Baseball Bat: Difference between revisions
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(Redesigned page, updated code, added categories, corrected and re-arranged description + repair table, confirmed repair code, +navbar) |
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{{ | __NOTOC__ | ||
{{languages|Baseball Bat}} | |||
<div class="header" style="margin: 5px; align: right; background: #C3E4ED; padding: 13px; text-align: left; font-size: 100%; color:#000000; border: 1px solid #9AC0CD"> <!-- Code for Background Colour --> | |||
<div style="float: right;background: #C3E4ED;border: 1px solid #9AC0CD; margin: -30pt -10.5pt"> '''Page Updated @ Version: 34.28''' </div><!-- Code for Version Tag at top --> | |||
<div style="float: left;background: #C3E4ED;border: 1px solid #9AC0CD; margin: -30pt -10.5pt"> '''Navigation''' - [[:Category:Main|Main Index]] -> [[:Category:The_Game_World|The Game World]] -> [[:Category:Items|Items]] -> [[:Category:Weapons|Weapons]] -> [[{{PAGENAME}}]] </div><!-- Code for Navigation Bar at top, special blank char's before '''Navigation''' to give space --> | |||
{{Weapons | {{Weapons | ||
|image = Baseballbat.png | |image = Baseballbat.png | ||
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|weight = 2 | |weight = 2 | ||
}} | }} | ||
The | '''The''' [[Baseball Bat]] is an improvised blunt weapon of modest weight, and it is particularly effective when used to deliver blows to the head. It usually won't kill a standing [[zombie]] but will either send the zombie to the floor, allowing the character to follow up with a killing blow or will knock it back. The baseball bat also has a long range (for a melee weapon), capable of keeping a small group of undead distanced from the character while delivering killing blows or addressing the undead in another direction. Unfortunately, the baseball bat has a finite durability, so it is recommended to have a backup weapon at hand when going on extended missions. The baseball bat has the secondary, and less important, purpose of smashing watermelons. | ||
<br><br> | |||
It can also be used to bash down [[Door|door]]s, causing 7 damage per swing. Baseball bats can be found on dead zombies, in wardrobes of houses and in stores and bars ingame. | |||
<br><br> | |||
The regular Baseball bat can be crafted into a [[Nailed Baseball Bat|nailed baseball bat]] to provide increased damage at the cost of durability. | |||
== Crafting == | == Crafting == | ||
'''The Baseball Bat''' can be upgraded as follows: | |||
{| class="wikitable sortable" style="text-align:center;" | {| class="wikitable sortable" style="text-align:center;" | ||
|- | |- | ||
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! class="unsortable" | Recipe | ! class="unsortable" | Recipe | ||
! class="unsortable" | Description | ! class="unsortable" | Description | ||
{{RecipeLookup|3001 }} | {{RecipeLookup|3001}} | ||
{ | |} | ||
== Materials to Repair == | |||
{| class="wikitable" style="text-align:center;" | |||
|- | |||
! Item Repaired | |||
! 1st Repair Materials = <br> 55% Repaired, 100% Success | |||
! <br> 20% Repaired, 95% Success | |||
! <br> 10% Repaired, 95% Success | |||
! <br> 10% Repaired, 95% Success | |||
|- | |||
|[[File:Baseball Bat.png|32px]] <br> | |||
[[Baseball Bat]] | |||
| [[File:Woodglue.png|32px]]<br> | |||
[[Wood Glue]] <small>(2 Uses)</small><br> | |||
<small>(Requires Carpentry Level 2)</small> | |||
| [[File:DuctTape.png|32px]]<br> | |||
[[Duct Tape]] <small>(2 Uses)</small> | |||
| [[File:Glue.png|32px]]<br> | |||
[[Glue]] <small>(2 Uses)</small> | |||
| [[File:MATERIALScotchTape.png|32px]]<br> | |||
[[Adhesive Tape]] <small>(4 Uses)</small> | |||
|- | |||
|} | |} | ||
=== Repair Code === | |||
<nowiki> | <nowiki> | ||
fixing Fix Baseball Bat | fixing Fix Baseball Bat | ||
Require : BaseballBat, | |||
Fixer : Woodglue=2; Woodwork=2, | Fixer : Woodglue=2; Woodwork=2, | ||
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Fixer : Glue=2, | Fixer : Glue=2, | ||
Fixer : Scotchtape=4, | Fixer : Scotchtape=4, | ||
</nowiki> | </nowiki> | ||
== Code == | == Code == | ||
<nowiki>item BaseballBat | <nowiki> | ||
item BaseballBat | |||
MaxRange = 1.5, | MaxRange = 1.5, | ||
WeaponSprite = Baseballbat, | WeaponSprite = Baseballbat, | ||
MinAngle = 0.2, | MinAngle = 0.2, | ||
Type = Weapon, | Type = Weapon, | ||
MinimumSwingTime = 3, | MinimumSwingTime = 3, | ||
KnockBackOnNoDeath = TRUE, | KnockBackOnNoDeath = TRUE, | ||
SwingAmountBeforeImpact = 0.02, | SwingAmountBeforeImpact = 0.02, | ||
Categories = Blunt, | Categories = Blunt, | ||
ConditionLowerChanceOneIn = 20, | ConditionLowerChanceOneIn = 20, | ||
Weight = 2, | Weight = 2, | ||
SplatN.umber = 1, | |||
PushBackMod = 0.5, | PushBackMod = 0.5, | ||
MaxDamage = 1.2, | MaxDamage = 1.2, | ||
SubCategory = Swinging, | SubCategory = Swinging, | ||
ConditionMax = 15, | ConditionMax = 15, | ||
MaxHitCount = 2, | MaxHitCount = 2, | ||
DoorDamage = 7, | DoorDamage = 7, | ||
IdleAnim = Idle_Weapon2, | IdleAnim = Idle_Weapon2, | ||
SwingAnim = Bat, | SwingAnim = Bat, | ||
CriticalChance = 10, | CriticalChance = 10, | ||
WeaponWeight = 2, | WeaponWeight = 2, | ||
DisplayName = Baseball Bat, | DisplayName = Baseball Bat, | ||
MinRange = 0.61, | MinRange = 0.61, | ||
SwingTime = 3, | SwingTime = 3, | ||
HitAngleMod = -30, | HitAngleMod = -30, | ||
MinDamage = 0.8, | MinDamage = 0.8, | ||
KnockdownMod = 2, | KnockdownMod = 2, | ||
SplatBloodOnNoDeath = FALSE, | SplatBloodOnNoDeath = FALSE, | ||
Icon = BaseballBat, | Icon = BaseballBat, | ||
RunAnim = Run_Weapon2, | RunAnim = Run_Weapon2, | ||
TwoHandWeapon = TRUE, | |||
BreakSound = PZ_WoodSnap, | |||
TreeDamage = 1, | |||
</nowiki> | |||
==See Also== | ==See Also== | ||
* [[ | * [[Nailed Baseball Bat]] | ||
{{Navbox/Weapons}} | {{Navbox/Weapons}} | ||
[[Category:Items]] | [[Category:Items]] | ||
[[Category:Version | [[Category:Weapons]] | ||
[[Category:Version 34.28]] |
Revision as of 19:12, 4 September 2016
Template:Weapons
The Baseball Bat is an improvised blunt weapon of modest weight, and it is particularly effective when used to deliver blows to the head. It usually won't kill a standing zombie but will either send the zombie to the floor, allowing the character to follow up with a killing blow or will knock it back. The baseball bat also has a long range (for a melee weapon), capable of keeping a small group of undead distanced from the character while delivering killing blows or addressing the undead in another direction. Unfortunately, the baseball bat has a finite durability, so it is recommended to have a backup weapon at hand when going on extended missions. The baseball bat has the secondary, and less important, purpose of smashing watermelons.
It can also be used to bash down doors, causing 7 damage per swing. Baseball bats can be found on dead zombies, in wardrobes of houses and in stores and bars ingame.
The regular Baseball bat can be crafted into a nailed baseball bat to provide increased damage at the cost of durability.
Crafting
The Baseball Bat can be upgraded as follows:
Output | Recipe | Description | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Materials to Repair
Item Repaired | 1st Repair Materials = 55% Repaired, 100% Success |
20% Repaired, 95% Success |
10% Repaired, 95% Success |
10% Repaired, 95% Success |
---|---|---|---|---|
File:Baseball Bat.png |
Wood Glue (2 Uses) |
Duct Tape (2 Uses) |
Glue (2 Uses) |
Adhesive Tape (4 Uses) |
Repair Code
fixing Fix Baseball Bat Require : BaseballBat, Fixer : Woodglue=2; Woodwork=2, Fixer : DuctTape=2, Fixer : Glue=2, Fixer : Scotchtape=4,
Code
item BaseballBat MaxRange = 1.5, WeaponSprite = Baseballbat, MinAngle = 0.2, Type = Weapon, MinimumSwingTime = 3, KnockBackOnNoDeath = TRUE, SwingAmountBeforeImpact = 0.02, Categories = Blunt, ConditionLowerChanceOneIn = 20, Weight = 2, SplatN.umber = 1, PushBackMod = 0.5, MaxDamage = 1.2, SubCategory = Swinging, ConditionMax = 15, MaxHitCount = 2, DoorDamage = 7, IdleAnim = Idle_Weapon2, SwingAnim = Bat, CriticalChance = 10, WeaponWeight = 2, DisplayName = Baseball Bat, MinRange = 0.61, SwingTime = 3, HitAngleMod = -30, MinDamage = 0.8, KnockdownMod = 2, SplatBloodOnNoDeath = FALSE, Icon = BaseballBat, RunAnim = Run_Weapon2, TwoHandWeapon = TRUE, BreakSound = PZ_WoodSnap, TreeDamage = 1,