Baseball Bat: Difference between revisions

From PZwiki
(Redesigned page, updated code, added categories, corrected and re-arranged description + repair table, confirmed repair code, +navbar)
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{{Languages}}
__NOTOC__
 
{{languages|Baseball Bat}}
<div class="header" style="margin: 5px; align: right; background: #C3E4ED; padding: 13px; text-align: left; font-size: 100%; color:#000000; border: 1px solid #9AC0CD"> <!-- Code for Background Colour -->
<div style="float: right;background: #C3E4ED;border: 1px solid #9AC0CD; margin: -30pt -10.5pt">    '''Page Updated @ Version: 34.28'''    </div><!-- Code for Version Tag at top -->
<div style="float: left;background: #C3E4ED;border: 1px solid #9AC0CD; margin: -30pt -10.5pt">   '''Navigation''' - [[:Category:Main|Main Index]] -> [[:Category:The_Game_World|The Game World]] -> [[:Category:Items|Items]] -> [[:Category:Weapons|Weapons]] -> [[{{PAGENAME}}]]   </div><!-- Code for Navigation Bar at top, special blank char's before '''Navigation''' to give space -->
{{Weapons
{{Weapons
|image = Baseballbat.png  
|image = Baseballbat.png  
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|weight = 2
|weight = 2
}}
}}
The baseball bat is an improvised blunt weapon of modest weight, and it is particularly effective when used to deliver blows to the head. It usually won't kill a standing [[zombie]] but will either send the zombie to the floor, allowing the character to follow up with a killing blow or will knock it back. The baseball bat also has a long range (for a melee weapon), capable of keeping a small group of undead distanced from one's person while delivering killing blows or addressing the undead in another direction. Unfortunately, the baseball bat has a finite durability, so it is recommended to have a backup weapon at hand when going on extended missions. The baseball bat has the secondary, and less important, purpose of smashing watermelons.
'''The''' [[Baseball Bat]] is an improvised blunt weapon of modest weight, and it is particularly effective when used to deliver blows to the head. It usually won't kill a standing [[zombie]] but will either send the zombie to the floor, allowing the character to follow up with a killing blow or will knock it back. The baseball bat also has a long range (for a melee weapon), capable of keeping a small group of undead distanced from the character while delivering killing blows or addressing the undead in another direction. Unfortunately, the baseball bat has a finite durability, so it is recommended to have a backup weapon at hand when going on extended missions. The baseball bat has the secondary, and less important, purpose of smashing watermelons.
 
<br><br>
Although the baseball bat is relatively light, it still requires some swinging skills, or the wielder will tire rather quickly.
It can also be used to bash down [[Door|door]]s, causing 7 damage per swing. Baseball bats can be found on dead zombies, in wardrobes of houses and in stores and bars ingame.
 
<br><br>
The [[baseball bat]] can be also used to break down [[door]]s, taking 5 hits to diminish a single unit of [[health]].
The regular Baseball bat can be crafted into a [[Nailed Baseball Bat|nailed baseball bat]] to provide increased damage at the cost of durability.
 
Can be crafted into a [[spiked baseball bat]]. Refer to the spiked baseball bat page for pros and cons of crafting a spiked baseball bat.
 
 
== Obtaining ==
[[npcs|Gun nuts]] will sometimes be carrying a baseball bat when you encounter them. In [['Til Death Us Do Part]], the raider who enters your house and the looter patrolling the grocery store will both be carrying a baseball bat. Also, many NPCs carry baseball bats, and killing them will allow you to take the bat out of its corpse.
 
They are usually found as a rare loot in wardrobes and kitchen cupboards of certain houses.
 
Occasionally they can be located as a rare loot from dead [[Zombie]]s.


== Crafting ==  
== Crafting ==  
The '''baseball bat''' can be upgraded using [[crafting]]:
'''The Baseball Bat''' can be upgraded as follows:
 
 
{| class="wikitable sortable" style="text-align:center;"  
{| class="wikitable sortable" style="text-align:center;"  
|-  
|-  
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! class="unsortable" | Recipe  
! class="unsortable" | Recipe  
! class="unsortable" | Description
! class="unsortable" | Description
{{RecipeLookup|3001 }}
{{RecipeLookup|3001}}
{{RecipeLookup|2015}}
|}
 
== Materials to Repair ==
 
{| class="wikitable" style="text-align:center;"
|-
! Item Repaired
! 1st Repair Materials = <br> 55% Repaired, 100% Success
!  <br> 20% Repaired, 95% Success
!  <br> 10% Repaired, 95% Success
!  <br> 10% Repaired, 95% Success
|-
|[[File:Baseball Bat.png|32px]] <br>
[[Baseball Bat]]
| [[File:Woodglue.png|32px]]<br>
[[Wood Glue]] <small>(2 Uses)</small><br>
<small>(Requires Carpentry Level 2)</small>
| [[File:DuctTape.png|32px]]<br>
[[Duct Tape]] <small>(2 Uses)</small>
| [[File:Glue.png|32px]]<br>
[[Glue]] <small>(2 Uses)</small>
| [[File:MATERIALScotchTape.png|32px]]<br>
[[Adhesive Tape]] <small>(4 Uses)</small>
|-
|}
|}
=== Repair Code ===


== Require ==
  <nowiki>
  <nowiki>
fixing Fix Baseball Bat
fixing Fix Baseball Bat
    {
 
      Require : BaseballBat,
    Require : BaseballBat,


       Fixer : Woodglue=2; Woodwork=2,
       Fixer : Woodglue=2; Woodwork=2,
Line 46: Line 60:
       Fixer : Glue=2,
       Fixer : Glue=2,
       Fixer : Scotchtape=4,
       Fixer : Scotchtape=4,
    }
  </nowiki>
  </nowiki>
== Code ==
== Code ==
  <nowiki>item BaseballBat
  <nowiki>
{
item BaseballBat
MaxRange = 1.5,
MaxRange = 1.5,
WeaponSprite = Baseballbat,
WeaponSprite = Baseballbat,
MinAngle = 0.2,
MinAngle = 0.2,
Type = Weapon,
Type = Weapon,
MinimumSwingTime = 3,
MinimumSwingTime = 3,
KnockBackOnNoDeath = TRUE,
KnockBackOnNoDeath = TRUE,
SwingAmountBeforeImpact = 0.02,
SwingAmountBeforeImpact = 0.02,
Categories = Blunt,
Categories = Blunt,
ConditionLowerChanceOneIn = 20,
ConditionLowerChanceOneIn = 20,
Weight = 2,
Weight = 2,
SplatNumber = 1,
SplatN.umber = 1,
PushBackMod = 0.5,
PushBackMod = 0.5,
MaxDamage = 1.2,
MaxDamage = 1.2,
SubCategory = Swinging,
SubCategory = Swinging,
ConditionMax = 15,
ConditionMax = 15,
MaxHitCount = 2,
MaxHitCount = 2,
DoorDamage = 7,
DoorDamage = 7,
IdleAnim = Idle_Weapon2,
IdleAnim = Idle_Weapon2,
SwingAnim = Bat,
SwingAnim = Bat,
CriticalChance = 10,
CriticalChance = 10,
WeaponWeight = 2,
WeaponWeight = 2,
DisplayName = Baseball Bat,
DisplayName = Baseball Bat,
MinRange = 0.61,
MinRange = 0.61,
SwingTime = 3,
SwingTime = 3,
HitAngleMod = -30,
HitAngleMod = -30,
MinDamage = 0.8,
MinDamage = 0.8,
KnockdownMod = 2,
KnockdownMod = 2,
SplatBloodOnNoDeath = FALSE,
SplatBloodOnNoDeath = FALSE,
Icon = BaseballBat,
Icon = BaseballBat,
RunAnim = Run_Weapon2,
RunAnim = Run_Weapon2,
        TwoHandWeapon = TRUE,
        TwoHandWeapon = TRUE,
        BreakSound =   PZ_WoodSnap,
        BreakSound = PZ_WoodSnap,
        TreeDamage =   1,
        TreeDamage = 1,
</nowiki>
 
 
}</nowiki>
 
== History ==


{| class="wikitable" width="550" style="text-align:center;"
|-
! Alpha || 
|-
| RC 2.9.8a || Melee weapons debuffed.
|}


==See Also==
==See Also==
* [[spiked baseball bat]]
* [[Nailed Baseball Bat]]


{{Navbox/Weapons}}
{{Navbox/Weapons}}
[[Category:weapons]]
[[Category:Items]]
[[Category:Items]]
[[Category:Version 0.2.0p]]
[[Category:Weapons]]
[[Category:Version 34.28]]

Revision as of 19:12, 4 September 2016


Page Updated @ Version: 34.28
   Navigation - Main Index -> The Game World -> Items -> Weapons -> Baseball Bat   

Template:Weapons The Baseball Bat is an improvised blunt weapon of modest weight, and it is particularly effective when used to deliver blows to the head. It usually won't kill a standing zombie but will either send the zombie to the floor, allowing the character to follow up with a killing blow or will knock it back. The baseball bat also has a long range (for a melee weapon), capable of keeping a small group of undead distanced from the character while delivering killing blows or addressing the undead in another direction. Unfortunately, the baseball bat has a finite durability, so it is recommended to have a backup weapon at hand when going on extended missions. The baseball bat has the secondary, and less important, purpose of smashing watermelons.

It can also be used to bash down doors, causing 7 damage per swing. Baseball bats can be found on dead zombies, in wardrobes of houses and in stores and bars ingame.

The regular Baseball bat can be crafted into a nailed baseball bat to provide increased damage at the cost of durability.

Crafting

The Baseball Bat can be upgraded as follows:

Output Recipe Description












Materials to Repair

Item Repaired 1st Repair Materials =
55% Repaired, 100% Success

20% Repaired, 95% Success

10% Repaired, 95% Success

10% Repaired, 95% Success
File:Baseball Bat.png

Baseball Bat

Woodglue.png

Wood Glue (2 Uses)
(Requires Carpentry Level 2)

DuctTape.png

Duct Tape (2 Uses)

Glue.png

Glue (2 Uses)

MATERIALScotchTape.png

Adhesive Tape (4 Uses)

Repair Code

	fixing Fix Baseball Bat

     Require : BaseballBat,

       Fixer : Woodglue=2; Woodwork=2,
       Fixer : DuctTape=2,
       Fixer : Glue=2,
       Fixer : Scotchtape=4,
 

Code

	
	item BaseballBat
		MaxRange			= 1.5,
		WeaponSprite			= Baseballbat,
		MinAngle			= 0.2,
		Type				= Weapon,
		MinimumSwingTime		= 3,
		KnockBackOnNoDeath		= TRUE,
		SwingAmountBeforeImpact		= 0.02,
		Categories			= Blunt,
		ConditionLowerChanceOneIn	= 20,
		Weight				= 2,
		SplatN.umber			= 1,
		PushBackMod			= 0.5,
		MaxDamage			= 1.2,
		SubCategory			= Swinging,
		ConditionMax			= 15,
		MaxHitCount			= 2,
		DoorDamage			= 7,
		IdleAnim			= Idle_Weapon2,
		SwingAnim			= Bat,
		CriticalChance			= 10,
		WeaponWeight			= 2,
		DisplayName			= Baseball Bat,
		MinRange			= 0.61,
		SwingTime			= 3,
		HitAngleMod			= -30,
		MinDamage			= 0.8,
		KnockdownMod			= 2,
		SplatBloodOnNoDeath		= FALSE,
		Icon				= BaseballBat,
		RunAnim				= Run_Weapon2,
        	TwoHandWeapon 			= TRUE,
        	BreakSound  			= PZ_WoodSnap,
        	TreeDamage  			= 1,


See Also

Template:Navbox/Weapons