->
|alt_image9=Image.png
| alt_image9=Image.png
|alt_image10=Image.png
| alt_image10=Image.png
|alt_image11=Image.png
| alt_image11=Image.png
|alt_image12=Image.png
| alt_image12=Image.png
|alt_image13=Image.png
| alt_image13=Image.png
|alt_image14=Image.png
| alt_image14=Image.png
|alt_image15=Image.png
| alt_image15=Image.png
|alt_image16=Image.png
| alt_image16=Image.png
<!--GENERAL-->
<!--GENERAL-->
|category=category
| category=category
|equipped=equipped
| equipped=equipped
|secondary_item=secondary_item
| secondary_item=secondary_item
|body_location=body_location
| body_location=body_location
|attachments_provided=attachments_provided
| attachments_provided=attachments_provided
|weapons=weapons
| weapons=weapons
|part_type=part_type
| part_type=part_type
|skill_type=skill_type
| skill_type=skill_type
|ammo=ammo
| ammo=ammo
|clip_size=clip_size
| clip_size=clip_size
<!--CHARACTERISTICS-->
<!--CHARACTERISTICS-->
|weight=weight
| weight=weight
|contents=contents
| contents=contents
|max_units=max_units
| max_units=max_units
|days_fresh=days_fresh
| days_fresh=days_fresh
|days_rotten=days_rotten
| days_rotten=days_rotten
|cant_be_frozen=cant_be_frozen
| cant_be_frozen=cant_be_frozen
|packaged=packaged
| packaged=packaged
|weight_reduction=weight_reduction
| weight_reduction=weight_reduction
|condition_max=condition_max
| condition_max=condition_max
|sound_radius=sound_radius
| sound_radius=sound_radius
|recoil_delay=recoil_delay
| recoil_delay=recoil_delay
|reload_time=reload_time
| reload_time=reload_time
|aiming_time=aiming_time
| aiming_time=aiming_time
|run_speed=run_speed
| run_speed=run_speed
|combat_speed=combat_speed
| combat_speed=combat_speed
|scratch_defense=scratch_defense
| scratch_defense=scratch_defense
|bite_defense=bite_defense
| bite_defense=bite_defense
|bullet_defense=bullet_defense
| bullet_defense=bullet_defense
|neck_protection=neck_protection
| neck_protection=neck_protection
|insulation=insulation
| insulation=insulation
|wind_resistance=wind_resistance
| wind_resistance=wind_resistance
|water_resistance=water_resistance
| water_resistance=water_resistance
|light_distance=light_distance
| light_distance=light_distance
|light_strength=light_strength
| light_strength=light_strength
|torch_cone=torch_cone
| torch_cone=torch_cone
|sensor_range=sensor_range
| sensor_range=sensor_range
|energy_source=energy_source
| energy_source=energy_source
|portable=portable
| portable=portable
|two_way=two_way
| two_way=two_way
|volume_range=volume_range
| volume_range=volume_range
|mic_range=mic_range
| mic_range=mic_range
|transmit_range=transmit_range
| transmit_range=transmit_range
|min_channel=min_channel
| min_channel=min_channel
|max_channel=max_channel
| max_channel=max_channel
<!-- DAMAGE -->
<!-- DAMAGE -->
| damage_type = damage_type
| damage_type = damage_type
Line 449: Line 512:
| bandage_power = bandage_power
| bandage_power = bandage_power
<!--COOKING-->
<!--COOKING-->
 
| cook_minutes = cook_minutes
| burn_minutes = burn_minutes
| dangerous_uncooked = dangerous_uncooked
| bad_microwaved = bad_microwaved
| good_hot = good_hot
| bad_cold = bad_cold
| spice = spice
| evolved_recipe = evolved_recipe
<!--MODIFIERS-->
<!--MODIFIERS-->
 
| weight_mod = weight_mod
| reload_mod = reload_mod
| min_range_mod = min_range_mod
| max_range_mod = max_range_mod
| accuracy_mod = accuracy_mod
| recoil_mod = recoil_mod
| aiming_mod = aiming_mod
| spread_mod = spread_mod
| damage_mod = damage_mod
<!-- USAGE -->
<!-- USAGE -->
 
| function = function
| can_boil_water = can_boil_water
| rain_factor = rain_factor
| consumed = consumed
| writable = writable
| page_number = page_number
| vol_number = vol_number
<!-- CRAFTING -->
<!-- CRAFTING -->
 
| ingredients = ingredients
| material = material
| material_value = material_value
<!--TECHNICAL-->
<!--TECHNICAL-->
| item_id = item_id
| item_id = item_id
}}</noinclude>
}}</div></noinclude>

Revision as of 15:31, 9 July 2023

Vaileasys
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General
Category category
Encumbrance
Heavy Load
weight
Function function
Secondary secondary_item
Equipped body_location
Slots added attachments_provided
Used in weapons
Part type part_type
Skill type skill_type
Ammunition ammo
Magazine size clip_size
Properties
Material material
material quantity material_value
Contents contents
Max units max_units
Weight reduction weight_reduction
Can boil water can_boil_water
Consumed consumed
Writable writable
Total pages page_number
Total volumes vol_number
Packaged packaged
Rain factor rain_factor
Days fresh days_fresh
Days until rotten days_rotten
Can't be frozen cant_be_frozen
Condition max. condition_max
Run speed run_speed
Combat speed combat_speed
Scratch defence scratch_defense
Bite defence bite_defense
Bullet defence bullet_defense
Neck protection neck_protection
Insulation insulation
Wind resistance wind_resistance
Water resistance water_resistance
Light distance light_distance
Light strength light_strength
Torch cone torch_cone
Sensor range sensor_range
Energy source energy_source
Portable portable
Two-way two_way
Mic range mic_range
Transmit range transmit_range
Frequency range min_channel–max_channel
Performance
Damage type damage_type
Damage min_damage–max_damage
door_damage (Doors)
tree_damage (Trees)
Damage damage_mod
Range min_range–max_range
Min. range min_range_mod
Max. range max_range_mod
Accuracy hit_chance
Recoil recoil_delay
Noise radius sound_radius
Attack speed base_speed
Knockback push_back
Knockdown knockdown
Aiming time aiming_time
Reload time reload_time
Crit chance crit_chance%
Spread spread_mod
Execution kill_move
effect_type power effect_power
effect_type range effect_range tiles
effect_type timer effect_timer
Nutrition
Hunger
Hunger
hunger_change
Thirst
Thirst
thirst_change
Calories
Calories
calories
Carbohydrates
Carbohydrates
carbohydrates
Proteins
Proteins
proteins
Fat
Fat
lipids
Effect
Unhappiness
Unhappiness
unhappy_change
Boredom
Boredom
boredom_change
Stress
Stress
stress_change
Fatigue
Tired
fatigue_change
Endurance
Endurnace
endurance_change
Cold
Cold
flu_change
Pain
Pain
pain_change
Sick
Sick
sick_change
Alcohol
Drunk
alcoholic
Alcohol power
Disinfection
alcohol_power
Antibiotic level
Infections
reduce_infection_power
Bandage power
Bleeding
bandage_power
Poison
SkullPoison.png
poison_power
Cooking
Time until cooked cook_minutes minutes
Time until burned burn_minutes minutes
Dangerous uncooked dangerous_uncooked
Bad microwaved bad_microwaved
Good hot good_hot
Bad cold bad_cold
Spice spice
Custom recipe evolved_recipe
Crafting
Ingredients ingredients
Technical
Item ID item_id