Bucket
Bucket | ||
---|---|---|
Bucket | ||
| ||
General | ||
Category | Item | |
Encumbrance |
Empty: 1 Full: 4 | |
Function | Cooking utensil | |
Capacity | 32.3 units | |
Contents | Water | |
Can boil water | False | |
Rain factor | 1 | |
Technical details | ||
item ID |
Base.BucketEmpty Base.BucketWaterFull |
A bucket is a water container required in carpentry.
Usage
Water
The bucket can be used to carry up to 32.3 units of water. To fill a bucket with water, simply right-click the water source and select "Fill Bucket", consuming the bucket and producing a bucket of water. If the source is considered unclean, the water in the bucket will be tainted and displayed with a green skull icon (). Leaving the bucket on the ground outside while it is raining, will gradually fill it with tainted water.
Plaster
The bucket can be used with water and plaster powder to produce a bucket of plaster, which can be applied to a built wall, allowing it to be painted. A bucket of plaster can be filled with water, which will remove the plaster.
Recipes
Template:Crafting table header
|-
|
|
|
| ||
||
||
||
||
||
||
||
||
||
||
|-
|
|
|
| ||
||
||
||
||
||
||
||
||
||
||
Template:Crafting table footer
Distribution
Buckets are relatively rare as they can only be found in garden and storage areas at low frequency.
Buildings
Building/Room | Container | Rolls | Chance |
---|---|---|---|
All | Crate | 1 | 2 |
Shed | Counter | 1 | 10 |
Storage Unit | All | 3 | 1 |
Garden store | Crate | 3 | 2 |
Farm Storage | All | 3 | 2 |
Vehicles
Profession | Container | Rolls | Chance |
---|---|---|---|
Construction Worker | Trunk | 5 | 1 |
Code
From items.txt (Project Zomboid directory/media/scripts/)
Bucket Retrieved: Build 40.11
item BucketEmpty Weight = 1, CanStoreWater = TRUE, Type = Normal, DisplayName = Bucket, Icon = Bucket_Empty, ReplaceOnUseOn = WaterSource-BucketWaterFull, MetalValue = 20, RainFactor = 1, Tooltip = Tooltip_item_RainFromGround,
Bucket of Water Retrieved: Build 40.11
item BucketWaterFull IsWaterSource = TRUE, Weight = 4, CanStoreWater = TRUE, Type = Drainable, DisplayName = Bucket of Water, UseWhileEquipped = FALSE, ReplaceOnDeplete = BucketEmpty, ReplaceOnUseOn = WaterSource-BucketWaterFull, Icon = Bucket_Water, RainFactor = 1, Tooltip = Tooltip_item_RainFromGround,