Home Alarm: Difference between revisions
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==Crafting== | ==Crafting== | ||
{{Crafting | {{Crafting header|ing=2}}<!-- Automatically generated by ReLookup. Subject RecipeLookup: 7001 --> | ||
{{ | {{Crafting/core|ing=2 | ||
| product_image = [[File:MotionSensor.png|link=Motion Sensor|Motion Sensor]] | product_name = [[Motion Sensor]] | product_quantity = x1 | |||
| xp = <!-- Not present in the old template. Please fill in manually. --> | |||
| sl = ''none'' | |||
| req = | |||
| f1 = [[File:HomeAlarm.png|link=Home Alarm|Home Alarm]] | i1 = [[Home Alarm]] | q1 = x1 | tag1 = (consumed) | |||
| f2 = [[File:Screwdriver.png|link=Screwdriver|Screwdriver]] | i2 = [[Screwdriver]] | q2 = | tag2 = (keep) | |||
}} | |||
|} | |||
==Distribution== | ==Distribution== |
Revision as of 04:48, 26 March 2022
Home Alarm | |
---|---|
General | |
Category | Item |
Encumbrance | 0.1 |
Function | Crafting |
Technical details | |
Base ID | Base.HomeAlarm |
- This article is about the home alarm item. For the alarm that is triggered when entering a house, see Burglar Alarm.
A home alarm is an electrical item used in crafting.
Usage
The home alarm can only be dismantled, producing a motion sensor.
Crafting
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Motion Sensor x1 |
none | Home Alarm x1 (consumed) |
Screwdriver (keep) |
Distribution
Can be found in Household side tables, electronics store counters and shelves.
Note that a home alarm differs from the burglar alarm which is triggered when entering a house.
Code
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.5
item HomeAlarm Weight = 0.1, Type = Normal, DisplayName = Home Alarm, Icon = HomeAlarm,